Michael Paynter

Technical Support Specialist at Envoy
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Contact Information
us****@****om
(386) 825-5501
Location
US

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Experience

    • United States
    • Technology, Information and Internet
    • 200 - 300 Employee
    • Technical Support Specialist
      • Jun 2022 - Present

    • United States
    • Information Technology & Services
    • 700 & Above Employee
    • Technical Support Specialist
      • Sep 2019 - Jun 2022

      My responsibilities here are to provide exceptional service for clients, to fix platform and WordPress issues via tickets, live chat and phone. My responsibilities here are to provide exceptional service for clients, to fix platform and WordPress issues via tickets, live chat and phone.

  • 1010 Games
    • Austin, Texas Area
    • CEO
      • Sep 2017 - Dec 2021

      Designed, coded, and published Blokd! on October 10, 2017. Subtle yet effective design cues keep the goal clear and maximize game flow. Implemented an effective spawning system which always ensures players have an available move. Fun and engaging art to draw the player in. Currently working on marketing for Blokd! Finished a Youtube video which will also be used as a live preview for the game once updated. Researching free marketing techniques such as best use of keywords and viral trends, as well as getting ready for a paid marketing push.

  • Self-employed
    • Austin, Texas Area
    • Game Designer
      • Sep 2017 - Dec 2021

    • Letterslide
      • Jan 2014 - Oct 2014

      Created a unique word game with the goal of appealing to all age groups. Constructed a simplistic tutorial with the goal of catering to short attention spans while effectively teaching the basic ruleset of the game. Developed an attractive visual theme with cool blues and contrasting oranges. Expanded upon traditional word game norms with the addition of Burn Cards which serve as a reward for the player and a goal for them to work towards. Created a unique word game with the goal of appealing to all age groups. Constructed a simplistic tutorial with the goal of catering to short attention spans while effectively teaching the basic ruleset of the game. Developed an attractive visual theme with cool blues and contrasting oranges. Expanded upon traditional word game norms with the addition of Burn Cards which serve as a reward for the player and a goal for them to work towards.

    • Game Designer
      • Oct 2010 - Sep 2011

      Internship at Peas Corp. Assembled and lead a team of 3 people in production of an iPhone game. Created an original concept that met with the direction and theme set by the company. Devoted 30 hours per week to enhance Whirled Peas' digital game assets for the 2011 Toy Fair Convention held in New York City, in which I was also a participant. Internship at Peas Corp. Assembled and lead a team of 3 people in production of an iPhone game. Created an original concept that met with the direction and theme set by the company. Devoted 30 hours per week to enhance Whirled Peas' digital game assets for the 2011 Toy Fair Convention held in New York City, in which I was also a participant.

Education

  • Savannah College of Art and Design
    Interactive Design and Game Development, Game Design
    2009 - 2011
  • Indiana University Bloomington
    Telecommunications, Game Design
    2005 - 2009

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