Mahesh S. Kumar

Senior Character Artist at Rutabaga Studio
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Contact Information
us****@****om
(386) 825-5501
Location
Chennai, Tamil Nadu, India, IN
Languages
  • English Full professional proficiency
  • Tamil Native or bilingual proficiency
  • Malayalam -
  • Telugu -

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5.0

/5.0
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Kei Kasai

I only had Mak in my class for a short duration of time, as I'm designated at the City branch of Lifeway College and he's on the Snell's Beach branch, but on those times I definitely saw his potential. He demonstrated a good understanding of digital sculpting and produce high quality work at my class aside from that he's highly creative, very motivated, and a genuine person. I would whole heartedly recommend him.

Jonathan Mafi

Mak showcased excellent modelling skill and ability to create realistic 3d sculptures. As a result he was head hunted by Huhu's top management soon after graduating. As the former Head of School for Animation as well as Mak's tutor I highly recommend him to any quality modelling job requiring attention to detail and diligence.

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Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Senior Character Artist
      • Dec 2021 - Present

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Senior Character Artist
      • May 2021 - Nov 2021

    • Israel
    • Software Development
    • 1 - 100 Employee
    • Senior Character Artist
      • Nov 2020 - Apr 2021

      Producing high-quality assets for production Working with scanned Data Delivering Customized 3D characters for VR/AR Producing high-quality assets for production Working with scanned Data Delivering Customized 3D characters for VR/AR

  • Freelance
    • Chennai, Tamil Nadu, India
    • Character Artist
      • Nov 2019 - Nov 2020

      Character modeling for AR/VR Modeling 3D models for 3D prints. Character modeling for AR/VR Modeling 3D models for 3D prints.

    • United States
    • Software Development
    • 700 & Above Employee
    • Senior 3D Artist
      • Nov 2018 - Nov 2019

      Product Visualization for Augmented Reality. The process involves creating the real-time assets with PBR workflow. Product Visualization for Augmented Reality. The process involves creating the real-time assets with PBR workflow.

    • India
    • Computer Games
    • 1 - 100 Employee
    • Senior Character Artist
      • Oct 2014 - Jun 2018

      I was part of the Independent game studio making Stylized to Realistic real-time game characters. Worked on Projects from various platforms including mobiles, Handhelds and PC. Responsibilities involved collaboration with concept artists and programmers. Producing Game ready assets with minimal guidance. I was part of the Independent game studio making Stylized to Realistic real-time game characters. Worked on Projects from various platforms including mobiles, Handhelds and PC. Responsibilities involved collaboration with concept artists and programmers. Producing Game ready assets with minimal guidance.

  • freelance
    • Tamil Nadu, India
    • Character Artist
      • Jan 2013 - Jul 2014

      Sculpting Hi poly characters for collectibles and 3D prints Sculpting Hi poly characters for collectibles and 3D prints

    • Movies, Videos, and Sound
    • 100 - 200 Employee
    • Character Artist
      • Jul 2010 - Apr 2011

      Worked on Character & Environment modeling for 3D stereoscopy Worked on Character & Environment modeling for 3D stereoscopy

    • 3D Artist
      • Jan 2010 - Jun 2010

      Handled the projects on Character Designing / Development and Scene setups. Handled the projects on Character Designing / Development and Scene setups.

    • Computer Games
    • 1 - 100 Employee
    • 3D Artist
      • May 2008 - Jun 2009

      Handled Low poly game art models and Environment. Handled Low poly game art models and Environment.

Education

  • EDENZ Colleges
    Diploma in Advanced 3D Animation Level 7, Animation, Interactive Technology, Video Graphics and Special Effects
    2011 - 2012
  • St.Thomas College of Arts and Science
    B.sc.vis.com, Animation
    2004 - 2007
  • Velankanni.Mat.Hr.Sec.School
    Higher secondary, Computer Science
    2002 - 2004

Community

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