Martin Azpillaga
Language Engineer at Strumenta- Claim this Profile
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English Professional working proficiency
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Spanish Native or bilingual proficiency
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Basque Native or bilingual proficiency
Topline Score
Bio
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Credentials
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Unity Certified Developer
Unity TechnologiesNov, 2016- Sep, 2024
Experience
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Strumenta
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Italy
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Software Development
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1 - 100 Employee
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Language Engineer
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Aug 2023 - Present
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Baleuko
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Spain
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Animation and Post-production
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1 - 100 Employee
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Tools Developer
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Dec 2022 - Aug 2023
I created internal tools to improve the productivity of the team. I mentored a group of programmers and artists to create quality content. I decided on the infrastructure to create scalable and performant games. I developed custom tools to improve the team's productivity. I expanded the use of CI/CD and Agile mindset in the company. I created internal tools to improve the productivity of the team. I mentored a group of programmers and artists to create quality content. I decided on the infrastructure to create scalable and performant games. I developed custom tools to improve the team's productivity. I expanded the use of CI/CD and Agile mindset in the company.
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Fisify
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Spain
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Wellness and Fitness Services
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1 - 100 Employee
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Full Stack Developer
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2021 - 2022
I developed a Web + Mobile app for digital physiotherapy. Small startup where I participated in BI and strategy meetings representing the technical team. I worked on the whole stack of the webapp: Frontend in React Backend in Node Databases in Mongo and PostgreSQL Data analysis and reports in Metabase End to end testing in Playwright Webview integrations in Java and Swift I developed a Web + Mobile app for digital physiotherapy. Small startup where I participated in BI and strategy meetings representing the technical team. I worked on the whole stack of the webapp: Frontend in React Backend in Node Databases in Mongo and PostgreSQL Data analysis and reports in Metabase End to end testing in Playwright Webview integrations in Java and Swift
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Upwork freelance
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Mobile Gaming Apps
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Freelance Programmer
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2016 - 2016
I developed gameplay and networking features for 3D games. Fully remote freelance work. I developed game mechanics using C# and Unity. I created a networking system over TCP. I created productivity tools for non-IT professionals. I developed gameplay and networking features for 3D games. Fully remote freelance work. I developed game mechanics using C# and Unity. I created a networking system over TCP. I created productivity tools for non-IT professionals.
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Education
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The University of Manchester
Master of Science - MS, Pure mathematics and logic -
Universitat de Barcelona
Bachelor's degree, Mathematics -
Universitat de Barcelona
Bachelor's degree, Computer Science