Matt Coleman

Chief Executive Officer & Director at FansXR
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Location
Santa Monica, California, United States, US

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Experience

    • United States
    • Software Development
    • 1 - 100 Employee
    • Chief Executive Officer & Director
      • Oct 2017 - Present

      FXR delivers real time immersive digital experiences on any digital device. February 2023 our company was honored by the Producers Guild Of America for best innovation for our Metaverse concert experience with Paul Oakenfold. Our experience puts fans in the directors seat offering complete fan control in the house for entertainment, sports, music and live events or digital application. We provide real time computer vision overlays for sports stats, gaming or live chat functionality. FXR is a… Show more FXR delivers real time immersive digital experiences on any digital device. February 2023 our company was honored by the Producers Guild Of America for best innovation for our Metaverse concert experience with Paul Oakenfold. Our experience puts fans in the directors seat offering complete fan control in the house for entertainment, sports, music and live events or digital application. We provide real time computer vision overlays for sports stats, gaming or live chat functionality. FXR is a proven platform with a dynamic management team that uses emerging tech like AR/VR/360/AI & 5G to deliver the future of entertainment. Winner of the Commonwealth Games global Hype Innovation award for best sports technology and top 10 NBA fan experience under the Arival Brand. Show less FXR delivers real time immersive digital experiences on any digital device. February 2023 our company was honored by the Producers Guild Of America for best innovation for our Metaverse concert experience with Paul Oakenfold. Our experience puts fans in the directors seat offering complete fan control in the house for entertainment, sports, music and live events or digital application. We provide real time computer vision overlays for sports stats, gaming or live chat functionality. FXR is a… Show more FXR delivers real time immersive digital experiences on any digital device. February 2023 our company was honored by the Producers Guild Of America for best innovation for our Metaverse concert experience with Paul Oakenfold. Our experience puts fans in the directors seat offering complete fan control in the house for entertainment, sports, music and live events or digital application. We provide real time computer vision overlays for sports stats, gaming or live chat functionality. FXR is a proven platform with a dynamic management team that uses emerging tech like AR/VR/360/AI & 5G to deliver the future of entertainment. Winner of the Commonwealth Games global Hype Innovation award for best sports technology and top 10 NBA fan experience under the Arival Brand. Show less

    • United States
    • Computers and Electronics Manufacturing
    • 1 - 100 Employee
    • Advisor
      • Jul 2022 - Present

      LG NOVA is running a program to bring open innovation opportunities to LG corporate by growing a community of entrepreneurs, start-ups, corporations, learning institutions, government agencies, organizations and other entities that are working to create a better future! LG NOVA is running a program to bring open innovation opportunities to LG corporate by growing a community of entrepreneurs, start-ups, corporations, learning institutions, government agencies, organizations and other entities that are working to create a better future!

    • United States
    • Entertainment Providers
    • Showcasing | World's Best Emerging Technology & Innovation
      • Oct 2015 - Present

