mahee pal

3D Animator at Gringo Films GmbH
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Contact Information
Location
Cologne, North Rhine-Westphalia, Germany, DE
Languages
  • Hindi -
  • Bengali -
  • Marathi -
  • German Limited working proficiency
  • English Native or bilingual proficiency
  • French Limited working proficiency

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Mark Gravas

I first worked with Mahee in 2005 on a 3D movie length TV special, Casper’s Scare School, for Classic Media. At that time, Mahee was the Lead Supervisor for all character and prop assets on the project. It was clear to me early on that Mahee was a skilful artist and leader. The work Mahee and his team produced was brilliant. Since then I’ve had the pleasure to continue working with Mahee on a variety of TV commercials, music videos and 3D Stereoscopic idents for Nintendo. His work is always innovative, creative and his problem solving is excellent. He has a strong foundation and understanding of design and animation. Mahee would be a valuable team member on any project and if the opportunity arises to employ him, I would recommend doing so.

Sahaya Ramesh Bosco

Mahee was an incredible Supervisor for our Modeling team in Crest Animation Studios. He is approachable and friendly in Nature. He was on top of every aspect of the show, and always made sure that the team knew what was going on. We really all felt like a family in the team and Mahee helped push us all as artists to make the best we could be. He helped us to learn New tools. He is extremely driven and one of the hard working person I know. I wish him all the best to continue doing great things for this industry.

Dirk Lentz

Mahee was my animation teacher for some months at DICE in Mumbai. I enjoyed his playful view on the material and the openness to experiment during classes. Very fun and passionate about his work. I'd love to have him on my team for both his abilities and good company.

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Credentials

  • edX Verified Certificate for Becoming an Entrepreneur
    edX
    Feb, 2021
    - Oct, 2024
  • edX Verified Certificate for Introduction to Data Wise: A Collaborative Process to Improve Learning & Teaching
    edX
    Oct, 2020
    - Oct, 2024
  • English Grammar and Style
    The University of Queensland
    Sep, 2020
    - Oct, 2024

Experience

    • Germany
    • 1 - 100 Employee
    • 3D Animator
      • May 2023 - Present
    • Germany
    • Computer Games
    • 1 - 100 Employee
    • Animator
      • Mar 2022 - Present
    • India
    • Animation and Post-production
    • 1 - 100 Employee
    • Creative Director
      • Nov 2008 - Present

      My roles and responsibilities here include but are not limited to - Unreal Generalist Animation production and post production. Developing intellectual properties. Preparing pitch decks. Ideating on concepts. Writing treatment notes. Writing screenplays Designing the look and feel of the show. Creating storyboards. Developing advertising campaigns. Procuring and interfacing with clients. My roles and responsibilities here include but are not limited to - Unreal Generalist Animation production and post production. Developing intellectual properties. Preparing pitch decks. Ideating on concepts. Writing treatment notes. Writing screenplays Designing the look and feel of the show. Creating storyboards. Developing advertising campaigns. Procuring and interfacing with clients.

    • India
    • Higher Education
    • 100 - 200 Employee
    • Adjunct Faculty
      • Aug 2019 - Present

      As adjunct faculty for 3D animation at DiceVFS (Vancouver Film School in collaboration with ISDI) my responsibilities for the role are listed as below Create and deliver lesson plans. Tutor all students specialising in animation in the principles of animation and concepts of film making Innovate new techniques to facilitate learning. Analyse student performance and grade assignments. Plan, design and conduct workshops and seminars in film, animation, design and storytelling for students from across the country. Participate in discussions about the future delivery mechanisms to improve student learning. Suggest administrative and and curriculum changes to assist learning. Show less

    • Real Estate
    • 1 - 100 Employee
    • Writer, Director
      • Oct 2009 - Mar 2011

      Directed and produced several TVCs and AVs for Ad agencies, architectural and design firms in the capacity of a consulting director/animator. Led a 6 men unit consulting Tata Elxsi to deliver lighting and texturing for an Italian animated feature production. Freelance animation for Dutch animated feature Jungo. https://www.youtube.com/watch?v=j41fZ8rTjrM Directed and produced several TVCs and AVs for Ad agencies, architectural and design firms in the capacity of a consulting director/animator. Led a 6 men unit consulting Tata Elxsi to deliver lighting and texturing for an Italian animated feature production. Freelance animation for Dutch animated feature Jungo. https://www.youtube.com/watch?v=j41fZ8rTjrM

    • Head of Preproduction and Character Setup
      • 2007 - Jan 2010

      I've spearheaded the modeling/texturing and pre-production dept at Bellpepper. During my tenure, I've directed award winning short films and commercials. I've also written feature length screenplays and been involved in the developments of several intellectual properties. My responsibilities also included but were not limited to the following. Supervise the modeling team, model, build shaders, texture, light, animate for series, ads, shot films and commercials. Design and direct commercials. Develop intellectual properties. Suggest pipeline and workflow improvements. Creating asset libraries for use in production pipelines. Writing screenplays. Creating treatment notes. Develop internship programs for new inductees. Show less

    • Animation
    • 100 - 200 Employee
    • HOD, Character Modeling
      • 2001 - 2007

      As Head of Dept (Modeling) I trained and led a 15 man unit of modelers and as a team delivered several high profile projects. My responsibilities also included -Head of clay modeling Dept.Analyse incoming projects from pre-production stand point.Plan asset delivery timelines.Supervise modeling for characters, locations and props.

    • animator/modeler
      • Nov 2000 - Oct 2005

      As a generalist at Crest we were used to tackling any challenge that was thrown at us during our occupation. Thus any pitch, advert, interstitial, series or film could require us to model, animate, texture or light and we would be up to the task. My responsibilities also included - Character animation for commercials, series and films.Character modeling and creating blend shape libraries for 3D character assets.Project leader on several short term projects and tests.

    • animator/modeler/visualiser
      • Mar 2000 - Nov 2000

      My roles and responsibilities included but were not limited to - Character and layout design. UI/UX design. Character, BG and prop modeling. Character animation. My roles and responsibilities included but were not limited to - Character and layout design. UI/UX design. Character, BG and prop modeling. Character animation.

Education

  • Cologne University of Applied Sciences
    Master of Arts - MA, MA, 3D Animation for Film and Games
    2021 - 2023
  • University of Mumbai
    Bachelor of Fine Arts - BFA, Sir JJ School of Art (Fine Arts)
    1995 - 2000

Community

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