Max Kowalczyk
Combat Designer at Stoic- Claim this Profile
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Topline Score
Bio
Jay Shearrow
Max is an all-star Game Designer you definitely need on your team. He was responsible for concepting, building, and shipping many of FANGS' core heroes, augments, and gameplay systems. Max always comes up with designs that players love (as evidenced by Rose and Wylde), while also constantly improving his craft and the game's designs. He always provided lots of energy and a culture of feedback at Hidden Leaf. I cannot recommend Max enough to be your next Game Designer.
Kevin L.
Max's dedication to his role as game designer at Hidden Leaf Games is evident through his insane talent and professional work ethic. Prior to me joining the team, Max had already spent some time as a QA tester for FANGS and has only grown since then. His experience in other competitive games contributed to his extremely keen sense on what makes a character fun and engaging to play. This led to the creation of various hero kits that perfectly complemented the rest of our roster and he worked tirelessly to ensure they were all streamlined and well-balanced. Max's deep understanding of competitive player experience and high-level gameplay mechanics makes him an ideal fit for any game design role in the future!
Jay Shearrow
Max is an all-star Game Designer you definitely need on your team. He was responsible for concepting, building, and shipping many of FANGS' core heroes, augments, and gameplay systems. Max always comes up with designs that players love (as evidenced by Rose and Wylde), while also constantly improving his craft and the game's designs. He always provided lots of energy and a culture of feedback at Hidden Leaf. I cannot recommend Max enough to be your next Game Designer.
Kevin L.
Max's dedication to his role as game designer at Hidden Leaf Games is evident through his insane talent and professional work ethic. Prior to me joining the team, Max had already spent some time as a QA tester for FANGS and has only grown since then. His experience in other competitive games contributed to his extremely keen sense on what makes a character fun and engaging to play. This led to the creation of various hero kits that perfectly complemented the rest of our roster and he worked tirelessly to ensure they were all streamlined and well-balanced. Max's deep understanding of competitive player experience and high-level gameplay mechanics makes him an ideal fit for any game design role in the future!
Jay Shearrow
Max is an all-star Game Designer you definitely need on your team. He was responsible for concepting, building, and shipping many of FANGS' core heroes, augments, and gameplay systems. Max always comes up with designs that players love (as evidenced by Rose and Wylde), while also constantly improving his craft and the game's designs. He always provided lots of energy and a culture of feedback at Hidden Leaf. I cannot recommend Max enough to be your next Game Designer.
Kevin L.
Max's dedication to his role as game designer at Hidden Leaf Games is evident through his insane talent and professional work ethic. Prior to me joining the team, Max had already spent some time as a QA tester for FANGS and has only grown since then. His experience in other competitive games contributed to his extremely keen sense on what makes a character fun and engaging to play. This led to the creation of various hero kits that perfectly complemented the rest of our roster and he worked tirelessly to ensure they were all streamlined and well-balanced. Max's deep understanding of competitive player experience and high-level gameplay mechanics makes him an ideal fit for any game design role in the future!
Jay Shearrow
Max is an all-star Game Designer you definitely need on your team. He was responsible for concepting, building, and shipping many of FANGS' core heroes, augments, and gameplay systems. Max always comes up with designs that players love (as evidenced by Rose and Wylde), while also constantly improving his craft and the game's designs. He always provided lots of energy and a culture of feedback at Hidden Leaf. I cannot recommend Max enough to be your next Game Designer.
Kevin L.
Max's dedication to his role as game designer at Hidden Leaf Games is evident through his insane talent and professional work ethic. Prior to me joining the team, Max had already spent some time as a QA tester for FANGS and has only grown since then. His experience in other competitive games contributed to his extremely keen sense on what makes a character fun and engaging to play. This led to the creation of various hero kits that perfectly complemented the rest of our roster and he worked tirelessly to ensure they were all streamlined and well-balanced. Max's deep understanding of competitive player experience and high-level gameplay mechanics makes him an ideal fit for any game design role in the future!
Experience
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Stoic
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United States
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Entertainment Providers
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1 - 100 Employee
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Combat Designer
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Apr 2023 - Present
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Hidden Leaf Games
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United States
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Entertainment Providers
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1 - 100 Employee
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Associate Game Design II
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Jan 2021 - Apr 2023
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Game Design and Playtest
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Apr 2020 - Apr 2023
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ADAPT Research Center
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Greater Denver Area
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Labratory Assistant
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Jun 2019 - Jan 2021
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Education
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Colorado School of Mines
BS: Mechanical Engineering, Adaptive Processing