Marie Ehrndal
Design & Strategy Lead | Partner at Topp Design & Innovation- Claim this Profile
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Swedish Native or bilingual proficiency
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English Full professional proficiency
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German Elementary proficiency
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Norwegian Limited working proficiency
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Danish Elementary proficiency
Topline Score
Bio
Experience
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Topp Design & Innovation
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Sweden
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Design Services
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1 - 100 Employee
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Design & Strategy Lead | Partner
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Jul 2020 - Present
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UX Designer | Technologist - hybrid
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Apr 2018 - Jul 2020
https://www.topp.se/
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Stockholm University
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Sweden
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Research Services
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700 & Above Employee
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UX and Play designer, Gösta Ekmans laboratorium
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Oct 2017 - Apr 2018
Designer and prototyper of physical and digital smell games for "Our Unique Sense of Smell" and "Nosewise" project at Gösta Ekmans laboratory of cognitive neuroscience. Designer and prototyper of physical and digital smell games for "Our Unique Sense of Smell" and "Nosewise" project at Gösta Ekmans laboratory of cognitive neuroscience.
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VR UX/Game designer and prototyper
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Apr 2016 - Apr 2018
Smell based VR game design and development in research project Nosewise. Working thursdays and fridays on remote location for Gösta Ekmans laboratory of cognitive neuroscience at Stockholm University. Collaborating with colleague Simon from Malmö University. Smell based VR game design and development in research project Nosewise. Working thursdays and fridays on remote location for Gösta Ekmans laboratory of cognitive neuroscience at Stockholm University. Collaborating with colleague Simon from Malmö University.
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Arduino
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Appliances, Electrical, and Electronics Manufacturing
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100 - 200 Employee
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Interaction Designer
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Jun 2015 - Oct 2017
At Arduino, Marie is a UX and play designer dedicated to the creation of workshops and educational content. She combines her pedagogical skills with playfulness to design physical and/or digital prototypes, workshops, and learning experiences.https://www.arduino.cc/ At Arduino, Marie is a UX and play designer dedicated to the creation of workshops and educational content. She combines her pedagogical skills with playfulness to design physical and/or digital prototypes, workshops, and learning experiences.https://www.arduino.cc/
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Malmö University
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Sweden
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Higher Education
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700 & Above Employee
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Teacher in game design and ludic interaction
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Aug 2012 - Jun 2015
Teaching in courses like "Game design", "Experimental Game Interaction", "Game Criticism", "Play and Ludic Interaction", "Media Design" and "Physical Prototyping" at K3, Malmö University.
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Researcher and project manager of Otherplace
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Mar 2014 - Sep 2014
Website: http://otherplace.se/
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Interaction designer, strategist and research assistant
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Jan 2014 - Sep 2014
Part time for the Interreg 'musical experience design project'. Part time for the Interreg 'musical experience design project'.
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Tieto
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Finland
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Information Technology & Services
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700 & Above Employee
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Interaction Designer
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Aug 2013 - Jan 2014
Part time alongside teaching Part time alongside teaching
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Media Evolution
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Sweden
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Non-profit Organizations
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1 - 100 Employee
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Arabic Game Jam evening course responsible
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Feb 2013 - May 2013
Course planning and practical as well as theoretical game design teaching. The purpose of the evening course is to prepare participants for the Arabic Game Jam event in may. Media Evolution, IBN rushd, Medea, Malmö högskola, etc(sponsors and arrangers) Course planning and practical as well as theoretical game design teaching. The purpose of the evening course is to prepare participants for the Arabic Game Jam event in may. Media Evolution, IBN rushd, Medea, Malmö högskola, etc(sponsors and arrangers)
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Digital design, visual design, interaction design
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Oct 2009 - Jan 2013
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APSIS - an efficy product
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Sweden
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Advertising Services
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1 - 100 Employee
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Designer
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Jun 2011 - Aug 2011
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Education
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School of Arts and Communication, Malmö university
Master's degree, Interaction design -
Malmö University
Bachelor's degree, Interaction design -
Karlstad University
Film studies, 30 credits, VG