Matthew Batterham

QA Tester at Frontier Developments
  • Claim this Profile
Contact Information
us****@****om
(386) 825-5501
Location
United Kingdom, UK

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • United Kingdom
    • Computer Games
    • 700 & Above Employee
    • QA Tester
      • Jan 2021 - Present

    • United Kingdom
    • Computer Games
    • 200 - 300 Employee
    • QA Specialist
      • Apr 2019 - Dec 2020

      As a third party company, at Universally Speaking I was responsible for testing all types of games from clients that want theirs to be perfect. I worked on many games all obviously under NDA they are across multiple platforms including the latest tech. I have worked on upcoming, just released and supported games. Lots and Lots of experience was gained every week. As a third party company, at Universally Speaking I was responsible for testing all types of games from clients that want theirs to be perfect. I worked on many games all obviously under NDA they are across multiple platforms including the latest tech. I have worked on upcoming, just released and supported games. Lots and Lots of experience was gained every week.

    • United States
    • Computer Games
    • 700 & Above Employee
    • Game Tester
      • Jun 2018 - Mar 2019

      As a QA tester at Rockstar Games, also being my first industry role, I learned a lot about the world of game development and how a massive AAA studio functions as a team. I fully experienced 'crunch' in order to be part of the team that made the biggest opening weekend in the history of entertainment - Red Dead Redemption 2 and also worked on Red Dead Online. I mostly worked on Grand Theft Auto V Online to help with the smooth release of many DLCs. As a QA tester at Rockstar Games, also being my first industry role, I learned a lot about the world of game development and how a massive AAA studio functions as a team. I fully experienced 'crunch' in order to be part of the team that made the biggest opening weekend in the history of entertainment - Red Dead Redemption 2 and also worked on Red Dead Online. I mostly worked on Grand Theft Auto V Online to help with the smooth release of many DLCs.

    • United Kingdom
    • Insurance
    • 100 - 200 Employee
    • Insurance Clerk
      • Aug 2017 - May 2018

    • United Kingdom
    • Higher Education
    • 200 - 300 Employee
    • Student 3D Artist
      • Sep 2014 - May 2017

      As a student at the university my job was to apply my own knowledge and skills combined with new techniques learned to achieve the highest mark and complete the assignment / project given to me within the time period. My goal throughout uni was to always try something I didn't know much about and I think I did this although it made it very hard for me, I am a much more versatile artist due to it. As a student at the university my job was to apply my own knowledge and skills combined with new techniques learned to achieve the highest mark and complete the assignment / project given to me within the time period. My goal throughout uni was to always try something I didn't know much about and I think I did this although it made it very hard for me, I am a much more versatile artist due to it.

    • Level3 Extended diploma for the creative media industry (games design)
      • Sep 2012 - Mar 2014

      At the college I covered many topics over the entirety of the two years. I learned a basic understanding of all areas within the games industry including, 2D design, 2D animation, 2D games development (GamesMaker8), Photoshop, 3D design (3ds Max), Coding (DarkBasicPro), Market Research, Games Psychology,Games Production and time Management, Roles Within the Industry, History and development of Game Design, History and development of games platforms, Games testing and reviewing, Risk and Constraints withing projects and Understanding the computer technology and terminology. I achieved a tripple Distinction and moved on to Norwich University of the Arts. Show less

Education

  • Norwich University of the Arts
    Bachelor of Arts - BA, Computer Games Art and Design
    2014 - 2017
  • South Essex College
    Level 3 Extended Diploma, Games Development
    2012 - 2014

Community

You need to have a working account to view this content. Click here to join now