Máté Moldován

Game Producer at Nemesys Games
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Budapest, Budapest, Hungary, HU

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Credentials

  • 101 Certified Wwise user
    Audiokinetic
    Dec, 2019
    - Sep, 2024
  • 201 Certified Wwise user
    Audiokinetic
    Dec, 2019
    - Sep, 2024

Experience

    • Hungary
    • Entertainment Providers
    • 1 - 100 Employee
    • Game Producer
      • Oct 2021 - Present

    • United States
    • Computer Games
    • 500 - 600 Employee
    • Junior Sound Designer
      • May 2021 - Sep 2021

      Creating and implementing AAA quality audio assets using a wide range of sound design methods and techniques. Working in collaboration with the audio team and other disciplines on a daily basis, to find efficient solutions to aesthetic needs (using Wwise, Reaper, Lumberyard/Cryengine and Dataforge). Creating and implementing AAA quality audio assets using a wide range of sound design methods and techniques. Working in collaboration with the audio team and other disciplines on a daily basis, to find efficient solutions to aesthetic needs (using Wwise, Reaper, Lumberyard/Cryengine and Dataforge).

    • United States
    • Audio Lead
      • Jun 2020 - May 2021

      In this role, I was responsible for creating sound effects, atmospheric sounds and additional music for a third person shooter game. I was also responsible to create music and audio system integrations, quality checking the dialogue lines and implementing all sounds into the game using Wwise middleware. In this role, I was responsible for creating sound effects, atmospheric sounds and additional music for a third person shooter game. I was also responsible to create music and audio system integrations, quality checking the dialogue lines and implementing all sounds into the game using Wwise middleware.

    • United Kingdom
    • Movies, Videos, and Sound
    • Audio Implementer, Recording Engineer
      • Sep 2019 - Oct 2020

      Audio Implementation in an Augmented Reality application using Wwise. Also helping the team with recording sessions, studio works, microphone setting up, audio engineering, etc... Audio Implementation in an Augmented Reality application using Wwise. Also helping the team with recording sessions, studio works, microphone setting up, audio engineering, etc...

    • United States
    • Religious Institutions
    • Audio Implementer, Sound Designer, Assistant Music Producer
      • Feb 2020 - Mar 2020

      Audio Implementation for the interactive Sherlock Holmes e-comic book.I was responsible for audio implementation, assisting with composition and recording, creation and recording of sound effects. Audio Implementation for the interactive Sherlock Holmes e-comic book.I was responsible for audio implementation, assisting with composition and recording, creation and recording of sound effects.

    • United States
    • Technology, Information and Media
    • Lead Audio Content Creator, Composer
      • Oct 2019 - Oct 2019

      Snake Charmer - computer gameResponsibilities: creating original soundtrack and SFX material, working closely with team members Snake Charmer - computer gameResponsibilities: creating original soundtrack and SFX material, working closely with team members

    • France
    • Movies, Videos, and Sound
    • Recording Engineer, Digital Audio Editor
      • Sep 2019 - Oct 2019

      Unlocking the Cage - Exeter Library Augmented Reality ProjectResponsibilities: recording narration and musical instruments, tidying-up and categorising recordings Unlocking the Cage - Exeter Library Augmented Reality ProjectResponsibilities: recording narration and musical instruments, tidying-up and categorising recordings

    • United Kingdom
    • Producer, Recording Engineer, Audio Production Manager
      • Feb 2019 - Sep 2019

      Album production of Kirstie Costair's Crocodile EP - folk-country / rock music. Responsibilities: setting up and positioning optimum microphones, recording of multiple instruments, producing additional musical elements, mixing and mastering songs, finalising the EP Album production of Kirstie Costair's Crocodile EP - folk-country / rock music. Responsibilities: setting up and positioning optimum microphones, recording of multiple instruments, producing additional musical elements, mixing and mastering songs, finalising the EP

    • Assistant Recording Engineer
      • Jun 2019 - Jun 2019

      Underground Coffee band - indie rock musicResponsibilities: setting up recording room, setting up and positioning optimum microphones

