Nicholas Hernandez

Combat Designer at Insomniac Games
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Location
Los Angeles Metropolitan Area

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Experience

    • United States
    • Computer Games
    • 300 - 400 Employee
    • Combat Designer
      • Jun 2023 - Present

    • Associate Designer
      • Apr 2022 - Jun 2023

    • Senior Quality Assurance Analyst
      • Jun 2020 - Apr 2022

    • Quality Assurance Tester
      • Sep 2015 - Jun 2020

    • United States
    • Book and Periodical Publishing
    • 1 - 100 Employee
    • Quality Assurance Tester
      • Apr 2014 - Sep 2015
    • Electronic Sales Associate
      • Jun 2013 - May 2014
    • United States
    • Retail
    • MCA
      • Sep 2012 - May 2013
    • 3D Modeling Intern
      • Sep 2011 - Dec 2011

      As part of a team of interns, we were tasked with developing a virtual space that would be a scale replica of the Lake Eola Park in downtown Orlando using the Unity3D game engine. I was charged with creating 3D models of specific land marks that would be found in the park using Autodesk Maya and Adobe Photoshop. As part of a team of interns, we were tasked with developing a virtual space that would be a scale replica of the Lake Eola Park in downtown Orlando using the Unity3D game engine. I was charged with creating 3D models of specific land marks that would be found in the park using Autodesk Maya and Adobe Photoshop.

    • Programmer
      • May 2011 - Jul 2011

      As part of a team of interns, we were tasked with creating prototype experiences for the use of an NSF sponsored program called "Water's Journey Through the Everglades," using the Unity3D game engine I was involved in the designing, scripting, and effects management of the prototypes. As part of a team of interns, we were tasked with creating prototype experiences for the use of an NSF sponsored program called "Water's Journey Through the Everglades," using the Unity3D game engine I was involved in the designing, scripting, and effects management of the prototypes.

Education

  • University of Central Florida
    Bachelor of Arts (B.A.), Game and Interactive Media Design
    2006 - 2011

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