Mickael Dell'ova ๐ŸŽฎ๐ŸŒˆ๐Ÿฆพ

President & Founder at EthicALL Game Jam ๐ŸŽฎ๐ŸŒˆ๐Ÿฆพ
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Contact Information
us****@****om
(386) 825-5501
Location
Montpellier, Occitanie, France, FR
Languages
  • Anglais Professional working proficiency
  • Espagnol Professional working proficiency

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LinkedIn User

Ive had a pleasure to work with Micka! Being a newcomer at new place is harsh, but Mika helped me through that difficult time. I really like his attitude to work, as well as the attitude towards his colleagues. It was great to ask him for help and also get advice. I am convinced that he is fighting for a right thing - making videogames accessible 3 I hope that I will get a chance to work with Mika again, because it is very rare to work and exchange knowledge with such a talent!

Charlotte Dubois

Working with Mickaรซl truly showed me what it was like working with a passionated and committed individual. You can count on him to give his best to any project he takes on, and that made it so easy to work with him. He is reliable and responsible, and always on the lookout for improvement. He will not hesitate to challenge his opinions and search to constantly learn more. He is not shy to bring his ideas to the table and he uses his unique sensitivity as a strength in an outstanding manner. I would love the opportunity to work with him again and he would be a valuable asset for any company looking for a seasoned UX professional.

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Experience

    • France
    • Events Services
    • 1 - 100 Employee
    • President & Founder
      • Dec 2022 - Present

      The EthicALL Game Jam is the first game creation event fully dedicated to inclusion & ethics. Open to all, this event is more than a competition, it is an opportunity for collective expression aimed at bringing out the talents of the video game industry around the subject of inclusion and offering them a professional springboard. The EthicALL Game Jam is the first game creation event fully dedicated to ethics. Video games touch millions of people and have the power to change and evolve the society. Join us and help us make the world a better place through video games. Show less

    • Finland
    • Computer Games
    • 200 - 300 Employee
    • Senior Player Experience & Accessibility Manager - Alan Wake 2
      • Dec 2021 - Present

      Player Experience & Game Design - Definition of core player motivations with Game Direction. - Creation of a Game Design compass based on player psychology and marketing studies. - Creation of Player Experience Designs. - Design of solution for new user-centered features. Accessibility - Developement of a full accessibility tracking process. - Design of accessibility features & solutions. - Accessibility evangelization. - Development of innovative features related to accessibility. Player knowledge - Development of methodology and tool to integrate player psychology in design and user research processes. - Player learning process and tutorial. D&I - Drive Diversity & inclusion initiatives. - Implementation of a D&I tracking process. - Design of Inclusive features. - D&I evangelization. UX Audit - UX analysis (Ergonomics, usability, accessibility...) of the different features and improvement proposals. Show less

    • United States
    • Real Estate
    • 1 - 100 Employee
    • Senior Player Experience Designer - EVE Online
      • Jul 2021 - Dec 2021

      Player knowledge -Development of tool and methodology to integrate players psychology in design and user research processes. UX Audit - UX analysis (Ergonomics, usability, accessibility...) of the different features and improvement proposals. Ergonomics - UX design work on different interaction systems for players. Player knowledge -Development of tool and methodology to integrate players psychology in design and user research processes. UX Audit - UX analysis (Ergonomics, usability, accessibility...) of the different features and improvement proposals. Ergonomics - UX design work on different interaction systems for players.

    • France
    • Computer Games
    • 200 - 300 Employee
    • UX & Game Designer / Player Identity Specialist - Beyond Good & Evil 2
      • Jan 2018 - Jun 2021

      Diversity & Inclusion - Development of an inclusive avatar creation and customization system - Organization of a diversity and representation workshop for the direction team UX - Development of a design methodology based on universal human motivations - Development of players cognitive help tools: Smart companion & player vocal assistant, cognitive gamepad mapping approach Game design & Ergonomics - Development of menu interfaces and toolโ€™s behavior to improve accessibility and player understanding: Main menus & free cursor - Design of players informationโ€™s systems: Notification & markers system - Development of players bootflow Other - Creation and conceptualization of the main playerโ€™s ressource of the game Show less

    • France
    • Computer Games
    • 1 - 100 Employee
    • Game Designer - STEEP
      • Sep 2016 - Jan 2018

      UX & Game design - Development of Shop menu and improvement of player customization menu - Definition and rationalization of players outfit collection UX guidelines - Creation of UX & accessibility guidelines for game designers UX & Game design - Development of Shop menu and improvement of player customization menu - Definition and rationalization of players outfit collection UX guidelines - Creation of UX & accessibility guidelines for game designers

    • France
    • Computer Games
    • 700 & Above Employee
    • UI ARTIST - Just Dance 2017
      • Jun 2016 - Sep 2016

      - Creation of graphic assets: HUD, icons, first parties achievements, glossary visualsโ€ฆ - Creation of graphic assets: HUD, icons, first parties achievements, glossary visualsโ€ฆ

    • UI ARTIST - Assassin's Creed Syndicate
      • Jun 2015 - Jun 2016

      - Creation of graphic assets: HUD, icons, first parties achievements, glossary visualsโ€ฆ - Creation of graphic assets: HUD, icons, first parties achievements, glossary visualsโ€ฆ

    • Online Audio and Video Media
    • Co-Founder and CCO(Chief Creative Officer)
      • Apr 2014 - Jan 2015
    • United Kingdom
    • Food and Beverage Services
    • Director
      • 2013 - Jan 2015

      Director // Graphic designer// Webdesigner // Trainer Director // Graphic designer// Webdesigner // Trainer

    • France
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Art Director
      • Sep 2010 - Jan 2013

      - Management of graphic and design team - Creative direction of websites art & design - Management of graphic and design team - Creative direction of websites art & design

Education

  • Universitรฉ Paul Valรฉry (Montpellier III)
    Master 2 Arts plastique - jeux vidรฉo, Arts plastiques / Game design
    2014 - 2015
  • Universitรฉ Paul Valรฉry (Montpellier III)
    Licence pro "mรฉtiers du jeu-vidรฉo"
    2012 - 2014
  • Objectif 3D
    Webdesigner, Web Page, Digital/Multimedia and Information Resources Design
    2010 - 2010
  • IFC
    BTS communication visuelle, Graphic Design
    2006 - 2008

Community

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