Markus Dolic
Software Developer at TheNextWe- Claim this Profile
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Bio
Experience
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TheNextWe
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Germany
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Professional Training and Coaching
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1 - 100 Employee
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Software Developer
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Dec 2019 - Present
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Software Developer
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Jul 2017 - Nov 2019
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Eleven Giants
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Remote
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Software Developer, System Architect
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May 2014 - Dec 2017
• Reimplementation of the server-side components for a previously shut down commercial browser-based MMO game as a community open source project • Design and implementation of a horizontally scalable architecture for a persistent realtime game environment • Setup and provisioning of development and CI/CD environments • Technology/tools: Node.js, ES2015, Fibers, RethinkDB, JSONRPC, AMF, Git, Trello, Slack, Jenkins, Vagrant, Debian, ESLint, nginx, Graphite&StatsD • Reimplementation of the server-side components for a previously shut down commercial browser-based MMO game as a community open source project • Design and implementation of a horizontally scalable architecture for a persistent realtime game environment • Setup and provisioning of development and CI/CD environments • Technology/tools: Node.js, ES2015, Fibers, RethinkDB, JSONRPC, AMF, Git, Trello, Slack, Jenkins, Vagrant, Debian, ESLint, nginx, Graphite&StatsD
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Chimera Entertainment
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Germany
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Computer Games
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1 - 100 Employee
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Senior Backend Developer
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Feb 2017 - Jun 2017
• Part of the preproduction and production teams for a new, top-tier synchronous multiplayer mobile game • Architecture prototyping, design and core implementation of the realtime server component • Technology/tools: C#, .NET Core, Akka.NET, SignalR, AWS, Docker • Part of the preproduction and production teams for a new, top-tier synchronous multiplayer mobile game • Architecture prototyping, design and core implementation of the realtime server component • Technology/tools: C#, .NET Core, Akka.NET, SignalR, AWS, Docker
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LOCLET
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Germany
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Technology, Information and Internet
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Software Developer
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Mar 2015 - Sep 2016
• Design and implementation of a horizontally scalable back end service/REST API for a location based trivia game for smartphones • Active collaboration on game design, mechanics, new features and client UI • Setup and maintenance of various infrastructure components (CI/CD environments, monitoring, audit logging, user forum) • Implementation of an automated game metrics and business KPI measurement/aggregation system • Technology/tools: Node.js, MongoDB, Hapi, Heroku, AWS, Graphite&StatsD, Slack, Trello, Git, Travis, Docker Show less
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Ravensburger Digital
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Entertainment
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1 - 100 Employee
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Software Developer
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Dec 2010 - Apr 2014
• Design, implementation and maintenance of back-end components for various browser/Facebook games • Hardware and software prototyping for hybrid game concepts (games for mobile devices combined with additional physical components) • Technology/tools: Java EE, Spring, Hibernate, MySQL, PHP, SVN, Eclipse, Maven, Jenkins, Tomcat • Design, implementation and maintenance of back-end components for various browser/Facebook games • Hardware and software prototyping for hybrid game concepts (games for mobile devices combined with additional physical components) • Technology/tools: Java EE, Spring, Hibernate, MySQL, PHP, SVN, Eclipse, Maven, Jenkins, Tomcat
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SmApper Technologies
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United States
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Software Development
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1 - 100 Employee
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Software Developer
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Dec 2006 - Sep 2010
• Design and implementation of web-based and command-line-based user interface components for storage management appliances • Technology/tools: Python, Javascript, Prototype, PostgreSQL, CIFS/NFS, XMLRPC, SVN, Bugzilla, VMWare, Fedora Core • Design and implementation of web-based and command-line-based user interface components for storage management appliances • Technology/tools: Python, Javascript, Prototype, PostgreSQL, CIFS/NFS, XMLRPC, SVN, Bugzilla, VMWare, Fedora Core
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Education
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Ludwig-Maximilians Universität München
Diplom (advanced degree, roughly equivalent to MSc), Computer Science