Michal Zielinski
Contract 3D Artist at Dekogon- Claim this Profile
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Bio
Jacob Claussen
I had the pleasure of being Michal's teacher for six months, and it was an absolute pleasure. Michal's enthusiasm for learning, natural curiosity, and eagerness to explore new concepts made each class a truly enjoyable experience. Seeing his growth during this time was very inspiring and I think he is more than ready to be in the industry!
Jacob Claussen
I had the pleasure of being Michal's teacher for six months, and it was an absolute pleasure. Michal's enthusiasm for learning, natural curiosity, and eagerness to explore new concepts made each class a truly enjoyable experience. Seeing his growth during this time was very inspiring and I think he is more than ready to be in the industry!
Jacob Claussen
I had the pleasure of being Michal's teacher for six months, and it was an absolute pleasure. Michal's enthusiasm for learning, natural curiosity, and eagerness to explore new concepts made each class a truly enjoyable experience. Seeing his growth during this time was very inspiring and I think he is more than ready to be in the industry!
Jacob Claussen
I had the pleasure of being Michal's teacher for six months, and it was an absolute pleasure. Michal's enthusiasm for learning, natural curiosity, and eagerness to explore new concepts made each class a truly enjoyable experience. Seeing his growth during this time was very inspiring and I think he is more than ready to be in the industry!
Credentials
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UE4 Modular Environments by Clinton Crumpler
CGMA | Computer Graphics Master AcademySep, 2022- Nov, 2024
Experience
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Dekogon
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United States
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Entertainment Providers
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1 - 100 Employee
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Contract 3D Artist
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Jul 2023 - Present
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Glivi Games S.A.
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Poland
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Computer Games
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1 - 100 Employee
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Environment 3D Artist
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Dec 2021 - Feb 2023
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Forever Entertainment S.A.
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Poland
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Computer Games
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1 - 100 Employee
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3D Generalist
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Jul 2021 - Nov 2021
THE MANSION – Environment assets – Animating FPP events – Simple alembic simulations of a water – Mid poly for game's intro FRONT MISSION 1ST: REMAKE – Baking atlas textures – Destroying & retexturing meshes from a scene and optimizing them THE MANSION – Environment assets – Animating FPP events – Simple alembic simulations of a water – Mid poly for game's intro FRONT MISSION 1ST: REMAKE – Baking atlas textures – Destroying & retexturing meshes from a scene and optimizing them
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Education
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Vertex School
Game Artist Program -
Academy of Fine Arts in Wroclaw
Bachelor degree, Media Art