Mirzadelya Devanastya

PHD Candidate at Tohoku University
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Contact Information
us****@****om
(386) 825-5501
Location
ID
Languages
  • English Full professional proficiency
  • Japanese Native or bilingual proficiency
  • Bahasa Indonesia Native or bilingual proficiency
  • Javanese Limited working proficiency

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Credentials

  • Construction Management: Introduction to Lean Construction
    LinkedIn
    Aug, 2022
    - Oct, 2024
  • How to Speak So People Want to Listen
    LinkedIn
    Aug, 2022
    - Oct, 2024
  • Learning Art Direction
    LinkedIn
    Aug, 2022
    - Oct, 2024
  • Duolingo French Fluency: Beginner (Estimated)
    Duolingo
    Nov, 2016
    - Oct, 2024
  • Japanese Language Proficiency Test (JLPT)
    The Japan Foundation
    May, 2015
    - Oct, 2024
  • IELTS
    IDP Indonesia - Jakarta Kuningan
    Sep, 2015
    - Oct, 2024
  • TOEIC
    ETS Global B.V.
    May, 2014
    - Oct, 2024

Experience

    • Japan
    • Higher Education
    • 700 & Above Employee
    • PHD Candidate
      • Sep 2019 - Present

      My research aimed to understand the socio-cultural changes experienced by Sumbanese society and observe the adaptability of the architecture in the local area. It is also important to dive into such societies and understand how people perceive the value of culture and how it affects the shape of the house. We all know that culture itself is constantly changing over time, but vernacular architecture is known to be closely related to culture and needs to be changed accordingly. The main purpose of this study is to find, discuss, and deepen the understanding of the entire house transformation process. 1. Performing qualitative research on Sumbanese traditional houses. 2. Carry out field research on Sumba Island, Indonesia, to observe houses from a total of 6 villages. 3. Conduct field interviews with the residents of the houses, extracting and analyzing data based on predetermined research parameters. 4. Take detailed measurements of each individual house and create an architectural databank. In total, measurement data of 10 houses from 6 different villages were taken and analyzed. 5. Live in with the residents, observing and experiencing their daily lives and understanding how each space in the house is used. Interviewed the local residents of the village for the historical stories/data.

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Art Director (Volunteer, Part-time)
      • Aug 2022 - Feb 2023

      Leading and managing the 2D Art Department in Epoch Games. Leading and managing the 2D Art Department in Epoch Games.

    • United States
    • Software Development
    • 700 & Above Employee
    • Freelance Character and Environment Artist
      • Feb 2017 - Dec 2022

      Responsible to illustrate focused on character concept art and environment art design and sometimes logo design as well. 1. I facilitated clients to redefine their brands and created logo and graphic designs that communicate their product or service's value. I used design thinking to conceptualize and improve the client's logo and brand. 2. Illustrated character design for role-playing games such as Dungeon and Dragons. The character designs were made based on the character sheets, race, cultural background, and personality traits. Battle scars, injuries, and physical abnormalities, event dents on the armor are also a point of concern that must be well illustrated. 3. Collaborated with some Dungeon and Dragon's Dungeon Master to illustrate maps of cities, battlegrounds, ruins, etc. Sometimes I also illustrate background sceneries that can help the Dungeon Masters to visualize and communicate the imaginary world to the players.

    • United States
    • Internet Marketplace Platforms
    • 700 & Above Employee
    • UberEATS Japan Food Delivery Partner
      • Feb 2021 - Nov 2021

      1. Delivering food using bicycles from the restaurants around Sendai station to customers around the city. 2. As an architect, this job helped me better understand the city's layout by observing the detail of the design of Sendai city. 3. Gained knowledge of the delivery system of each individual restaurant. 1. Delivering food using bicycles from the restaurants around Sendai station to customers around the city. 2. As an architect, this job helped me better understand the city's layout by observing the detail of the design of Sendai city. 3. Gained knowledge of the delivery system of each individual restaurant.

    • Japan
    • Restaurants
    • 1 - 100 Employee
    • Barista
      • Oct 2019 - Nov 2021

      Full-time Ph.D. student, a part-time coffee barista in Doutor Coffee Sendai Station store, serving coffees to customers each night every day. 1. Gained knowledge of good quality coffee brewing techniques, and managed to serve each different coffee menu in accurate portions. 2. Took orders of coffee, tea, and other beverage order from customers in the Japanese language, and prepared them quickly and effectively. 3. Washed coffee cups and dishes, and restocked the bar line for continuous fast service capability. 4. Created 3D "Pop up" ads to promote events and seasonal bazaar and campaigns. The pop-up design elevated the visibility of the new products to the customer's eye and increase sales by 10%. 5. Designed the cafe's product display for each and every sale event of the store. The design helped catch 30% more passersby and gained a 40% rise in sales turnover. 6. My ability to speak English helped foreign customers to navigate through the Japanese language menu and order easily. Sale turnover for foreign customers increased by 20%. 7. Learned Japanese "omotenashi" (hospitality) and manners towards customers.

