Michel Thomazeau

Directeur du studio at Voulez-Vous
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Nice Metropolitan Area, FR

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Experience

    • Software Development
    • Directeur du studio
      • Apr 2023 - Present

      En charge de la direction opérationnelle du studio. En charge de la direction opérationnelle du studio.

    • France
    • Computer Games
    • 1 - 100 Employee
    • CEO
      • Mar 2022 - Present

      Atomic Baguette est un studio de jeu vidéo indépendant. Mes roles : PDG, Directeur Créatif, Game Designer, Programmer... Atomic Baguette est un studio de jeu vidéo indépendant. Mes roles : PDG, Directeur Créatif, Game Designer, Programmer...

    • France
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Senior Product Manager
      • Feb 2020 - Aug 2020
    • France
    • Computer Games
    • 1 - 100 Employee
    • CEO & Founder & Creative Director & Game Designer
      • Oct 2013 - Dec 2018

      Cubical Drift was an independant video game studio. 16 people worked on our first game, Stellar Overload, that was available on Steam before 2019. It was a science fiction RPG on a universe made of blocks. Cubical Drift was an independant video game studio. 16 people worked on our first game, Stellar Overload, that was available on Steam before 2019. It was a science fiction RPG on a universe made of blocks.

    • France
    • Civic and Social Organizations
    • Membre du conseil d'administration - représentant régional
      • 2015 - 2017
    • Membre du conseil d'administration
      • 2015 - 2017
    • India
    • Software Development
    • 1 - 100 Employee
    • Senior Software Engineer
      • Jun 2008 - Dec 2012

      Autodesk is a world leader in 3D design software for manufacturing, building, construction, engineering, and entertainment. During this years, I continued to develop my skills on software creation, specializing on User Interface and Tools (2D/3D) for several Autodesk software: - 2011 : Autodesk 123D Catch ( Ipad ) - 2010 : Autodesk 123D Catch ( PC ) - 2009 : Autodesk PhotoSceneEditor part of Project Photofly - 2008-2009 : Autodesk Stitcher Unlimited, Autodesk Image Modeler 2009 One other part of my job is to handle the versionning system (Perforce) and automatic builds for our team. Show less

    • Japan
    • Software Development
    • 1 - 100 Employee
    • Software Engineer
      • Nov 2005 - Jun 2008

      Realviz was the leader in image-based creation software for professionals and amateurs. Realviz has been bought by Autodesk in May 2008. During almost 3 years I increased my C++ software developer skills for several Realviz software (UI / tools / foundations / plateform migration .. ): - Stitcher (PC and Mac) - Image Modeler (PC and Mac) - VTour (PC and Mac) Realviz was the leader in image-based creation software for professionals and amateurs. Realviz has been bought by Autodesk in May 2008. During almost 3 years I increased my C++ software developer skills for several Realviz software (UI / tools / foundations / plateform migration .. ): - Stitcher (PC and Mac) - Image Modeler (PC and Mac) - VTour (PC and Mac)

Education

  • Université Côte d'Azur
    ESSI, Computer Science
    2002 - 2006
  • Saint Charles - CPGE
    Maths Sup - Maths Spe
    1999 - 2002
  • Lycée Pothier
    Bachelor of Science (B.S.), BAC S

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