Mikhail Ankudinov

Unity VR Developer at New Folder Games
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Location
Yekaterinburg, Sverdlovsk, Russia, RU

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Experience

    • Cyprus
    • Mobile Gaming Apps
    • 1 - 100 Employee
    • Unity VR Developer
      • Apr 2023 - Present
    • United States
    • Software Development
    • 1 - 100 Employee
    • Unity Developer
      • Nov 2021 - Mar 2023

      Develop prototypes of VR games and applications from idea to publication: https://www.oculus.com/experiences/quest/5447228291965908/ https://www.oculus.com/experiences/quest/5606685506040948/ https://www.oculus.com/experiences/quest/4872046669521915/ https://www.reddit.com/r/OculusQuest/comments/xfy5b4/digging_even_dipper_hole_more_dwarves_metal_and/ Support and refinement of released games: https://www.oculus.com/experiences/quest/3690146771060824/ Working on applications for external customers https://www.inworld.ai Some individual achievements: - wrote a private online game mode for the BAVR project. This allowed the project to enter a new segment - gaming clubs; - for the inworld project, created a procedural system of character animation that adapts to the player's behavior, context and the emotional state of NPCs; - for the Digger project, he created a network digging system based on changing meshes. Show less

    • United Arab Emirates
    • Travel Arrangements
    • 1 - 100 Employee
    • Unity Developer
      • Jun 2021 - Nov 2021

      Developing, testing and publishing AR projects for Android/IOS. Development of VR projects for Oculus Quest and SteamVR. Developing, testing and publishing AR projects for Android/IOS. Development of VR projects for Oculus Quest and SteamVR.

    • Unity Developer
      • Dec 2019 - Jun 2021

      Worked freelance. Created applications and game prototypes. https://youtu.be/JmnnWYuycqs https://youtu.be/zWJ9htrNj9A Worked freelance. Created applications and game prototypes. https://youtu.be/JmnnWYuycqs https://youtu.be/zWJ9htrNj9A

    • 3D Artist
      • Feb 2006 - Jan 2008

      Modeling, texturing and animating game objects. Modeling, texturing and animating game objects.

Education

  • Russian State Professional Pedagogical University, Yekaterinburg
    Bachelor's degree, Computer Science
    2002 - 2004

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