Magnus Månsson

Founder at Finders Keepers
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Contact Information
Location
Stockholm County, Sweden, SE
Languages
  • Svenska Native or bilingual proficiency
  • English Professional working proficiency

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Mattia Picchio

It was an inspiring experience to work for Magnus at Finders Keepers. He is a man of value with an enhanced ability to motivate and develop others. Besides, he is also a talented and passionate Designer and 2D artist. Magnus would be a true asset both as a team member or a leader and comes with my highest recommendation.

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Experience

    • Sweden
    • Computer Games
    • 1 - 100 Employee
    • Founder
      • Apr 2018 - Present

      Finders Keepers' RPG Companion is a spare time project. It keeps me in the games industry loop and constantly challenges my design and art skills. I run the project together with 5 other creative heads. Finders Keepers' RPG Companion is a spare time project. It keeps me in the games industry loop and constantly challenges my design and art skills. I run the project together with 5 other creative heads.

    • Sweden
    • Computer Games
    • 1 - 100 Employee
    • 2D artist intern
      • Nov 2017 - Apr 2018

      Having the opportunity to join a startup consisting of talented senior game developers in such an early stage of development was very rewarding. I had the opportunity to work on characters, props and environments. Painting texture maps, documenting work flows and animate creatures and props among other things. Warpzone studios' "Hammerting" is a dwarven colony sim released on Steam Having the opportunity to join a startup consisting of talented senior game developers in such an early stage of development was very rewarding. I had the opportunity to work on characters, props and environments. Painting texture maps, documenting work flows and animate creatures and props among other things. Warpzone studios' "Hammerting" is a dwarven colony sim released on Steam

    • Sweden
    • Computer Games
    • 1 - 100 Employee
    • Student
      • Jan 2017 - Apr 2018

      FutureGames is a part of Changemaker educations - for the gaming industry by the gaming industry. I studied 2D graphics which includes project tools such as Agile, SVN and game engines while mastering the tools needed to create game ready assets, story boards, concepts and UI assets. FutureGames is a part of Changemaker educations - for the gaming industry by the gaming industry. I studied 2D graphics which includes project tools such as Agile, SVN and game engines while mastering the tools needed to create game ready assets, story boards, concepts and UI assets.

    • United States
    • Spectator Sports
    • 1 - 100 Employee
    • Co-founder
      • Aug 2016 - Mar 2018

      I was the co-founder, illustrator and concept designer for this startup / cross-media solution for tabletop role-playing games. After a successful and delivered Kickstarter, we still failed at the finishing line. A great experience in how not to run a startup. :) I was the co-founder, illustrator and concept designer for this startup / cross-media solution for tabletop role-playing games. After a successful and delivered Kickstarter, we still failed at the finishing line. A great experience in how not to run a startup. :)

    • Sweden
    • Telecommunications
    • 700 & Above Employee
    • Manager
      • 2005 - Dec 2009

      During a period of five years I managed the test and production support within Ericsson Supply Site MIC Kista. It was a fantastic group of people from all around the world.During that time I introduced the maintenance system Maximo with a focus on preventive maintenance and routines to get useful data to minimize production downtime.

    • Purchaser, Warehouse Responsible & Team Lead System Administrator
      • 2000 - 2005

      Responsible for MIC Kista's warehouse (pallet shuttles) for spare parts and purchasing.Team Lead System administrator for Ericsson's preferred maintenance system Maximo.

    • Technical Support Services
      • Jan 1998 - Jan 2000

      I was technical support at MIC Kista's prototype production, supporting productions tools and equipment.

Education

  • Futuregames at Changemaker educations
    2017
    2017 - 2018
  • Wiks folkhögskola
    2011
    2010 - 2011
  • Westerlundska gymnasiet
    1992
    1990 - 1992

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