Maxwell Getz
Principal User Experience Designer at Suture Health, Inc.- Claim this Profile
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Spanish Limited working proficiency
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English Native or bilingual proficiency
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hebrew Elementary proficiency
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Chinese (Simplified) Elementary proficiency
Topline Score
Bio
Credentials
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Digital Transformation
LinkedInJun, 2018- Nov, 2024 -
Planning a Career in User Experience
LinkedInJun, 2018- Nov, 2024 -
UX Design: 4 Ideation
LinkedInJun, 2018- Nov, 2024 -
UX Foundations: Research
LinkedInJun, 2018- Nov, 2024 -
User Experience Design for Wearables
LinkedInJun, 2018- Nov, 2024
Experience
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Suture Health, Inc.
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United States
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Information Technology & Services
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1 - 100 Employee
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Principal User Experience Designer
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Apr 2022 - Present
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Halley VR
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Miami, Florida, United States
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Founder
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Mar 2020 - Present
To explore, enable, and support the future of education. with an emphasis on making the consumption of knowledge enjoyable and fun to as many different types of people as possible around the world. To explore, enable, and support the future of education. with an emphasis on making the consumption of knowledge enjoyable and fun to as many different types of people as possible around the world.
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ChenMed
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United States
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Medical Practices
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700 & Above Employee
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Principal User Experience Designer
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Dec 2021 - Aug 2022
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Senior User Experience Designer
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Jun 2020 - Dec 2021
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REEF
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United States
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Real Estate
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700 & Above Employee
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Senior User Experience Designer
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Oct 2019 - May 2020
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Starmark
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United States
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Advertising Services
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1 - 100 Employee
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UX Designer
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Jul 2018 - Oct 2019
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Crossmatch
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United States
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Computer and Network Security
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1 - 100 Employee
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UX Designer
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May 2017 - Jul 2018
As a member of the UX/UI design team at Crossmatch, we were responsible designing the biometric and identity management products which included software, mobile, and web applications. The target market for the products included large corporate environments, field agents, law enforcement, military, as well as international and domestic government organizations. This work typically involved user experience design, UI, Figma, sketch, interaction design, real-world interaction design… Show more As a member of the UX/UI design team at Crossmatch, we were responsible designing the biometric and identity management products which included software, mobile, and web applications. The target market for the products included large corporate environments, field agents, law enforcement, military, as well as international and domestic government organizations. This work typically involved user experience design, UI, Figma, sketch, interaction design, real-world interaction design, Illustrator, Adobe XD, Invision, HTML, CSS, user research, ethnographic research, after effects, user testing, product validation, presentation, and crafting copy for various applications. Show less As a member of the UX/UI design team at Crossmatch, we were responsible designing the biometric and identity management products which included software, mobile, and web applications. The target market for the products included large corporate environments, field agents, law enforcement, military, as well as international and domestic government organizations. This work typically involved user experience design, UI, Figma, sketch, interaction design, real-world interaction design… Show more As a member of the UX/UI design team at Crossmatch, we were responsible designing the biometric and identity management products which included software, mobile, and web applications. The target market for the products included large corporate environments, field agents, law enforcement, military, as well as international and domestic government organizations. This work typically involved user experience design, UI, Figma, sketch, interaction design, real-world interaction design, Illustrator, Adobe XD, Invision, HTML, CSS, user research, ethnographic research, after effects, user testing, product validation, presentation, and crafting copy for various applications. Show less
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Lux Interaction
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United States
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Design Services
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User Experience Designer
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Mar 2017 - Mar 2018
UX Designer and Digital product manager. Responsible for user research, digital product design, case studies, client presentations, user testing, mockups, wireframing, user flows, UX analysis, Interactive design. Tools we used included Sketch, Figma, Adobe XD, Principle for mac, Unreal Engine, After Effects, HTML, CSS, Invision, Lottie (with bodymovin in after effects). UX Designer and Digital product manager. Responsible for user research, digital product design, case studies, client presentations, user testing, mockups, wireframing, user flows, UX analysis, Interactive design. Tools we used included Sketch, Figma, Adobe XD, Principle for mac, Unreal Engine, After Effects, HTML, CSS, Invision, Lottie (with bodymovin in after effects).
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Wynwood Media House
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United States
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Founder
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Jan 2013 - Apr 2017
Led the business and production, and content strategy. acted as production coordinator, editor, and director at Wynwood Media House. My responsibilities range from day to day management, project management, sales, and client aquisition. Led the business and production, and content strategy. acted as production coordinator, editor, and director at Wynwood Media House. My responsibilities range from day to day management, project management, sales, and client aquisition.
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Miami Film Festival
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Movies, Videos, and Sound
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1 - 100 Employee
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Filmmaker liaison
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Feb 2013 - Apr 2013
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Miami Film Festival
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Movies, Videos, and Sound
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1 - 100 Employee
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Jury Coordinator
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Jan 2012 - Apr 2012
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Action Video Productions, Inc.
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United States
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Legal Services
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1 - 100 Employee
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Cinematographer/Editor/Producer
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Sep 2010 - Mar 2011
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Producer
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Feb 2010 - Sep 2010
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Education
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Ironhack
UX/UI, Human Computer Interaction -
Full Sail University
BA, Science of Film