Martin Azpillaga

Language Engineer at Strumenta
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Contact Information
Location
Greater San Sebastian Area, ES
Languages
  • English Professional working proficiency
  • Spanish Native or bilingual proficiency
  • Basque Native or bilingual proficiency

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Credentials

  • Unity Certified Developer
    Unity Technologies
    Nov, 2016
    - Sep, 2024

Experience

    • Italy
    • Software Development
    • 1 - 100 Employee
    • Language Engineer
      • Aug 2023 - Present
    • Spain
    • Animation and Post-production
    • 1 - 100 Employee
    • Tools Developer
      • Dec 2022 - Aug 2023

      I created internal tools to improve the productivity of the team. I mentored a group of programmers and artists to create quality content. I decided on the infrastructure to create scalable and performant games. I developed custom tools to improve the team's productivity. I expanded the use of CI/CD and Agile mindset in the company. I created internal tools to improve the productivity of the team. I mentored a group of programmers and artists to create quality content. I decided on the infrastructure to create scalable and performant games. I developed custom tools to improve the team's productivity. I expanded the use of CI/CD and Agile mindset in the company.

    • Spain
    • Wellness and Fitness Services
    • 1 - 100 Employee
    • Full Stack Developer
      • 2021 - 2022

      I developed a Web + Mobile app for digital physiotherapy. Small startup where I participated in BI and strategy meetings representing the technical team. I worked on the whole stack of the webapp: Frontend in React Backend in Node Databases in Mongo and PostgreSQL Data analysis and reports in Metabase End to end testing in Playwright Webview integrations in Java and Swift I developed a Web + Mobile app for digital physiotherapy. Small startup where I participated in BI and strategy meetings representing the technical team. I worked on the whole stack of the webapp: Frontend in React Backend in Node Databases in Mongo and PostgreSQL Data analysis and reports in Metabase End to end testing in Playwright Webview integrations in Java and Swift

    • Mobile Gaming Apps
    • Freelance Programmer
      • 2016 - 2016

      I developed gameplay and networking features for 3D games. Fully remote freelance work. I developed game mechanics using C# and Unity. I created a networking system over TCP. I created productivity tools for non-IT professionals. I developed gameplay and networking features for 3D games. Fully remote freelance work. I developed game mechanics using C# and Unity. I created a networking system over TCP. I created productivity tools for non-IT professionals.

Education

  • The University of Manchester
    Master of Science - MS, Pure mathematics and logic
    2016 - 2017
  • Universitat de Barcelona
    Bachelor's degree, Mathematics
    2010 - 2016
  • Universitat de Barcelona
    Bachelor's degree, Computer Science
    2010 - 2016

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