Matthijs Hoving

Game Director at Bright Future GmbH
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Contact Information
us****@****om
(386) 825-5501
Location
Cologne, North Rhine-Westphalia, Germany, DE
Languages
  • Dutch Native or bilingual proficiency
  • English Native or bilingual proficiency
  • German Professional working proficiency
  • Swedish Elementary proficiency

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Adam Jobst-Pistorius

Working with Matt has always been a great pleasure. While producing major esports tournaments (ESL One or Intel Extreme Masters), Matt was hands-on, had an eye for details and was always supportive. He is structured, focused, always on top of things and has a lot of experience which he very happily shares. I learned a lot from him personally, respect him as a colleague and I am very happy to call him a friend.

Shams Jorjani

Matt was an invaluable asset, team member and lunch buddy at Paradox and I hate losing him. Boisterous and straight spoken Matt was a wonderful sanity checker as he is perfectly tuned into what gamers today play, watch and talk about. When it came to running the streaming setup at Paradox he was instrumental in getting us to where we are today. You couldn't ask for a more efficient, fast and professional streaming producer.

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Credentials

  • Xpression Operations
    Ross Video

Experience

    • Germany
    • Computer Games
    • 1 - 100 Employee
    • Game Director
      • Oct 2021 - Present

    • Content Producer
      • May 2016 - Present

      Managing a channel with a ~180.000 subscriber base. Operates as a small self employed business, which involves gaming event networking, inter-business relations and daily business operations (accounting, time management, content planning). Working with game dev’s to build bespoke promotion campaigns for their titles based on an extensive knowledge and understanding of community/player base preferences. Managing a channel with a ~180.000 subscriber base. Operates as a small self employed business, which involves gaming event networking, inter-business relations and daily business operations (accounting, time management, content planning). Working with game dev’s to build bespoke promotion campaigns for their titles based on an extensive knowledge and understanding of community/player base preferences.

    • Germany
    • Computer Games
    • 1 - 100 Employee
    • Producer
      • Dec 2016 - Oct 2021

      Coordinating with the product, marketing and external partnership teams to create and produce various TV and stage products whilst also managing various small teams by facilitating them with the tools, schedules and direction they need to get the job done. This extends to live operation and execution of products. In addition working with white label clients to bring their event vision to life; Notable Clients; Activision-Blizzard (StarCraft, Heroes of the Storm, Overwatch, Hearthstone), Ubisoft (Rainbow 6: Siege), Tencent / BlueHole (PlayerUnknown BattleGrounds), The Olympics

    • Studio Operator
      • Mar 2015 - Aug 2017

      Responsible for creating and executing medium size productions. Working with the creative team on editorial content and managing the live operation of shows.

    • Sweden
    • Computer Games
    • 300 - 400 Employee
    • Live Content Producer
      • Jun 2012 - Mar 2015

      Creating Live Content Productions;Creating and managing a live content department in the publishing division of Paradox Interactive. This ranged from designing the entire engineering workflow, evaluating developers as potential on-air talent, evaluating on-air suitability of current development versions of titles. Coordinating marketing plan for live content and iterating on content ideas to reach KPI’s. (20 credited titles)Venue Technical EvaluationEvaluation of event locations from a technical perspective and mediating with onsite engineers to get them up to spec to handle 300+ users. Video EngineeringCreating hardware / software solutions for capturing video material in high quality for PR purposes. Inhouse talent evaluationIdentifying and nurturing inhouse talent for use in marketing campaigns.Brand Management Representative for marketing in brand teams for upcoming titles.Major Credited titles;- Crusader Kings II- Europa Universalis IV- Pillars of Eternity- Cities Skylines- Stellaris- Hearts of Iron IV- March of the Eagles- Various others

    • Owner
      • Nov 2010 - Sep 2013

      (Defunct)ViViFy was my freelance name, it purely exists to be a legal and business platform Previous ventures include working for Kaos Industries, ESL, Multiplay, Razer & various others. (Defunct)ViViFy was my freelance name, it purely exists to be a legal and business platform Previous ventures include working for Kaos Industries, ESL, Multiplay, Razer & various others.

    • Netherlands
    • Events Services
    • 1 - 100 Employee
    • On Air Talent
      • Jan 2011 - Aug 2013

      Hosting various online shows for KaoStv. Content ranges between reviews, commentary and on site broadcasting.Project partners consist of such names like; Ziggo, Power Unlimited, Bethesda Softworks, THQ, Blizzard-Activision and Dreamhack Hosting various online shows for KaoStv. Content ranges between reviews, commentary and on site broadcasting.Project partners consist of such names like; Ziggo, Power Unlimited, Bethesda Softworks, THQ, Blizzard-Activision and Dreamhack

    • Online Audio and Video Media
    • On Air Talent
      • Mar 2007 - Mar 2012

      Involved in both on and offline commentary for professional level electronic-sports in addition to intensive day to day community interaction.Coverage experience with several high profile events such as World Cyber Games, ESWC, Crossfire Series, Multiplay LTD. Involved in both on and offline commentary for professional level electronic-sports in addition to intensive day to day community interaction.Coverage experience with several high profile events such as World Cyber Games, ESWC, Crossfire Series, Multiplay LTD.

    • Voice Actor
      • Aug 2010 - Jan 2011

      Voice actor for; Warsaw First Person ShooterSpecific game segments; "Ingame Match Announcer" "Tutorial Guide" Voice actor for; Warsaw First Person ShooterSpecific game segments; "Ingame Match Announcer" "Tutorial Guide"

Education

  • Hanzehogeschool Groningen / Hanze University of Applied Sciences Groningen
    International Communication Managment
    2005 - 2010
  • Rutland Senior Secondary
    Broadcast Media
    2003 - 2004

Community

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