Michal Kus

Chief Operating Officer at Focal Point School
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Contact Information
us****@****om
(386) 825-5501
Location
NL

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Experience

    • Poland
    • Design Services
    • 1 - 100 Employee
    • Chief Operating Officer
      • Jun 2018 - Present
    • Freelance Concept Artist
      • Nov 2017 - Present

      As of late 2017 Michal decided to take on freelance assignments again. Working with his past clients and new clients like Valve. As of late 2017 Michal decided to take on freelance assignments again. Working with his past clients and new clients like Valve.

    • Entertainment Providers
    • Senior Concept Artist
      • Oct 2016 - Present

      Preproduction and Production concept art for ''Hitman 2''. Ranging from fast mood environmental sketches to set the tone and art direction to complex production designs/paintings while taking into consideration the game-play elements, technical limitations and working closely with the art director and environment artists to ensure good communcation. Providing vital feedback and support for the other concept artists. Preproduction and Production concept art for ''Hitman 2''. Ranging from fast mood environmental sketches to set the tone and art direction to complex production designs/paintings while taking into consideration the game-play elements, technical limitations and working closely with the art director and environment artists to ensure good communcation. Providing vital feedback and support for the other concept artists.

    • Germany
    • Computer Games
    • 100 - 200 Employee
    • Senior Concept Artist
      • Aug 2016 - Present

      Concept design and visual development. Responsible for visualising designs and key art within limited time frames. Closely working with the art director to ensure a high visual standard. providing vital feedback and direction for the junior concept artists. Concept design and visual development. Responsible for visualising designs and key art within limited time frames. Closely working with the art director to ensure a high visual standard. providing vital feedback and direction for the junior concept artists.

    • Freelance Concept Artist
      • Mar 2015 - Present

      Doing freelance work for video games and the film industry. As well as physical asset designs for fantasy and sci fi universes. Clients include: -Sumo Digital -Triumph Studios -Fireproof Games -Marvel -Disney Interactive -Platige Image Doing freelance work for video games and the film industry. As well as physical asset designs for fantasy and sci fi universes. Clients include: -Sumo Digital -Triumph Studios -Fireproof Games -Marvel -Disney Interactive -Platige Image

    • United States
    • Wellness and Fitness Services
    • 1 - 100 Employee
    • Concept Artist and Illustrator
      • Aug 2015 - Present

      Concept design, visual development for Triumph's next new IP Concept design, visual development for Triumph's next new IP

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Concept Artist
      • Feb 2014 - Mar 2015

      Concept design, visual development for Criterion Games next new IP. Concept design, visual development for Criterion Games next new IP.

    • United Kingdom
    • Entertainment Providers
    • 300 - 400 Employee
    • Concept Artist
      • Oct 2013 - Nov 2013

      Pitch concept artwork, visualizing an intro scene for film/television show. Pitch concept artwork, visualizing an intro scene for film/television show.

    • Computer Games
    • 1 - 100 Employee
    • Concept Artist & illustrator
      • Aug 2011 - Nov 2013

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