Matthias (Maze) Pressler

Virtual Production Tech Artist at HYPERBOWL
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Location
Munich, Bavaria, Germany, DE

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Experience

    • Computer Games
    • Virtual Production Tech Artist
      • May 2022 - Present
    • Germany
    • Media Production
    • 1 - 100 Employee
    • Realtime 3D Artist
      • Apr 2017 - May 2022

      Interactive Realtime Artist. Ventuz & Unity visualization for Events/Show/Presentation • Animations, shading, lighting, environments and motion graphic in Unity and Ventuz • Scripting and tool dev for Apps and Shows • Classic 3D Modelling and Motion Design with Cinema 4D (Octane/Redshift) • Tools for the asset pipeline in Houdini Interactive Realtime Artist. Ventuz & Unity visualization for Events/Show/Presentation • Animations, shading, lighting, environments and motion graphic in Unity and Ventuz • Scripting and tool dev for Apps and Shows • Classic 3D Modelling and Motion Design with Cinema 4D (Octane/Redshift) • Tools for the asset pipeline in Houdini

    • Germany
    • Spectator Sports
    • 100 - 200 Employee
    • Motion-Designer
      • Jul 2013 - Mar 2017

      • Trailer and motion graphic in Cinema 4D, Octane, After Effects • 3D animationen and „Short-Spot“ creation for clients including shooting in Green Screen • Creation of B2B-Roadshows for Add-Marketing (3 screen setup with 3D content) • Setup PBR pipeline with Octane render • LED-Wall content creation for Nürburgring events • Trailer and motion graphic in Cinema 4D, Octane, After Effects • 3D animationen and „Short-Spot“ creation for clients including shooting in Green Screen • Creation of B2B-Roadshows for Add-Marketing (3 screen setup with 3D content) • Setup PBR pipeline with Octane render • LED-Wall content creation for Nürburgring events

    • Germany
    • Media Production
    • 1 - 100 Employee
    • Apprenticeship: media designer film and sound
      • Sep 2010 - Jul 2013

      • Imagefilm production for the departments of Plazamedia including 3D animations • On-Set-Expeirence with commercial and showproduction in various roles e.g. camera, lighting etc. • Experience with realtime grafik Vizrt and 3D-VFX-Pipeline at Constantin-Film • Video editing in AVID, Adobe Premiere, Final Cut • Pitchdevelopment for the new Sport1-Design with Brandsome • Imagefilm production for the departments of Plazamedia including 3D animations • On-Set-Expeirence with commercial and showproduction in various roles e.g. camera, lighting etc. • Experience with realtime grafik Vizrt and 3D-VFX-Pipeline at Constantin-Film • Video editing in AVID, Adobe Premiere, Final Cut • Pitchdevelopment for the new Sport1-Design with Brandsome

    • Apprenticeship: IT-Specialist for system integration
      • Sep 2007 - Jul 2010

      • Setup of IT-Systems und -Networks, Hardware-repair, Clientsupport • Coding on databases including UI/UX elements with Photoshop • Film Production with Final Cut und Apple Motion • Animation of hardware-elements and explanatory graphics for presentations • Setup of IT-Systems und -Networks, Hardware-repair, Clientsupport • Coding on databases including UI/UX elements with Photoshop • Film Production with Final Cut und Apple Motion • Animation of hardware-elements and explanatory graphics for presentations

Education

  • Breda University of Applied Sciences
    Bachelor of Applied Science - BASc, Games / Tech Artist / Houdini / Unreal / VFX
    2021 - 2025

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