Matías Paolini

Senior Gameplay Designer at Remedy Entertainment Plc
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Contact Information
us****@****om
(386) 825-5501
Location
Espoo, Uusimaa, Finland, FI
Languages
  • Spanish -
  • English -

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5.0

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Julien Nathan

I have worked with Matias for about 2 years at SGN where I saw him rise from a QA role to a design role. His ability to adapt the new responsibilities was great and his passion for gaming and good work was impressive. He is thorough, har working and extremely personable. I very much enjoyed working with him and certainly hope to have that chance again in the future.

Jeronimo Saez

Matias is an extremely talented and intelligent game designer. I had the opportunity to work with him for 2+ years on Master Of Orion, where he showed a great passion for game design and narrative knowledge. Among other things he was in charge of the emperors' dialogues, where he displayed his enormous wit to bring those characters to life. And also presented high quality documentation for all his features and game mechanics. I absolutely recommend him, Matias is an amazing professional and a fun individual to work with.

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Credentials

  • Certified Agile Leadership Essentials (CAL-E)
    Scrum Alliance
    Dec, 2021
    - Nov, 2024

Experience

    • Finland
    • Computer Games
    • 200 - 300 Employee
    • Senior Gameplay Designer
      • May 2022 - Present

      Currently working on Vanguard Currently working on Vanguard

    • Argentina
    • Computer Games
    • 100 - 200 Employee
    • Head of Game Design
      • Jan 2021 - May 2022

      Mentor/Stakeholder, Involved in all Projs being developed in the studio to foster the development of our Game Designers as well as provide input on the Vision and Direction of said Projs and overall improve our work methodologies.

    • Lead Game Designer / Product Owner
      • Jul 2019 - Jan 2021

      Team Lead for a small group focused on adding content and helping maintain Fortnite Creative with Epic Games. Working in close collaboration with the client-side team, my main responsibilities were Triaging Tasks and Issues and Managing the Team's Workload in order to meet the needs of Release.

    • Game Designer / Product Owner
      • Mar 2019 - Jul 2019

      Briefly worked on the next Collaboration with Amplitude before moving on to a new Project.Backlog Maintenance, Scheduling Deliveries, Communication with Amplitude Stakeholders.

    • Lead Game Designer
      • Jul 2018 - Mar 2019

      Lead Game Designer for Endless Legend: Symbiosis (Published by Amplitude Studios) Worked side-by-side with our Amplitude liaison to hammer out the new game systems, lore and content in Endless Legend's final full-fledged expansion.

    • Lead Game Designer
      • Nov 2017 - Jul 2018

      Lead Game Designer for Endless Legend: Inferno (Published by Amplitude Studios)Worked side-by-side with our Amplitude liaison to hammer out the new game systems, lore and content in Endless Legend's fifth full-fledged expansion.

    • Game Designer
      • Jan 2013 - Nov 2017

      Lead Game Designer for the Tactical Combat Module in Master of Orion: Conquer the Stars (Published by Wargaming Labs.)Characterization and Background documentation for playable races. Character Dialogue (VO and Text), and Text Snippets (Descriptions and Encounters.)

    • QA Freelancer
      • Oct 2012 - Jan 2013

      Gameplay Feedback, Bug Tracking and Bug Regression.

    • Entertainment Providers
    • 1 - 100 Employee
    • Game Designer / Writer
      • May 2012 - Nov 2012

      A small project we experimented on with a few colleagues to try and make a big change on the way people think about Diabetes, this game is an unfinished point-and-click adventure. Wrote the general plot for the episodes, as well as all dialogue and interactions. A small project we experimented on with a few colleagues to try and make a big change on the way people think about Diabetes, this game is an unfinished point-and-click adventure. Wrote the general plot for the episodes, as well as all dialogue and interactions.

  • Home
    • Buenos Aires
    • In Between Jobs
      • Mar 2012 - Oct 2012

      Freelancing, Consulting and developing Personal Projects. Freelancing, Consulting and developing Personal Projects.

    • United States
    • Computer Games
    • 500 - 600 Employee
    • Jr. Producer
      • Jul 2011 - Mar 2012

      Coordination between Development, Art and the Executive Liaison.Team Building, assets management and scheduling.

    • Jr. Game Designer
      • Nov 2009 - Mar 2012

      Level Design and Level Building for iPhone Games, as well as in Brainstorming, Analysing, Polishing and Presenting Treatments, Pitches, GDDs and Presentations for Game Projects, focusing en Mobile and Web.Level Design, Character Design, Back-story, User Interface and Mechanics for different published and unpublished Projects, as well as Ideation of Retention, Monetization and Viral Strategies.

    • Senior Tester
      • Jun 2009 - Nov 2009

      Involved in Testing Web and iPhone Applications, Submiting Bug Reports, and providing Verification and Follow Up. Creating and Updating Testplans for different projects. Coordination of a small but growing number of Testers under the QA Manager, assigning Workload and Tutoring new Testers into the genereal know-how of the QA cycle.

    • QA Tester
      • Nov 2008 - Jun 2009

      The second tester to be employed in the Buenos Aires office. Tasks included creating Testplans and running them, Bug Regression and Follow-up. Unofficial tutoring of new QA employees.

    • Inbound Coordinator
      • Jun 2006 - Sep 2006

      Co-Coordinated the arrivals of Foreign Exchange Students into Argentina and arranged for the local transportation to Host Families. Prior to that, was actively involved in locating and securing Host Families for the Students, both directly and through Area Representatives nationwide. Had been a volunteer in the Organization for 5 years before subbing in for the previous Inbound Coord, and stayed on that position until all Students were happily located. Co-Coordinated the arrivals of Foreign Exchange Students into Argentina and arranged for the local transportation to Host Families. Prior to that, was actively involved in locating and securing Host Families for the Students, both directly and through Area Representatives nationwide. Had been a volunteer in the Organization for 5 years before subbing in for the previous Inbound Coord, and stayed on that position until all Students were happily located.

Education

  • Universidad de Buenos Aires
    Incomplete, Mathematics and Computer Science
    2005 - 2010

Community

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