Michael Hoss
Head of Product at DECK13 Interactive GmbH- Claim this Profile
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Topline Score
Bio
Tony Sundell
Michael is the sort of person who gets things done and is a professional in true sense of the word. He carries out his job not only with high work ethics, but actually communicates the sort of feedback that will benefit the project. If I were you I would pay a very close attention to what Michael has to say.
Max Smirnov
I had the pleasure of working with Michael during my time with bitComposer Games. Michael’s enthusiasm for computer games is enormous, he is a walking encyclopedia of computer games and really loves his work. He’s very consistent and precise as far as technical aspects are concerned. But what is also important, he’s got a business acumen and good knowledge of the games industry, so he always knows what is best for his projects from the business perspective.
Tony Sundell
Michael is the sort of person who gets things done and is a professional in true sense of the word. He carries out his job not only with high work ethics, but actually communicates the sort of feedback that will benefit the project. If I were you I would pay a very close attention to what Michael has to say.
Max Smirnov
I had the pleasure of working with Michael during my time with bitComposer Games. Michael’s enthusiasm for computer games is enormous, he is a walking encyclopedia of computer games and really loves his work. He’s very consistent and precise as far as technical aspects are concerned. But what is also important, he’s got a business acumen and good knowledge of the games industry, so he always knows what is best for his projects from the business perspective.
Tony Sundell
Michael is the sort of person who gets things done and is a professional in true sense of the word. He carries out his job not only with high work ethics, but actually communicates the sort of feedback that will benefit the project. If I were you I would pay a very close attention to what Michael has to say.
Max Smirnov
I had the pleasure of working with Michael during my time with bitComposer Games. Michael’s enthusiasm for computer games is enormous, he is a walking encyclopedia of computer games and really loves his work. He’s very consistent and precise as far as technical aspects are concerned. But what is also important, he’s got a business acumen and good knowledge of the games industry, so he always knows what is best for his projects from the business perspective.
Tony Sundell
Michael is the sort of person who gets things done and is a professional in true sense of the word. He carries out his job not only with high work ethics, but actually communicates the sort of feedback that will benefit the project. If I were you I would pay a very close attention to what Michael has to say.
Max Smirnov
I had the pleasure of working with Michael during my time with bitComposer Games. Michael’s enthusiasm for computer games is enormous, he is a walking encyclopedia of computer games and really loves his work. He’s very consistent and precise as far as technical aspects are concerned. But what is also important, he’s got a business acumen and good knowledge of the games industry, so he always knows what is best for his projects from the business perspective.
Experience
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DECK13 Interactive GmbH
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Germany
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Computer Games
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1 - 100 Employee
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Head of Product
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Sep 2022 - Present
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Senior Product Manager
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Dec 2020 - Sep 2022
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Product Manager
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Oct 2019 - Nov 2020
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PR & Marketing Manager
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May 2016 - Oct 2019
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astragon Entertainment
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Germany
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Computer Games
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1 - 100 Employee
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Producer
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Mar 2015 - Apr 2016
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Product Manager
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Oct 2014 - Feb 2015
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Producer
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Mar 2012 - Jul 2014
Being the producer on the publishers side I manage teams spread all over the world and make sure the projects stay in time and in budget. I take care of their needs and am the direct intersection between them and our company. I take care of submissions, make sure everyone has what he needs to work successful. Next to this I evaluate new projects, take care of the steam backend on our side and try to always motivate people. Being the producer on the publishers side I manage teams spread all over the world and make sure the projects stay in time and in budget. I take care of their needs and am the direct intersection between them and our company. I take care of submissions, make sure everyone has what he needs to work successful. Next to this I evaluate new projects, take care of the steam backend on our side and try to always motivate people.
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Intern
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Sep 2011 - Feb 2012
Testing the projects, preparing marketing materials, evaluating possible new projects, assisting producing and making no coffee Testing the projects, preparing marketing materials, evaluating possible new projects, assisting producing and making no coffee
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Freelance Editor
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Feb 2010 - Sep 2011
Gamereactor.deGBase.chVideospielkultur.dePS3-Talk.deGamestrend.deKrawall.de Gamereactor.deGBase.chVideospielkultur.dePS3-Talk.deGamestrend.deKrawall.de
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Editor
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May 2004 - Feb 2010
Writing news, reviews, previews, features etc. Writing news, reviews, previews, features etc.
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Education
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Furtwangen University
Bachelor of Science (BS), Online Media