Mark Anderson
Production Art Director at Archetype Entertainment- Claim this Profile
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Topline Score
Bio
Kyle Hill
Not only does Mark have an amazing eye for what makes a game look good he also has an excellent grasp of game design. He doesn't just want the game to look good, he wants the art of the game to make the game play better. Before being promoted to art director he worked extensively with the DCUO combat team helping shape the groundbreaking action MMO combat that DCUO provides.
Ryan Dunagan
Mark is the kind of director that every team hopes to have. Not only is he exceptionally knowledgeable about both art and design, always ready and able to provide critical insights to problems on both sides of the fence, but he genuinely cares about his team. He understands the needs of developers professionally, and personally. It is this understanding coupled with a proven track record of success that lets him elicit the best from every member of his team. I would not hesitate to work with Mark again.
Kyle Hill
Not only does Mark have an amazing eye for what makes a game look good he also has an excellent grasp of game design. He doesn't just want the game to look good, he wants the art of the game to make the game play better. Before being promoted to art director he worked extensively with the DCUO combat team helping shape the groundbreaking action MMO combat that DCUO provides.
Ryan Dunagan
Mark is the kind of director that every team hopes to have. Not only is he exceptionally knowledgeable about both art and design, always ready and able to provide critical insights to problems on both sides of the fence, but he genuinely cares about his team. He understands the needs of developers professionally, and personally. It is this understanding coupled with a proven track record of success that lets him elicit the best from every member of his team. I would not hesitate to work with Mark again.
Kyle Hill
Not only does Mark have an amazing eye for what makes a game look good he also has an excellent grasp of game design. He doesn't just want the game to look good, he wants the art of the game to make the game play better. Before being promoted to art director he worked extensively with the DCUO combat team helping shape the groundbreaking action MMO combat that DCUO provides.
Ryan Dunagan
Mark is the kind of director that every team hopes to have. Not only is he exceptionally knowledgeable about both art and design, always ready and able to provide critical insights to problems on both sides of the fence, but he genuinely cares about his team. He understands the needs of developers professionally, and personally. It is this understanding coupled with a proven track record of success that lets him elicit the best from every member of his team. I would not hesitate to work with Mark again.
Kyle Hill
Not only does Mark have an amazing eye for what makes a game look good he also has an excellent grasp of game design. He doesn't just want the game to look good, he wants the art of the game to make the game play better. Before being promoted to art director he worked extensively with the DCUO combat team helping shape the groundbreaking action MMO combat that DCUO provides.
Ryan Dunagan
Mark is the kind of director that every team hopes to have. Not only is he exceptionally knowledgeable about both art and design, always ready and able to provide critical insights to problems on both sides of the fence, but he genuinely cares about his team. He understands the needs of developers professionally, and personally. It is this understanding coupled with a proven track record of success that lets him elicit the best from every member of his team. I would not hesitate to work with Mark again.
Experience
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Archetype Entertainment
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United States
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Computer Games
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1 - 100 Employee
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Production Art Director
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Jul 2021 - Present
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Blizzard Entertainment
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United States
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Entertainment Providers
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700 & Above Employee
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Senior Art Manager, Principal Art Sourcer-er
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Apr 2017 - Jul 2021
Proud to have been a part of the Hearthstone team, as well as helping to build art teams across all the amazing Blizzard game teams. Hearthstone (PC, iOS) Proud to have been a part of the Hearthstone team, as well as helping to build art teams across all the amazing Blizzard game teams. Hearthstone (PC, iOS)
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Certain Affinity
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United States
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Computer Games
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100 - 200 Employee
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Art Director
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Sep 2011 - Mar 2017
Call of Duty: Modern Warfare Remastered (PS4, Xbox One, PC) DOOM (PS4, Xbox One, PC) Halo: The Master Chief Collection (Xbox One) Call of Duty: Ghosts (Xbox One, PS4, PS3, Xbox 360) - Call of Duty: Ghosts - Onslaught DLC - Call of Duty: Ghosts - Devastation DLC Halo4 (Xbox 360) - Halo4: Majestic Map Pack - Halo4: Castle Map Pack - Halo4: Bullseye Map Pack Call of Duty: Modern Warfare Remastered (PS4, Xbox One, PC) DOOM (PS4, Xbox One, PC) Halo: The Master Chief Collection (Xbox One) Call of Duty: Ghosts (Xbox One, PS4, PS3, Xbox 360) - Call of Duty: Ghosts - Onslaught DLC - Call of Duty: Ghosts - Devastation DLC Halo4 (Xbox 360) - Halo4: Majestic Map Pack - Halo4: Castle Map Pack - Halo4: Bullseye Map Pack
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Sony Online Entertainment
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Computer Games
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1 - 100 Employee
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Game Director, Art Director, Senior Technical Artist
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2007 - Aug 2011
DC Universe Online - Live Game (PS3, PC) Game Director, Art Director DC Universe Online - Launch Product (PS3, PC) Art Director, Lead Technical Artist DC Universe Online - Live Game (PS3, PC) Game Director, Art Director DC Universe Online - Launch Product (PS3, PC) Art Director, Lead Technical Artist
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Sony Interactive Entertainment
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United States
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Entertainment Providers
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700 & Above Employee
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Senior Technical Artist, Art Director
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Oct 1997 - Jun 2007
God of War 3 - Preproduction(PS3) Lead Technical Artist God of War 2 (PS2) Lead Technical Artist God of War (PS2) Art Director, Lead Technical Artist Kinetica (PS2) Art Director, Senior Technical Artist God of War 3 - Preproduction(PS3) Lead Technical Artist God of War 2 (PS2) Lead Technical Artist God of War (PS2) Art Director, Lead Technical Artist Kinetica (PS2) Art Director, Senior Technical Artist
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Visual Concepts
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United States
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Computer Games
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400 - 500 Employee
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Artist
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Sep 1995 - Oct 1997
One (Playstation) NBA Action 98 (Saturn) NBA Fastbreak 98 (Playstation) NHL97 (Playstation, Saturn) One (Playstation) NBA Action 98 (Saturn) NBA Fastbreak 98 (Playstation) NHL97 (Playstation, Saturn)
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Education
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University of Kansas
BFA, Design