Marlo Jimenez
Graduate Student at SMU Guildhall- Claim this Profile
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Bio
Jacob Ryan Wheeler
I predominately worked with Marlo on the Hex Rally Racers team. For the entirety of my time at The Guildhall, Marlo appeared to be the most passionate teammate I worked with as it pertained to diversity, equity, and inclusion efforts in the game industry. I closely worked with Marlo on the Quality Assurance team near the end of the Hex Rally Racers project. I found them to be a respectful and hard-working teammate. They were almost always on time if not early, and they always had an insatiable appetite to learn more and grow.
Christopher Durham
I worked as a Software Developer with Emjae as producer during the development of Conjury Revell. Emjae did wonderfully in ensuring that the team was able to meet the strict timeline that development was held to, and did so while still respecting the team's agency and ability to accomplish the tasks set out each sprint. I can confidently say that Emjae will be an asset to whatever teams get to see her at work in the future.
Jacob Ryan Wheeler
I predominately worked with Marlo on the Hex Rally Racers team. For the entirety of my time at The Guildhall, Marlo appeared to be the most passionate teammate I worked with as it pertained to diversity, equity, and inclusion efforts in the game industry. I closely worked with Marlo on the Quality Assurance team near the end of the Hex Rally Racers project. I found them to be a respectful and hard-working teammate. They were almost always on time if not early, and they always had an insatiable appetite to learn more and grow.
Christopher Durham
I worked as a Software Developer with Emjae as producer during the development of Conjury Revell. Emjae did wonderfully in ensuring that the team was able to meet the strict timeline that development was held to, and did so while still respecting the team's agency and ability to accomplish the tasks set out each sprint. I can confidently say that Emjae will be an asset to whatever teams get to see her at work in the future.
Jacob Ryan Wheeler
I predominately worked with Marlo on the Hex Rally Racers team. For the entirety of my time at The Guildhall, Marlo appeared to be the most passionate teammate I worked with as it pertained to diversity, equity, and inclusion efforts in the game industry. I closely worked with Marlo on the Quality Assurance team near the end of the Hex Rally Racers project. I found them to be a respectful and hard-working teammate. They were almost always on time if not early, and they always had an insatiable appetite to learn more and grow.
Christopher Durham
I worked as a Software Developer with Emjae as producer during the development of Conjury Revell. Emjae did wonderfully in ensuring that the team was able to meet the strict timeline that development was held to, and did so while still respecting the team's agency and ability to accomplish the tasks set out each sprint. I can confidently say that Emjae will be an asset to whatever teams get to see her at work in the future.
Jacob Ryan Wheeler
I predominately worked with Marlo on the Hex Rally Racers team. For the entirety of my time at The Guildhall, Marlo appeared to be the most passionate teammate I worked with as it pertained to diversity, equity, and inclusion efforts in the game industry. I closely worked with Marlo on the Quality Assurance team near the end of the Hex Rally Racers project. I found them to be a respectful and hard-working teammate. They were almost always on time if not early, and they always had an insatiable appetite to learn more and grow.
Christopher Durham
I worked as a Software Developer with Emjae as producer during the development of Conjury Revell. Emjae did wonderfully in ensuring that the team was able to meet the strict timeline that development was held to, and did so while still respecting the team's agency and ability to accomplish the tasks set out each sprint. I can confidently say that Emjae will be an asset to whatever teams get to see her at work in the future.
Credentials
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Agile Fundamentals
ICAgileOct, 2022- Nov, 2024 -
Microsoft Excel (Microsoft 365 Apps and Office 2019)
MicrosoftJul, 2022- Nov, 2024 -
Certified ScrumMaster (CSM)
Scrum AllianceApr, 2023- Nov, 2024
Experience
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SMU Guildhall
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United States
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Higher Education
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100 - 200 Employee
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Graduate Student
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Aug 2021 - Present
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Producer
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May 2022 - Jul 2022
Mobile student projectI worked with a veteran artist and veteran programmer who have previous industry experience, on a student project with one level designer. We did an unpublished zombie endless runner.
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QA Lead
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Jan 2022 - May 2022
Racing student projectHex Rally Racers is a cute, local multiplayer racer. Not only was I a producer for 60 developers, but I also led my own team of 10 designated QA testers. We are published on steam.
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Level Designer
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Oct 2021 - Dec 2021
Mobile student projectCotton Valley is a top-down puzzle game where a dog must race against time to herd alien cotton sheep into pens for Farmer Brown.
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Walmart
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United States
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Retail
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700 & Above Employee
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Electronic Sales Associate
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Oct 2019 - Aug 2021
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Education
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Schreiner University
Bachelor of Arts - BA, Psychology and Prelaw