Michel Thomazeau
Directeur du studio at Voulez-Vous- Claim this Profile
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Bio
Experience
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Voulez-Vous
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Software Development
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Directeur du studio
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Apr 2023 - Present
En charge de la direction opérationnelle du studio. En charge de la direction opérationnelle du studio.
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Atomic Baguette
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France
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Computer Games
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1 - 100 Employee
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CEO
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Mar 2022 - Present
Atomic Baguette est un studio de jeu vidéo indépendant. Mes roles : PDG, Directeur Créatif, Game Designer, Programmer... Atomic Baguette est un studio de jeu vidéo indépendant. Mes roles : PDG, Directeur Créatif, Game Designer, Programmer...
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Nicecactus
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France
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Technology, Information and Internet
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1 - 100 Employee
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Senior Product Manager
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Feb 2020 - Aug 2020
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Cubical Drift
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France
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Computer Games
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1 - 100 Employee
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CEO & Founder & Creative Director & Game Designer
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Oct 2013 - Dec 2018
Cubical Drift was an independant video game studio. 16 people worked on our first game, Stellar Overload, that was available on Steam before 2019. It was a science fiction RPG on a universe made of blocks. Cubical Drift was an independant video game studio. 16 people worked on our first game, Stellar Overload, that was available on Steam before 2019. It was a science fiction RPG on a universe made of blocks.
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Syndicat National du Jeu Vidéo
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France
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Civic and Social Organizations
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Membre du conseil d'administration - représentant régional
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2015 - 2017
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Membre du conseil d'administration
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2015 - 2017
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Autodesk
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India
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Software Development
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1 - 100 Employee
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Senior Software Engineer
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Jun 2008 - Dec 2012
Autodesk is a world leader in 3D design software for manufacturing, building, construction, engineering, and entertainment. During this years, I continued to develop my skills on software creation, specializing on User Interface and Tools (2D/3D) for several Autodesk software: - 2011 : Autodesk 123D Catch ( Ipad ) - 2010 : Autodesk 123D Catch ( PC ) - 2009 : Autodesk PhotoSceneEditor part of Project Photofly - 2008-2009 : Autodesk Stitcher Unlimited, Autodesk Image Modeler 2009 One other part of my job is to handle the versionning system (Perforce) and automatic builds for our team. Show less
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Realviz
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Japan
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Software Development
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1 - 100 Employee
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Software Engineer
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Nov 2005 - Jun 2008
Realviz was the leader in image-based creation software for professionals and amateurs. Realviz has been bought by Autodesk in May 2008. During almost 3 years I increased my C++ software developer skills for several Realviz software (UI / tools / foundations / plateform migration .. ): - Stitcher (PC and Mac) - Image Modeler (PC and Mac) - VTour (PC and Mac) Realviz was the leader in image-based creation software for professionals and amateurs. Realviz has been bought by Autodesk in May 2008. During almost 3 years I increased my C++ software developer skills for several Realviz software (UI / tools / foundations / plateform migration .. ): - Stitcher (PC and Mac) - Image Modeler (PC and Mac) - VTour (PC and Mac)
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Education
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Université Côte d'Azur
ESSI, Computer Science -
Saint Charles - CPGE
Maths Sup - Maths Spe -
Lycée Pothier
Bachelor of Science (B.S.), BAC S