      The Magnify World Augmented & Virtual Reality Business Summit & Studio brings together the future of interactive content and brand messaging, a new multi billion dollar industry. Magnify challenges global companies to drive emerging technology in various industry sectors including, education, tourism, gaming, smart cities, advertising, and specializes in general entertainment innovations that power the future of sports and film/television virtual production. In 2020 we became… Show more The Magnify World Augmented & Virtual Reality Business Summit & Studio brings together the future of interactive content and brand messaging, a new multi billion dollar industry. Magnify challenges global companies to drive emerging technology in various industry sectors including, education, tourism, gaming, smart cities, advertising, and specializes in general entertainment innovations that power the future of sports and film/television virtual production. In 2020 we became members of the www.theadvancedimagingsociety.com formed by Disney, Dreamworks, Sony, Paramount and others dedicated to developing next generation formats for the consumer markets and industry innovations. www.magnifyworld.com (Novo Studios) Our event showcases the worlds best industry entrepreneurs. The business summit has launched in Toronto Canada, Shanghai, Auckland and Melbourne Australia as part of the Victorian governments digital innovation festival. The event has attracted top interactive developers, decision makers and executives from DDB, Y&R, WETA, Google, Unity, IBM, Mad Max/Ghost in the Shell production teams and Hollywood executives gathered in Auckland 19-20 May 2016 at the inaugural Magnify conference to showcase the practical application of virtual and augmented reality hardware, software, applications and services for the consumer and business markets. Magnify is focused on a series of conferences around the globe and continues to invest in this area to grow the market. Since the original event over 6,000 delegates have attended the expo and 100s of speakers. Recent partners and speakers include Snap, Paramount/Viacom, Framestore, Facebook/Oculus, General Motors, IMAX, Flight Centre, PWC, Westpac, ASB Bank, Samsung, HP, AIR NZ and many more. One of main showcases in the EXPO was the virtual reality dome theatre which offered thousands of people to view 360 content without a headset presented by our partner www.fulldome.pro Show less The Magnify World Augmented & Virtual Reality Business Summit & Studio brings together the future of interactive content and brand messaging, a new multi billion dollar industry. Magnify challenges global companies to drive emerging technology in various industry sectors including, education, tourism, gaming, smart cities, advertising, and specializes in general entertainment innovations that power the future of sports and film/television virtual production. In 2020 we became… Show more The Magnify World Augmented & Virtual Reality Business Summit & Studio brings together the future of interactive content and brand messaging, a new multi billion dollar industry. Magnify challenges global companies to drive emerging technology in various industry sectors including, education, tourism, gaming, smart cities, advertising, and specializes in general entertainment innovations that power the future of sports and film/television virtual production. In 2020 we became members of the www.theadvancedimagingsociety.com formed by Disney, Dreamworks, Sony, Paramount and others dedicated to developing next generation formats for the consumer markets and industry innovations. www.magnifyworld.com (Novo Studios) Our event showcases the worlds best industry entrepreneurs. The business summit has launched in Toronto Canada, Shanghai, Auckland and Melbourne Australia as part of the Victorian governments digital innovation festival. The event has attracted top interactive developers, decision makers and executives from DDB, Y&R, WETA, Google, Unity, IBM, Mad Max/Ghost in the Shell production teams and Hollywood executives gathered in Auckland 19-20 May 2016 at the inaugural Magnify conference to showcase the practical application of virtual and augmented reality hardware, software, applications and services for the consumer and business markets. Magnify is focused on a series of conferences around the globe and continues to invest in this area to grow the market. Since the original event over 6,000 delegates have attended the expo and 100s of speakers. Recent partners and speakers include Snap, Paramount/Viacom, Framestore, Facebook/Oculus, General Motors, IMAX, Flight Centre, PWC, Westpac, ASB Bank, Samsung, HP, AIR NZ and many more. One of main showcases in the EXPO was the virtual reality dome theatre which offered thousands of people to view 360 content without a headset presented by our partner www.fulldome.pro Show less

    • Spectator Sports
    • 1 - 100 Employee
    • Director
      • Jan 2020 - Present

      A free to play gaming platform that deepens fan or broadcast viewer engagement, empowers direct relationships with audiences and maximizes revenue for partners, Founded by Russell Wilson from the Seahawks A free to play gaming platform that deepens fan or broadcast viewer engagement, empowers direct relationships with audiences and maximizes revenue for partners, Founded by Russell Wilson from the Seahawks

    • United States
    • E-learning
    • 1 - 100 Employee
    • Chairman
      • May 2019 - Present

      The academy is powered by 200 leading professionals who have sold millions of records, produced hundred's of movies/tv shows, top fashion influencers and global leaders in digital immersive media and technology. Rolling out short form video education we have a unique approach to e-learning connecting students to train for Hollywood success with experts. The academy is powered by 200 leading professionals who have sold millions of records, produced hundred's of movies/tv shows, top fashion influencers and global leaders in digital immersive media and technology. Rolling out short form video education we have a unique approach to e-learning connecting students to train for Hollywood success with experts.

Education

  • TAFE Sydney Institute NSW
    Degree in Science & Operations Management, Marketing, Finance, Human Resources, Law, Operations
    1987 - 1989
  • SHORE School

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