Mondo Ghulam
Cinematic & Animation Director at Firesprite- Claim this Profile
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Bio
Alexander Horton
Mondo is top-level talent, both as an animator & innovator but also as a manager, he knows how handle the needs of a production and his team balancing them with a personal touch. Mondo's spent many years on very tight deadlines with often changing workloads. He keeps his head, remains pragmatic and finds a way to get the best quality possible. He has driven many improvements in animation techniques and quality over the years, never seems to lose love of the medium he's now mastered and is always trying to push things forward. Millions of games sold and Mondo's still ready to go above and beyond. in the trenches? more like leading the troops over the top!
LinkedIn User
My working career would have been much poorer without having met Mondo, and my job undoubtedly harder. He is a fantastic colleague who is a delight to work with; incisive, project focused and with an eye for the details, he also never loses his sense of humour or unflagging work ethic in the face of difficult challenges. An excellent animator himself, he is also a tome of technical knowledge and a great man-manager; I am very fortunate to work alongside him and hope we have many more successful years of collaboration.
Alexander Horton
Mondo is top-level talent, both as an animator & innovator but also as a manager, he knows how handle the needs of a production and his team balancing them with a personal touch. Mondo's spent many years on very tight deadlines with often changing workloads. He keeps his head, remains pragmatic and finds a way to get the best quality possible. He has driven many improvements in animation techniques and quality over the years, never seems to lose love of the medium he's now mastered and is always trying to push things forward. Millions of games sold and Mondo's still ready to go above and beyond. in the trenches? more like leading the troops over the top!
LinkedIn User
My working career would have been much poorer without having met Mondo, and my job undoubtedly harder. He is a fantastic colleague who is a delight to work with; incisive, project focused and with an eye for the details, he also never loses his sense of humour or unflagging work ethic in the face of difficult challenges. An excellent animator himself, he is also a tome of technical knowledge and a great man-manager; I am very fortunate to work alongside him and hope we have many more successful years of collaboration.
Alexander Horton
Mondo is top-level talent, both as an animator & innovator but also as a manager, he knows how handle the needs of a production and his team balancing them with a personal touch. Mondo's spent many years on very tight deadlines with often changing workloads. He keeps his head, remains pragmatic and finds a way to get the best quality possible. He has driven many improvements in animation techniques and quality over the years, never seems to lose love of the medium he's now mastered and is always trying to push things forward. Millions of games sold and Mondo's still ready to go above and beyond. in the trenches? more like leading the troops over the top!
LinkedIn User
My working career would have been much poorer without having met Mondo, and my job undoubtedly harder. He is a fantastic colleague who is a delight to work with; incisive, project focused and with an eye for the details, he also never loses his sense of humour or unflagging work ethic in the face of difficult challenges. An excellent animator himself, he is also a tome of technical knowledge and a great man-manager; I am very fortunate to work alongside him and hope we have many more successful years of collaboration.
Alexander Horton
Mondo is top-level talent, both as an animator & innovator but also as a manager, he knows how handle the needs of a production and his team balancing them with a personal touch. Mondo's spent many years on very tight deadlines with often changing workloads. He keeps his head, remains pragmatic and finds a way to get the best quality possible. He has driven many improvements in animation techniques and quality over the years, never seems to lose love of the medium he's now mastered and is always trying to push things forward. Millions of games sold and Mondo's still ready to go above and beyond. in the trenches? more like leading the troops over the top!
LinkedIn User
My working career would have been much poorer without having met Mondo, and my job undoubtedly harder. He is a fantastic colleague who is a delight to work with; incisive, project focused and with an eye for the details, he also never loses his sense of humour or unflagging work ethic in the face of difficult challenges. An excellent animator himself, he is also a tome of technical knowledge and a great man-manager; I am very fortunate to work alongside him and hope we have many more successful years of collaboration.
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Experience
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Firesprite
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United Kingdom
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Computer Games
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100 - 200 Employee
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Cinematic & Animation Director
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Jul 2021 - Present
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Animation Director
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Mar 2021 - Present
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Jungle House Ltd.
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United Kingdom
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Primary and Secondary Education
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1 - 100 Employee
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Founder
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Apr 2017 - Present
Creative development, story, direction and animation direction for film, games and tv, for hire. Short and long-term contract work. Remote or on-site. Creative development, story, direction and animation direction for film, games and tv, for hire. Short and long-term contract work. Remote or on-site.