    • Assistant Producer
      • Feb 2019 - Jun 2019

      Album Production for Village Green records - Experimental Electro-acoustic / Classical musicResponsibilities: digital audio editing, assistant engineering, programming drum patterns, assisting composition

    • Audio Director, Composer
      • Feb 2019 - Mar 2019

      Viral Invaders - computer gameResponsibilities: working closely with the Lead Game Designer, interpreting and delegating his instructions to the audio team, composing the leitmotif for the game Viral Invaders - computer gameResponsibilities: working closely with the Lead Game Designer, interpreting and delegating his instructions to the audio team, composing the leitmotif for the game

    • United Kingdom
    • Legal Services
    • 1 - 100 Employee
    • Billing and Fees Administrator
      • May 2017 - Sep 2018

      In this position I am responsible to claim fees for barrister works through government websites (Legal Aid Agency) using graduated fee manuals and legal regulations. Communication with other chambers and solicitor firms are essential to be done in a professional manner. My daily tasks included, excellent telephone manner, demonstrating the ability to adopt the most effective approach to different circumstances, having a good knowledge and understanding of law, reconcile professional fees and cross payments, reliability and calmness in managing the volume of work and high turnover of information, handle all information with the highest confidentiality, create, post and archive Fee Notes and related documents, allocating payments received in the bank from clients, investigating and resolving any discrepancies, leaving up to date notes on cases regarding any changes made or fees related info, keeping the email inbox up to date and clear as possible. I was also responsible to set up / create new training manuals from scratch, training of new staff on my position.

    • United States
    • Hospitality
    • 100 - 200 Employee
    • Junior Finance Accountant
      • Mar 2016 - Apr 2017

      In this position I am the main contact between our properties and the UK Head Office for resolution of accounting issues, becoming an integral part of the accounts team who are responsible for the day to day running of the company accounts system. Daily tasks included, being the main contact for 5+ properties in case of any billing queries, manage and reconcile PDQ based payments, training of new staff in properties in company accounting standards and to resolve any follow up issues, allocating payments received in the bank from customers, investigating and resolving any discrepancies, raising foreign exchange invoices and credit notes, assisting Purchase Ledger Team with invoice posting and coding of charges when required, manage and resolve large amount of e-mails daily.

    • Administrator & Coordinator
      • Mar 2015 - Mar 2016

      Due to my organisational skills I was promoted to be the Coordinator & Administrator for the General Manager in the City of London area who managed circa 350 apartments. I was responsible for office supplements and machinery functioning as well as supporting the guest service team. Daily tasks included, reconciling of daily PDQ machine reports, maintain PDQ machine’s daily operation, work with finance to investigate any discrepancies, running book for petty cash expenses, managing and resolving email queries and managing stationary order.

    • Guest Experience Coordinator
      • Jun 2014 - Mar 2015

      As a Guest Experience Coordinator I made sure that every guest interaction meets our company standards, provided a warm, welcoming atmosphere at the front desk. In this position I was also responsible to check apartments after housekeeping, check & fix basic maintenance issues.

    • 1 - 100 Employee
    • Training Manager
      • Feb 2011 - Sep 2012

      I joined the company as a Team Member and was then promoted after 6 month to Company Trainer. After a review 6 of month, I was promoted to Training Manager. With my organisational and communication skills I was responsible for training new joiners into the different roles and delegating tasks to them.I enjoyed working here, because I learnt how to work in a team, achieve targets and how to be a trustworthy leader. I joined the company as a Team Member and was then promoted after 6 month to Company Trainer. After a review 6 of month, I was promoted to Training Manager. With my organisational and communication skills I was responsible for training new joiners into the different roles and delegating tasks to them.I enjoyed working here, because I learnt how to work in a team, achieve targets and how to be a trustworthy leader.

Education

  • dBs Sound & Music Institute
    Bachelor of Arts - BA, Sound for Games and Apps
    2018 - 2021
  • Athéné Vocational and Business Training School, Budapest, Hungary
    Sound Engineering, First
    2011 - 2012
  • Vántus István Art of Music High School, Hungary, Szeged
    GCSE, Classical Percussion and Music Theory
    2005 - 2010

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