Marina Shepelevich

Gameplay Programmer (C++/Unreal Engine) at Claymore Game Studios
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Contact Information
us****@****om
(386) 825-5501
Location
Germany, DE
Languages
  • Belarusian Native or bilingual proficiency
  • English Full professional proficiency
  • Japanese Elementary proficiency

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Experience

    • Germany
    • Computer Games
    • 1 - 100 Employee
    • Gameplay Programmer (C++/Unreal Engine)
      • Aug 2023 - Present

    • Cyprus
    • Computer Games
    • 400 - 500 Employee
    • Lead C++ UE developer
      • Apr 2022 - May 2023

      Unannounced project- Prototyping game mechanics using C++ and Blueprints- Managing a team of programmers- Improving and supporting development processes- Task estimation- Technical communications

    • Unreal Engine C++ Game Developer
      • Jan 2019 - Mar 2022

      - Developing gameplay functionality using C++ and Blueprints for both game client and game server- Designing game systems - Code refactoring- Code and documentation review

    • France
    • Computer Games
    • 700 & Above Employee
    • Game developer
      • Sep 2017 - Jan 2019

      The amazing spiderman 2 iOS update - Porting to 64 bit platform - Dependencies management - Bugfix ( QA phase ) Zombie Anarchy iOS update - Porting to 64 bit platform - Game ADS integration - Bugfix (QA phase) Ice Age Village and Ice Age Adventures update - Porting to 64 bit platform - HTTPS support & legal compliance - Adding support for new Apple devices Unannounced project - Physics implementation - Gameplay features implementation The amazing spiderman 2 iOS update - Porting to 64 bit platform - Dependencies management - Bugfix ( QA phase ) Zombie Anarchy iOS update - Porting to 64 bit platform - Game ADS integration - Bugfix (QA phase) Ice Age Village and Ice Age Adventures update - Porting to 64 bit platform - HTTPS support & legal compliance - Adding support for new Apple devices Unannounced project - Physics implementation - Gameplay features implementation

    • United States
    • Information Technology & Services
    • 1 - 100 Employee
    • C++ developer
      • Dec 2015 - Sep 2017

      - UE4 blueprint prototyping fot VR room with interactive items. - Android based Bluetooth application to connect to a web service API, it uses Bluetooth to communicate with the SR4 devices. - Machine vision tool for acquiring and automatic decoding of images obtained from Medical X-Ray device. - Research and development for a home automation system (development for both hardware (Linux embedded micro PC) and an iOS mobile app) - UE4 blueprint prototyping fot VR room with interactive items. - Android based Bluetooth application to connect to a web service API, it uses Bluetooth to communicate with the SR4 devices. - Machine vision tool for acquiring and automatic decoding of images obtained from Medical X-Ray device. - Research and development for a home automation system (development for both hardware (Linux embedded micro PC) and an iOS mobile app)

    • C++ developer
      • Mar 2013 - Aug 2015

      - Algorithms for defect pattern recognition on wafers - Tool for Charge-Coupled Device tilt angle determination - Tool for wafer’s center determination and fiducial marks searching - Algorithms for defect pattern recognition on wafers - Tool for Charge-Coupled Device tilt angle determination - Tool for wafer’s center determination and fiducial marks searching

Education

  • Belarusian State University of Informatics and Radioelectronics
    Master's degree, Computer Science
    2013 - 2015
  • Belarusian State University of Informatics and Radioelectronics
    Bachelor's degree, System engineer
    2008 - 2013

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