Michal Kolodziej
Online Engineer Specialist at The Breach Studios- Claim this Profile
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Topline Score
Bio
Dmytro Kondratishyn
Michael has not only a huge experience in the game industry as a developer, but also he is good as a mentor and could easily handle difficult situations. I enjoyed working with him on the different projects we took on.
Dmytro Kondratishyn
Michael has not only a huge experience in the game industry as a developer, but also he is good as a mentor and could easily handle difficult situations. I enjoyed working with him on the different projects we took on.
Dmytro Kondratishyn
Michael has not only a huge experience in the game industry as a developer, but also he is good as a mentor and could easily handle difficult situations. I enjoyed working with him on the different projects we took on.
Dmytro Kondratishyn
Michael has not only a huge experience in the game industry as a developer, but also he is good as a mentor and could easily handle difficult situations. I enjoyed working with him on the different projects we took on.
Experience
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The Breach Studios
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Spain
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Computer Games
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1 - 100 Employee
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Online Engineer Specialist
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Apr 2022 - Present
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Lead Programmer / Director
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Mar 2022 - Present
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Carbon Studio VR
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Poland
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Computer Games
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1 - 100 Employee
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Senior Programmer Team Lead
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Jul 2021 - Apr 2022
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LIVE MOTION GAMES
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Poland
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Computer Games
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1 - 100 Employee
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Lead Programmer
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Dec 2020 - Sep 2021
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Third Kind Games
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United Kingdom
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Computer Games
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1 - 100 Employee
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Programmer
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Jan 2020 - Dec 2020
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Programmer
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Jan 2018 - Dec 2020
I work actively on the game called Resonance : Genesis of false with the guy from Japan. This is his project. He hired me as a freelancer programmer and I do everything for his game. Main menus, entire UI, hud, networking, SQL, everything. I work actively on the game called Resonance : Genesis of false with the guy from Japan. This is his project. He hired me as a freelancer programmer and I do everything for his game. Main menus, entire UI, hud, networking, SQL, everything.
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Programista
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Jan 2015 - Dec 2020
I am self-educated gameplay programmer, working as freelancer for various customers. I am self-educated gameplay programmer, working as freelancer for various customers.
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Gameplay programmer
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Oct 2017 - Dec 2017
With guys from Azerbaijan from Red Drop Studios I worked on their project called "Djinn". It was a horror game in early development. They asked me for developing flashlight system, light switch system and door system that utilizes mouse to open the door slowly back and forth. They stopped working on the project because of some disagreement between them. With guys from Azerbaijan from Red Drop Studios I worked on their project called "Djinn". It was a horror game in early development. They asked me for developing flashlight system, light switch system and door system that utilizes mouse to open the door slowly back and forth. They stopped working on the project because of some disagreement between them.
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Gameplay programmer
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Jan 2017 - May 2017
I worked with a few people from United Stated, United Kingdom and a few other countries on the game called The Front. It was a multiplayer FPS game. I worked as a freelancer programmer, working on all sorts of systems, like:Main menu, In-game menu, Lobby system, SQL integration, Inventory system, weapon system, vehicle system.Unfortunately people working on that game suddenly stopped working on it for the reasons unknown to me. I worked with a few people from United Stated, United Kingdom and a few other countries on the game called The Front. It was a multiplayer FPS game. I worked as a freelancer programmer, working on all sorts of systems, like:Main menu, In-game menu, Lobby system, SQL integration, Inventory system, weapon system, vehicle system.Unfortunately people working on that game suddenly stopped working on it for the reasons unknown to me.
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