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Freelance
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Egypt
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Human Resources
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1 - 100 Employee
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Director / Animation Director
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Jun 2012 - Present
• Creative development and production of narrative film • Animation and VFX consultancy • Motion capture direction and supervision • Creative development and production of narrative film • Animation and VFX consultancy • Motion capture direction and supervision
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Build A Rocket Boy
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United Kingdom
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Computer Games
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300 - 400 Employee
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Writer / Narrative (freelance)
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Jun 2018 - Jul 2020
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Everywhere Game
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Computer Games
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1 - 100 Employee
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Freelance Animation Director / Consultant
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Apr 2017 - Dec 2017
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Independent Production
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Entertainment Providers
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1 - 100 Employee
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Director 'Ouija Sex'
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Nov 2015 - Jan 2017
Director for short live-action film, 'Ouija Sex,' completed and in submission. Director for short live-action film, 'Ouija Sex,' completed and in submission.
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Big Robot
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Poland
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Marketing Services
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1 - 100 Employee
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The Signal from Tolva, Animation.
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Jan 2015 - Jan 2016
In-game keyframe animation for The Signal from Tolva. In-game keyframe animation for The Signal from Tolva.
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Co-Writer / VFX Supervisor / Producer
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Oct 2013 - Jan 2016
Project to be announced: ( Short Film ) On-set 3D Tracking, Surveying and Location Reconstruction, HDR Light Capture. Post-Production Supervision, Layout & Animation Direction. Project to be announced: ( Short Film ) On-set 3D Tracking, Surveying and Location Reconstruction, HDR Light Capture. Post-Production Supervision, Layout & Animation Direction.
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Director / Producer
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Jul 2014 - Oct 2014
Promotional and Marketing films for TACT Fostering & Adoption. Promotional and Marketing films for TACT Fostering & Adoption.
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Jagex Ltd.
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United Kingdom
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Construction
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1 - 100 Employee
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Consulting Director
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Dec 2013 - Mar 2014
Consulting director for Transformers Universe intro cinematics. Freelance. Consulting director for Transformers Universe intro cinematics. Freelance.
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Director / Co-Writer / VFX
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Jul 2013 - Jan 2014
Spamorama ( Short Film ) 13 international festival selections, 1 best animation nomination Spamorama ( Short Film ) 13 international festival selections, 1 best animation nomination
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Rockstar North
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United Kingdom
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Book and Periodical Publishing
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1 - 100 Employee
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Animation Director
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Oct 2008 - Jun 2012
• Responsible for all in-game and cinematic animation work.• Developed the quality and fidelity of animation production.• Initiated the growth and development of the department locally and globally.• Operational / strategic planning, implementation of animation requirements.• Supervised NYC motion capture shoots / directed & co-directed local shoots.• Established a specialised Character Rigging group for Animation.• Established best practices for animation work.• Setup and provided training for in-house motion capture.• Planned, executed and directed set-piece / action-cinematic material (local).• Developed and supervised production pipelines.• Directed facial animation work from rig to final animation.• Provided animation review / supervision for titles globally.• Consulted on global animation resourcing and planning.• Co-Developed the Global Animation Production effort.• Undertook global training of animation staff on new tools and best practice.
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Lead Cutscene Animator
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Jan 2003 - Oct 2008
• Animation Lead, responsible for final quality and performance of Cinematics. • Other duties Managing and guiding Rockstar Norths cinematics team. • Setting up pipelines and workflows. • Interfacing with internal and external teams, connecting up disparate tech and assets. • Finding solutions to problems.
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Anemotion Ltd
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IT Services and IT Consulting
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1 - 100 Employee
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Managing Director / Animator
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Nov 1999 - Nov 2003
• MD and 3D Animation / Compositing / Editing Generalist. • Small company that grew a small but loyal clientele including the BBC, C4 & Virtual Mirrors. • MD and 3D Animation / Compositing / Editing Generalist. • Small company that grew a small but loyal clientele including the BBC, C4 & Virtual Mirrors.
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Self-Employed
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Real Estate
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1 - 100 Employee
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3D Artist & Animator
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Sep 1995 - Nov 1999
Provided 3D art, vfx and animation for a variety of projects from promotional materials, album covers and film. Provided 3D art, vfx and animation for a variety of projects from promotional materials, album covers and film.
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Education
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London Film School
Directors Summer School, Film Direction -
The Glasgow School of Art
MPhil, 2D / 3D Motion Graphics -
University of Strathclyde
BA Hons, Marketing Hons / Finance (ordinary)