Melissa Malone
Senior Location Designer at KELEBEK MEDIA LIMITED- Claim this Profile
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English Native or bilingual proficiency
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Irish Limited working proficiency
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Bio
Grace Ryan
Working with Melissa as my supervisor on Dead End - Paranormal Park was a dream. I've always known Melissa is an extremely talented artist, but it was a joy to learn that she is also an amazing leader. Throughout the project, our team was kept organised and in the best spirits through Melissa's supervision. She was always available if any of us had a question and in general made our job easy by doing hers so well. it would be a pleasure to work with her again. Melissa would be a fantastic addition to any team, I couldn't recommend her enough!
Anh Cao
Melissa was my Background Supervisor on Dead End: Paranormal Park. She is not only an incredibly talented artist with amazing art direction but also a thoughtful and pragmatic leader. She knows how to bring people together and create a friendly and open working environment for the team to be constantly inspired and motivated. Her feedback and guidance were always clear and encouraging that brought every backgrounds in the show to the highest standard. I can highly recommend working with Melissa, she will be a great asset to any production!
Grace Ryan
Working with Melissa as my supervisor on Dead End - Paranormal Park was a dream. I've always known Melissa is an extremely talented artist, but it was a joy to learn that she is also an amazing leader. Throughout the project, our team was kept organised and in the best spirits through Melissa's supervision. She was always available if any of us had a question and in general made our job easy by doing hers so well. it would be a pleasure to work with her again. Melissa would be a fantastic addition to any team, I couldn't recommend her enough!
Anh Cao
Melissa was my Background Supervisor on Dead End: Paranormal Park. She is not only an incredibly talented artist with amazing art direction but also a thoughtful and pragmatic leader. She knows how to bring people together and create a friendly and open working environment for the team to be constantly inspired and motivated. Her feedback and guidance were always clear and encouraging that brought every backgrounds in the show to the highest standard. I can highly recommend working with Melissa, she will be a great asset to any production!
Grace Ryan
Working with Melissa as my supervisor on Dead End - Paranormal Park was a dream. I've always known Melissa is an extremely talented artist, but it was a joy to learn that she is also an amazing leader. Throughout the project, our team was kept organised and in the best spirits through Melissa's supervision. She was always available if any of us had a question and in general made our job easy by doing hers so well. it would be a pleasure to work with her again. Melissa would be a fantastic addition to any team, I couldn't recommend her enough!
Anh Cao
Melissa was my Background Supervisor on Dead End: Paranormal Park. She is not only an incredibly talented artist with amazing art direction but also a thoughtful and pragmatic leader. She knows how to bring people together and create a friendly and open working environment for the team to be constantly inspired and motivated. Her feedback and guidance were always clear and encouraging that brought every backgrounds in the show to the highest standard. I can highly recommend working with Melissa, she will be a great asset to any production!
Grace Ryan
Working with Melissa as my supervisor on Dead End - Paranormal Park was a dream. I've always known Melissa is an extremely talented artist, but it was a joy to learn that she is also an amazing leader. Throughout the project, our team was kept organised and in the best spirits through Melissa's supervision. She was always available if any of us had a question and in general made our job easy by doing hers so well. it would be a pleasure to work with her again. Melissa would be a fantastic addition to any team, I couldn't recommend her enough!
Anh Cao
Melissa was my Background Supervisor on Dead End: Paranormal Park. She is not only an incredibly talented artist with amazing art direction but also a thoughtful and pragmatic leader. She knows how to bring people together and create a friendly and open working environment for the team to be constantly inspired and motivated. Her feedback and guidance were always clear and encouraging that brought every backgrounds in the show to the highest standard. I can highly recommend working with Melissa, she will be a great asset to any production!
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Experience
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Senior Location Designer
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Jul 2022 - Present
Project: Undisclosed Project: Undisclosed
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Cartoon Network
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United States
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Entertainment Providers
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100 - 200 Employee
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Visual Development Artist
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Jul 2022 - Sep 2022
Freelance Visual Development for 3D Project Freelance Visual Development for 3D Project
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Little Moon Animation
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Ireland
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Animation and Post-production
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1 - 100 Employee
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Visual Development Artist
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Jun 2022 - Jun 2022
Freelance Visual Development (Character + Location) for 3D project Freelance Visual Development (Character + Location) for 3D project
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BLINK INDUSTRIES
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United Kingdom
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Entertainment Providers
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1 - 100 Employee
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Art Director
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Jan 2022 - Jun 2022
Project: Peter & The Wolf (HBO Max Original) Duties: • Creation of all visual development and concept art • Collaboration with Set Design/ Model Build to make sure the visual style is consistent • Reviewing character and prop designs • Leading client calls to discuss artwork and applying feedback • Conducting interviews • Creating colour and lighting keys Project: Peter & The Wolf (HBO Max Original) Duties: • Creation of all visual development and concept art • Collaboration with Set Design/ Model Build to make sure the visual style is consistent • Reviewing character and prop designs • Leading client calls to discuss artwork and applying feedback • Conducting interviews • Creating colour and lighting keys
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Toastie Animation
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United Kingdom
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Animation and Post-production
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1 - 100 Employee
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Art Director
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Jan 2022 - Jan 2022
Project: Rathbone's Antiques Duties: • Creating fully-realised style keys, a logo, and other visual assets for a TV Show pitch • Designing and assembling the pitch document in a manner that is clear, concise and engaging. Project: Rathbone's Antiques Duties: • Creating fully-realised style keys, a logo, and other visual assets for a TV Show pitch • Designing and assembling the pitch document in a manner that is clear, concise and engaging.