  • Ajarbelajar
    • Jakarta, Indonesia
    • Head Of Design
      • May 2020 - Jul 2021

      1. Leading a team of 5 people, managing and producing designs that communicate company’s value effectively, streamlining working pipelines for design work progress. 2. Develop a design request input method that can be recorded by the system where everyone in the company can monitor the working progress. 3. Designed easily modifiable design template for AjarBelajar’s UI, simplify and streamline the pipelines in creating every design, cutting the required design time by 50%. 4. Raised the interaction and engagement in AjarBelajar’s social media by 20%, utilizing design that closely related to the user/visitor. 5. Discuss and brainstorm with multiple teams in AjarBelajar to create designs that are in line with the values and support the company’s long-term vision., resulting in the raise in AjarBelajar’s followers to 10K, and gaining new 20 content creators.

    • Research Services
    • 1 - 100 Employee
    • Architectural Researcher
      • Jan 2014 - Feb 2017

      LabTanya is a design-based research lab, an initiative unit under AWD (Adhi WIswakarma Desantara) Architecture Studio.My responsibilities as an architectural researcher were:1. Conducting architectural and design research to gain broader perspectives to explore alternate possibilities within architectural practices that are relevant to people's daily lives.2. Experimenting with creating a portable workspace using a bicycle, designing a foldable workstation that can be mounted to the bicycle rack.3. Created a prototype bicycle that can store energy from the pedaling action. The energy then can be used to power a laptop or charge the phone on the go.4. Developing the idea of a city as a workspace, surveyed and create a mapping of various local craftsmanship in the city.5. Established cooperation between each craftsman's workshop, creating a network of city-scale workshops.6. Engage with various communities in the city and create a gathering event to exchange knowledge and network.7. Responsible for formulating and creating the concept of Creative City based on community engagement and craftsmanship's network.

    • Junior Architect
      • Dec 2013 - Feb 2015

      Before LabTanya, the company was called AWD. AWD is an architecture consultant, with projects focused on single and family housing.My responsibilities and achievements in AWD are:1. Developing housing design for the company's client.2. Creating 3D architectural models in both digital and manual, for design idea presentation purposes.3. Took part in international competitions such as Liget Budapest International Competition, and Indonesia-Frankfurt Book Fair.4. Exploring various design methods, creating a hard-surface speaker to create sound visualization with the vibration from the speaker.5. Create the concept and organize the company event of local architect gathering called "Buka Studio". Establish a network and create a local architect community.6. Formulating the core concept of the LabTanya initiative, brainstorm the first 5 projects with the head of the company.

  • AKALOKAL
    • Jakarta, Indonesia
    • Architect
      • Sep 2015 - Dec 2015

      1. AKALOKAL is a community-based architect. It means in doing our job, we also have the responsibility to find the local potency and empower the people based on their own power and character. We believe that architecture is for people, not individuals. 2. Using the bottom-up design method in creating a community hall in a small village on the coast of lake Bagendit, Garut. I facilitated the problem identification and brainstorm the solution with the local residents. 3. Utilizing "gotong royong" (work together) with the villagers to construct the community hall. 4. The community hall was used as a workshop place for the local community, where people can use the space for their business and craftsmanship.

    • Internship Student
      • Apr 2012 - Jun 2012

      In 2012 I decided to go to Japan and experience in person how Japanese architecture work. I was eager to learn about how they think, how they manage each project, how they present their ideas to the clients, etc. My responsibilities as interns were as follows: 1. Create several 3D models digitally and design drawings based on the principal architect's idea sketches. 2. Being assistant to several architect staff, assisting in the creation of a physical model for design exploration and discussion. 3. Participating in the two architectural competitions; a harbor in Taiwan and Ginan Municipal Office design competition. 4. Site visit with Endo sensei to two of his projects; Fukura Port Tsunami Disaster Prevention Station and Awaji Puppet Theatre in Awaji island.

Education

  • Tohoku University
    Doctor of Philosophy - PhD, Architectural Theory
    2019 - 2023
  • Tohoku University
    Master of Engineering - MEng, Architecture
    2017 - 2019
  • University of Indonesia
    Bachelor of Architecture (B.Arch.), Architecture
    2008 - 2013
  • 34 Senior High School
    2005 - 2008
  • 41 Junior High School
    2003 - 2005
  • Al Azhar Junior High School
    2002 - 2003
  • Al Azhar Elementary School
    1999 - 2002
  • 桜井谷小学校
    1997 - 1999
  • 竹見台小学校
    1996 - 1997

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