Miguel Campião

Gameplay/Tools Programmer at Romero Games Ltd.
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Contact Information
Location
Galway, County Galway, Ireland, IE
Languages
  • English Full professional proficiency
  • Spanish Full professional proficiency
  • French Elementary proficiency

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Experience

    • Ireland
    • Computer Games
    • 1 - 100 Employee
    • Gameplay/Tools Programmer
      • Jul 2018 - Present
    • Portugal
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Software Engineer
      • Oct 2013 - Oct 2016

      Senior iOS developer | Mobile Team lead Developed and published several apps on the store. Ported an old iOS game to the newer version of iOS at the time (ios9), by changing the code base in Objective-C to the new language Swift. Co-design, developed and published an AppleTV game: Miami Duck Shooter(now removed from the store) Senior iOS developer | Mobile Team lead Developed and published several apps on the store. Ported an old iOS game to the newer version of iOS at the time (ios9), by changing the code base in Objective-C to the new language Swift. Co-design, developed and published an AppleTV game: Miami Duck Shooter(now removed from the store)

    • Egypt
    • Human Resources
    • 1 - 100 Employee
    • Freelance iOS Developer
      • Oct 2011 - Sep 2013
    • Germany
    • Information Technology & Services
    • 1 - 100 Employee
    • Product Engineer
      • Sep 2010 - Jul 2011

      - Project estimation - Full life cycle development - Interface building - Project estimation - Full life cycle development - Interface building

    • Junior programmer
      • Apr 2010 - May 2010

      Main activities and responsibilitiesWebsite integration of an online payment solution, using the partner's web services.(HTTP, HTML, PHP, Web services)Name and address of employer Grandemercado.ptType of business or sector Classified ads website

    • Junior programmer
      • Oct 2009 - Mar 2010

      Main activities and responsibilitiesAnalysis, design and implementation of an iPhone application.Responsible for all phases of the project, including analysis, design, interface creation, actual development of the application, debug and testing.(Objective-C, XCode, Interface Builder, Instruments, Model-View-Controller, Target-Action, Key-Value-Coding, Key-Value-Observing, Delegation)

Education

  • University of Limerick
    Master's degree, Game Design and Development
    2017 - 2019
  • Universidade Nova de Lisboa
    BSC, Computer Engineering
    2006 - 2010

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