Martin Warsell
Product Owner at Cuviva AB- Claim this Profile
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Svenska Native or bilingual proficiency
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Engelska Full professional proficiency
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Franska Elementary proficiency
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Bio
Experience
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Cuviva AB
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Sweden
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Wellness and Fitness Services
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1 - 100 Employee
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Product Owner
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Jun 2022 - Present
Responsible for the development and roadmap definition of the Companion products of the Cuviva Remote Patient Monitoring (RPM) Platform. Working with a team of five software developers to develop the iOS and Android versions of the mobile application Companion Mobile and the Xamarin-based Companion Home application. Collaborating closely with the product management team to make necessary architectural and design decisions, and managing key stakeholders to ensure that the needs and expectations of the customers are met. Key accomplishments: - Leading a development team of five to deliver new features needed for the success of the Companion products. Show less
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CEVT
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Sweden
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Motor Vehicle Manufacturing
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700 & Above Employee
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Product Owner Emerging Technologies
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Mar 2021 - Jun 2022
Planned and drove the work of the Emerging Technologies team, as well as prioritised the product backlog to meet the needs and expectations from both internal and external stakeholders. Communicated with both potential suppliers and target customers to validate technical feasibility and business assumptions of our innovations.Key accomplishments:- Received CEVT Annual Awards 2021 for the project "Digital Fleet Optimizer" with the motivation "...The team demonstrated that high focus on innovation and daring to find unusual ways, can dramatically shorten time to market."- Led a cross-functional development team of four people to deliver an innovative proof-of-concept digital prototype within six months. Show less
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UX Product Owner
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Oct 2019 - Feb 2021
Led and prioritised the work of a HMI team of 12 people located in both Sweden and the UK to deliver a completely rebranded infotainment system, including both the instrument cluster and head unit display. Acted as Infotainment Project Leader to support the development and integration of the DIM, CSD, and IHU modules.Key accomplishments:- Successfully delivered the infotainment system within the project timeframe, despite limited resources and Covid-19 restrictions. This enabled the subsequent software development conducted in China.- Created the foundation for a joint team setup between the Sweden and the UK teams, which was key to the success of the project.- Defined requirements based on discussions with the customer which ensured that the infotainment system met their expectations. Show less
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UX Designer
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May 2017 - Oct 2019
Worked as a scrum team member focusing on the development of Lynk & Co's infotainment platform. Project management, user research, interaction design, and concept validation were some of the tasks which I focused on.Key accomplishments:- Contributed to the design of the second generation of Lynk & Co's UX platform.- Took on the role of acting Product Owner for the Lynk & Co flagship model, leading a team of four.
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ANNEVO
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Sweden
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Information Technology & Services
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1 - 100 Employee
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UX Design Consultant
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May 2017 - May 2019
As a UX Designer at Annevo, I consulted companies of all sizes to help them achieve great user experiences and digital transformation. As a UX Designer at Annevo, I consulted companies of all sizes to help them achieve great user experiences and digital transformation.
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Chalmers University of Technology
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Sweden
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Research Services
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700 & Above Employee
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Master Thesis Student
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Sep 2016 - Feb 2017
Master thesis project with the aim to develop an HMI for autonomous vehicles, using anthropomorphism (humanlikeness) as a design tool, to increase trust and user acceptance. Master thesis project with the aim to develop an HMI for autonomous vehicles, using anthropomorphism (humanlikeness) as a design tool, to increase trust and user acceptance.
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Bekk
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Norway
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IT Services and IT Consulting
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400 - 500 Employee
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Summer Intern
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Jun 2016 - Jul 2016
Summer internship as interaction designer consultant. I was responsible for the design of a internal system used by one of the company's customers. The project involved user studies, definition of user stories in close collaboration with the customer, iterative design and prototyping in Sketch and InVision, and continuous user testing, such as usability testing. By working closely with the two developers in my team and the customers, I increased my knowledge and skills in both digital design as well as project management. Show less
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Education
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Chalmers tekniska högskola
Master of Science (M.Sc.), Industrial Design Engineering -
UNSW Australia
Exchange year with courses to account for in my M.Sc. at Chalmers, 82.125 (100) -
Göteborgs universitet
Individual course, Business -
Chalmers tekniska högskola
Bachelor of Science (B.Sc.), Industrial Design Engineering