Nicholas Taylor
Software Engineer at Maxis Studios - EA- Claim this Profile
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English Native or bilingual proficiency
Topline Score
Bio
Experience
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Maxis Studios - EA
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United States
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Computer Games
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100 - 200 Employee
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Software Engineer
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Nov 2022 - Present
Part of a team that develops popular simulation games such as The Sims. Part of a team that develops popular simulation games such as The Sims.
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Glu Mobile
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United States
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Computer Games
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200 - 300 Employee
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Software Engineer
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Nov 2013 - Oct 2022
Developed multiple fun, freemium games for the iOS and Android mobile platforms. Developed multiple fun, freemium games for the iOS and Android mobile platforms.
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Game Developer
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Jul 2013 - Oct 2013
Developed a fully functioning prototype of Moon Racing Challenge (MRC), a futuristic racing game for Android. Participated in the design and development of the game in a small team environment. Developed a fully functioning prototype of Moon Racing Challenge (MRC), a futuristic racing game for Android. Participated in the design and development of the game in a small team environment.
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CAO / Inventory Management
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May 2013 - Aug 2013
Ensured inventory numbers were updated in the computer system so that items were ordered at the correct time.
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Produce Clerk
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Jul 2006 - May 2013
Worked as a member of the NoFrills team to organize the produce department and unload deliveries.
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Education
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University of Ontario Institute of Technology
Bachelor of Information Technology, Game Development & Entrepreneurship -
Holy Trinity Catholic High School
High School Diploma