Magnus Nyström
Senior 3D Artist at Arrowhead Game Studios- Claim this Profile
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Swedish Native or bilingual proficiency
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English Full professional proficiency
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Japanese Limited working proficiency
Topline Score
Bio
John Sundell
Working as a software developer on several large-scale products and services, I've had the opportunity to work closely together with many very talented graphics artists & designers. Magnus is without a doubt one of them. Not only does he push pixels like a wizard, deliver ultra high-quality work way ahead of deadline and inspires the people around him with his creativity, but what strikes me as one of his finer qualities is his extraordinary dedication to his work. Whether it's taking a sketch I drew on the back of a receipt and turning it into a stunningly beautiful User Interface, coming up with character designs or creating logos and marketing material - Magnus will do whatever it takes to make sure that both employer, teammates and the end customer, are happy with the result. Be it hand-drawn 2D, 3D Models, buttons, icons or animations of magic spells or old rusty ships - anything that can be created using Photoshop or Maya, Magnus will create it for you. So if you're looking for a graphics artist that not only delivers, but will constantly exceed your expectations, you should hire Magnus. I seriously can't recommend him enough. I'd be happy to provide any form of reference for him, and I'm sure all of his previous employers and coworkers would say the same.
John Sundell
Working as a software developer on several large-scale products and services, I've had the opportunity to work closely together with many very talented graphics artists & designers. Magnus is without a doubt one of them. Not only does he push pixels like a wizard, deliver ultra high-quality work way ahead of deadline and inspires the people around him with his creativity, but what strikes me as one of his finer qualities is his extraordinary dedication to his work. Whether it's taking a sketch I drew on the back of a receipt and turning it into a stunningly beautiful User Interface, coming up with character designs or creating logos and marketing material - Magnus will do whatever it takes to make sure that both employer, teammates and the end customer, are happy with the result. Be it hand-drawn 2D, 3D Models, buttons, icons or animations of magic spells or old rusty ships - anything that can be created using Photoshop or Maya, Magnus will create it for you. So if you're looking for a graphics artist that not only delivers, but will constantly exceed your expectations, you should hire Magnus. I seriously can't recommend him enough. I'd be happy to provide any form of reference for him, and I'm sure all of his previous employers and coworkers would say the same.
John Sundell
Working as a software developer on several large-scale products and services, I've had the opportunity to work closely together with many very talented graphics artists & designers. Magnus is without a doubt one of them. Not only does he push pixels like a wizard, deliver ultra high-quality work way ahead of deadline and inspires the people around him with his creativity, but what strikes me as one of his finer qualities is his extraordinary dedication to his work. Whether it's taking a sketch I drew on the back of a receipt and turning it into a stunningly beautiful User Interface, coming up with character designs or creating logos and marketing material - Magnus will do whatever it takes to make sure that both employer, teammates and the end customer, are happy with the result. Be it hand-drawn 2D, 3D Models, buttons, icons or animations of magic spells or old rusty ships - anything that can be created using Photoshop or Maya, Magnus will create it for you. So if you're looking for a graphics artist that not only delivers, but will constantly exceed your expectations, you should hire Magnus. I seriously can't recommend him enough. I'd be happy to provide any form of reference for him, and I'm sure all of his previous employers and coworkers would say the same.
John Sundell
Working as a software developer on several large-scale products and services, I've had the opportunity to work closely together with many very talented graphics artists & designers. Magnus is without a doubt one of them. Not only does he push pixels like a wizard, deliver ultra high-quality work way ahead of deadline and inspires the people around him with his creativity, but what strikes me as one of his finer qualities is his extraordinary dedication to his work. Whether it's taking a sketch I drew on the back of a receipt and turning it into a stunningly beautiful User Interface, coming up with character designs or creating logos and marketing material - Magnus will do whatever it takes to make sure that both employer, teammates and the end customer, are happy with the result. Be it hand-drawn 2D, 3D Models, buttons, icons or animations of magic spells or old rusty ships - anything that can be created using Photoshop or Maya, Magnus will create it for you. So if you're looking for a graphics artist that not only delivers, but will constantly exceed your expectations, you should hire Magnus. I seriously can't recommend him enough. I'd be happy to provide any form of reference for him, and I'm sure all of his previous employers and coworkers would say the same.
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Experience
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Arrowhead Game Studios
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Sweden
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Computer Games
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1 - 100 Employee
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Senior 3D Artist
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Jan 2016 - Present
Creating 3D art for Arrowhead Game Studios' games! Creating 3D art for Arrowhead Game Studios' games!
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John Sundell
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United States
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Medical Practices
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Graphics Artist 2D
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Aug 2012 - Present
Works on weekends and free time as one of totally two graphics artists doing freelance graphics for John Sundell's iOS games. Works on weekends and free time as one of totally two graphics artists doing freelance graphics for John Sundell's iOS games.
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The Working Parts
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Computer Games
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Graphics Artist
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Jun 2009 - Oct 2016
Worked as a graphics artist for Indie game company The Working Parts. I worked as one out of totally two graphics artist drawing over thousands of graphical objects for the games Residue, They Breathe and Eyes. The Working Parts are currently on a game development hiatus. Worked as a graphics artist for Indie game company The Working Parts. I worked as one out of totally two graphics artist drawing over thousands of graphical objects for the games Residue, They Breathe and Eyes. The Working Parts are currently on a game development hiatus.
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Paradox Interactive
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Sweden
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Computer Games
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300 - 400 Employee
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Graphics Artist 3D/2D
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May 2012 - Nov 2015
I created graphics for Paradox' games in both 3D and 2D using mainly Maya, Photoshop and zBrush before Paradox decided to shut down their Graphics Studio for unknown reasons. I created graphics for Paradox' games in both 3D and 2D using mainly Maya, Photoshop and zBrush before Paradox decided to shut down their Graphics Studio for unknown reasons.
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3D/2D Game Art Teacher
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Aug 2011 - May 2012
I worked as a art teacher, I taught high school students in the 3D and 2D arts. Photoshop and Maya mainly, but also traditional techniques. I worked as a art teacher, I taught high school students in the 3D and 2D arts. Photoshop and Maya mainly, but also traditional techniques.
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Coilworks
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Japan
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Computer Games
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1 - 100 Employee
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3D Artist
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Aug 2010 - May 2012
Did a lot of 3D props for Coilworks' game Ovelia the Wake, which was also in some parts used in their game Cloudbuilt! Did a lot of 3D props for Coilworks' game Ovelia the Wake, which was also in some parts used in their game Cloudbuilt!
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Education
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Högskolan i Skövde / University of Skövde
Bachelor of Arts (B.A.), Media Arts, Aesthetics and Narration -
University of Gothenburg School of Business, Economics and Law
Economics, with a major in the Japanese language