Marco Elizondo

Game Programmer at Ogre Pixel
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Contact Information
us****@****om
(386) 825-5501
Location
Monterrey, Nuevo León, Mexico, MX
Languages
  • Inglés Full professional proficiency
  • Japonés Professional working proficiency
  • Español Native or bilingual proficiency

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Bio

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Experience

    • Mexico
    • Computer Games
    • 1 - 100 Employee
    • Game Programmer
      • Apr 2022 - Present

      Worked on A Tiny Sticker Tale. A short adventure where you use stickers to solve puzzles. Worked on Lonesome Village. A cozy puzzle + social simulation adventure. Building new features, and tools, optimizing systems, and fixing bugs. Tools: Unity3d, C#, Git. Worked on A Tiny Sticker Tale. A short adventure where you use stickers to solve puzzles. Worked on Lonesome Village. A cozy puzzle + social simulation adventure. Building new features, and tools, optimizing systems, and fixing bugs. Tools: Unity3d, C#, Git.

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Game Programmer
      • Jul 2022 - Dec 2022

      Worked on a secret project! Worked on a secret project!

    • United States
    • Entertainment Providers
    • 1 - 100 Employee
    • Game Programmer
      • May 2021 - Aug 2022

      Worked on FireFront, a multiplayer FPS mobile game. Building new features and tools, optimizing systems, and fixing bugs. Tools: Unity3d, C#, Git, Photon, Jira, Slack, Discord. Worked on FireFront, a multiplayer FPS mobile game. Building new features and tools, optimizing systems, and fixing bugs. Tools: Unity3d, C#, Git, Photon, Jira, Slack, Discord.

    • Game Programming Professor
      • Sep 2019 - Aug 2022

      Professor at a Video Game Development College, teaching Unity3d, C#, Git, and Photon. Professor at a Video Game Development College, teaching Unity3d, C#, Git, and Photon.

    • Mexico
    • IT Services and IT Consulting
    • 1 - 100 Employee
    • AR/VR Developer
      • Aug 2017 - May 2021

      Worked on Advertgaming, AR, and VR development for clients. From small ones to big ones such as Coca Cola, John Deere, MaryKay, and Whirlpool, among others. Tools: Unity3d, C#, Git, Firebase, Jira, SteamVR, Oculus, Vuforia, ARCore, ARKit, Spark, Slack. Worked on Advertgaming, AR, and VR development for clients. From small ones to big ones such as Coca Cola, John Deere, MaryKay, and Whirlpool, among others. Tools: Unity3d, C#, Git, Firebase, Jira, SteamVR, Oculus, Vuforia, ARCore, ARKit, Spark, Slack.

    • AR, VR and Game Developer
      • Jan 2017 - Sep 2019

      Worked with teams worldwide (US, UK, EU, Latin America). Building different types of games and systems, such as mobile games, VR simulations, AR apps, and Web Systems, among others. Tools: Unity3d, C#, Oculus, Vuforia, Facebook SDK, MySQL, PHP, Go-lang, Git. Worked with teams worldwide (US, UK, EU, Latin America). Building different types of games and systems, such as mobile games, VR simulations, AR apps, and Web Systems, among others. Tools: Unity3d, C#, Oculus, Vuforia, Facebook SDK, MySQL, PHP, Go-lang, Git.

  • FSW Fábrica de Software FIME
    • Nuevo León, México
    • .NET Developer
      • Oct 2015 - Jan 2017

      Web Developer and Team Lead developing IT systems Tools: C# .NET, SQL Server, AJAX, JavaScript, JQuery, Bootstrap, Perforce, Jira, Slack. Web Developer and Team Lead developing IT systems Tools: C# .NET, SQL Server, AJAX, JavaScript, JQuery, Bootstrap, Perforce, Jira, Slack.

Education

  • Universidad Autónoma de Nuevo León
    Ingeniería, Ingeniería de Software
    2012 - 2017

Community

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