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Blinkink
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Netherlands
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Wholesale Building Materials
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Background Supervisor
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Jul 2020 - Nov 2021
Project: Dead End: Paranormal Park (Netflix Original)Duties:• Supervising 2x teams of background painters (12 total)• Creating episodic breakdowns• Hiring and reviewing candidates• Creating test packages and BG Paint Style Guides• Painting backgrounds
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Location Designer
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Feb 2020 - Aug 2020
Project: Dead End: Paranormal Park (Netflix Original)Duties: • Creating location concepts and props based on a locked script including full realised concepts, isographic views and turnarounds.
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Art Director
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Jan 2019 - Jan 2020
Project: Love Monster (BBC/BoatRocker Media) Duties: • Creating character, prop and background designs for a 6min pre-school show for the BBC • Communicating regularly with our overseas BG teams in China • Designing title cards and end credits • Creating and updating episodic design breakdowns on FTrack Project: Love Monster (BBC/BoatRocker Media) Duties: • Creating character, prop and background designs for a 6min pre-school show for the BBC • Communicating regularly with our overseas BG teams in China • Designing title cards and end credits • Creating and updating episodic design breakdowns on FTrack
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Boulder Media
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Ireland
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Animation and Post-production
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1 - 100 Employee
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Art Director
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Oct 2016 - Dec 2018
Project: Undisclosed (Hasbro)Duties:• Creation of the overall design style of a 52x22min animated TV show for Hasbro• Directly managing a team of 4 concept artists• Overseeing BG Keys and BG Production (20+ employees)• Liasing with production and senior management to make sure the project is organised and running on time• Reviewing potential candidates for design jobs and conducting interviews with HR/Recruitment• Designing opening titles and credits• Creating colour & lighting keys in After Effects for the compositing department• Communicating with clients in LA by phone & email• Creating and updating episodic design breakdowns on FTrack Show less
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Concept Designer
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Jun 2016 - Oct 2016
Project: Undisclosed (Hasbro)Duties:• Creating pitch artwork for a new animated TV series• Interpreting design feedback from clients and executive producers• Producing BG, prop and character designs from rough sketch to B&W concept to final design
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Background Key Supervisor
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Jun 2016 - Aug 2016
Project: Danger Mouse (BBC)Duties:• Working closely with the Art Director to maintain the style of the show • Managing a team of 2 BG Key Artists• Creating and updating tracking sheets on Google Docs• Hitting weekly deadlines
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Background Key Artist
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Sep 2014 - May 2016
Project: Danger Mouse (BBC)Duties:• Creating BG Keys for Season 1 of Danger Mouse
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Background Artist
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May 2014 - Sep 2014
Project: Randy Cunningham: Ninth Grade Ninja (Disney XD)Duties:• Creating production BGs for Randy Cunningham: Ninth Grade Ninja for Disney XD/Titmouse • Keeping on style with the BG Keys recieved• Regularly exceeding my quota of 14 BGs per week
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Brown Bag Films
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Ireland
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Animation and Post-production
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400 - 500 Employee
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Visual Development Artist
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Mar 2016 - Mar 2016
Project: Watership Down (BBC/Netflix) Duties: • As a freelance concept artist, I produced 12 B&W concept images for BBC's "Watership Down" Project: Watership Down (BBC/Netflix) Duties: • As a freelance concept artist, I produced 12 B&W concept images for BBC's "Watership Down"
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Designer
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May 2013 - Sep 2013
Project: Bottler (TV3), Pencil Pilots (Mobile App) Duties: • Creating props in Adobe Flash/Animate and BGs in Photoshop for TV3's Bottler • Creating 2D Level Artwork for a mobile game pitch Project: Bottler (TV3), Pencil Pilots (Mobile App) Duties: • Creating props in Adobe Flash/Animate and BGs in Photoshop for TV3's Bottler • Creating 2D Level Artwork for a mobile game pitch
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Slipdraft
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South Africa
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Layout Artist
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Jun 2013 - Jul 2013
Project: Animated Timeline for the Arthur's Day project launch (Guinness) Project: Animated Timeline for the Arthur's Day project launch (Guinness)
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Barley Films
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United Kingdom
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Media Production
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Designer
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Sep 2012 - Jun 2013
As part of our third year experience at IADT, I worked with Barley Films as part of a group to develop backgrounds and character designs for music videos for Vivienne Long and The Duckworth Lewis Method. As part of our third year experience at IADT, I worked with Barley Films as part of a group to develop backgrounds and character designs for music videos for Vivienne Long and The Duckworth Lewis Method.
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Education
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IADT
Bachelor's Degree, Animation -
Waterford College of Further Education
Associate’s Degree, Art & Design