Maaike Rondeel

Grafisch Marketing & Communicatie Medewerker at Dutch Cups
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Location
Lelystad, Flevoland, Netherlands, NL

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Richard Ramcharan

I have had the pleasure of being Maaikes manager in my last months at Spil Games. Maaike is very knowledgeable about UI and UX. She was the go-to person within Spil Games for any questions regarding this. Also, she has a very good understanding of the Agile / Scrum principles, so her work was always ready at the right times. Additionally, she works very structured and she has a way to manage her workload perfectly. What made it hard for Maaike was the fact that UX was not always the most important thing at Spil Games this gave her quite some challenges but she was always able to balance out and was still advocating for the right things. It was a pleasure working with Maaike and I hope to be able to in the future again.

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I've had the pleasure of working with Maaike for more than one year, when planning the launch and the promotion of our games across SPILgames portals, as well as for more frequent promo-related operations. Maaike was a precious partner, very effective and supportive on all the projects we have cooperated with. More than her managerial and technical skills, Maaike is driven by a very positive attitude which makes very pleasant working with her. It is for her reliability, professionalism and enthusiasm indeed, that she comes with my heartfelt recommendation as a great partner or team member!

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Experience

    • Events Services
    • Grafisch Marketing & Communicatie Medewerker
      • Jun 2022 - Present
    • Egypt
    • Human Resources
    • 1 - 100 Employee
    • Freelance Designer & Developer
      • 2012 - Present
    • Netherlands
    • Entertainment Providers
    • 400 - 500 Employee
    • Product Designer
      • Mar 2020 - Aug 2021

      I continued as a Product Designer for Spil Games' gaming websites within Azerion. I was also a valuable design resource for other departments within the company. Extra responsibilities: • Email Marketing for GameDistribution • Creating localized promotional assets for games from various partners • UI Design for GameDistribution+ • UX Lead for Voidu, creating a new design for their website I continued as a Product Designer for Spil Games' gaming websites within Azerion. I was also a valuable design resource for other departments within the company. Extra responsibilities: • Email Marketing for GameDistribution • Creating localized promotional assets for games from various partners • UI Design for GameDistribution+ • UX Lead for Voidu, creating a new design for their website

    • Netherlands
    • Technology, Information and Internet
    • Product Designer
      • Jun 2018 - Mar 2020

      As a Product Designer for Spil's 29 localized gaming websites, I was the main point of contact for anything design related. It was my responsibility to maintain and optimize the UX and UI of Spil's responsive websites, internal tools and email marketing. I also had a supporting role in the project planning of all projects for Spil's websites.Responsibilities:• Creating, optimising and maintaining UX/UI for web & mobile portals, internal tools and emails• Contributing to and aligning on the product strategy together with other business units• Identify opportunities for new projects and features through market & competitor analysis and design & digital UX trends• Validate designs through qualitative and quantitative research• Work in close collaboration with Product, Technology and Infrastructure teams to ensure a high-quality implementation• Support Scrum process by gathering requirements, writing user stories and aligning on priorities• Support project planning process by assisting with resource planning, controlling time management, monitoring progress and communication between stakeholders and teams. Show less

    • Web Producer
      • Oct 2014 - Jun 2018

      I worked in the team responsible for all the content on Spil Games' 29 localized gaming websites. I was the main point of contact for creating assets to promote games and apps on the websites, together with creating events and adding information on the websites for the users. Aside from that, I had a key role in improving the CMS for internal use within the company.Responsibilities:• Design and optimization of promotional assets for games, game categories & mobile apps. Including: thumbnails, banners, takeovers, advertising assets and landing pages• Localizations of all promotional assets for the websites• Creating event and informational designs for the websites• Design new features and improvements for the CMS• Email marketing• Front-end development, HTML & CSS, of (advertising) landing pages• Updating and releasing of widgets in Terminal (Mac)• Scheduling content promotions in a CMS• Intern management (including interviews & evaluations)• Work closely with other departments such as Content, Tech and Advertising in a Scrum / Agile work environment Show less

    • Netherlands
    • Retail
    • 100 - 200 Employee
    • Verkoopmedewerkster
      • Feb 2012 - Sep 2014

Education

  • The Interaction Design Foundation
    User Experience: The Beginner's Guide
    2020 - 2021
  • SAE Institute
    Web Design & Development
    2010 - 2011
  • Global Knowledge Nederland - a Skillsoft company
    Project Management Fundamentals
    2018 - 2018
  • Coursera
    Interaction Design Specilization
    2017 - 2018
  • ExplainiT
    Leadership Basics
    2016 - 2016

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