Lynnea Glasser
Narrative Designer at Dimensional Ink Games- Claim this Profile
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Bio
Experience
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Dimensional Ink Games
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United States
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Entertainment Providers
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1 - 100 Employee
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Narrative Designer
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Mar 2020 - Present
Multiple high-player releases, including game's most popular episode of all time Major Quality of Life project including reorganization, rewrites, and engineering improvements Working with multiple teams to design around budget, availability, and team satisfaction Writing gameplay-focused narrative, supervising voiced dialogue, reviewing all text Managing outsource writer through DCUO-specific writing processes while hitting deadlines Pairing simple stories with thoroughly-researched deep cuts for casual and hardcore fans alike Updated Tooltips to better help new players and to highlight monetized features Improved reliability of internal processes used submit, track, and flag voiced lines Redesigned narrative and content application tests to return better, more pertinent data Created missing internal databases, including story, characters, allies abilities, and episode currency / powerful object itemization Pitched core of time-travel replay system to leverage existing content (episode 41) Concepted more powerful replay system to further leverage existing content ("seasons"). Show less
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Made Real Stories
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Austin, Texas Area
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Independent Game Designer
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Feb 2010 - Mar 2020
Authored award-winning adventure games competitively Planned, designed and wrote games with stories, puzzles, and point-tracking systems Storyboarded, programmed, tested, and scoped according to strict deadlines Created free, full interactive guides on how to storyboard, write, program, and test using industry languages, such as ChoiceScript Detailed further design process in blogs, Twitch streamed designer commentary on similar games to provide industry engagement and offer newer designers growth insights Reviewing, testing and working with others inside the interactive fiction community Highly rated releases on Play Store, App Store, Amazon.com and Steam Featured on Rock, Paper, Shotgun, PC Gamer, Justice Points, XYZZY, Boston Festival of Independent Games, Eaten by a Grue, and more. Awards: IFComp winner, IFComp 2nd place, XYZZY: Best PC, Best NPCs, Best Game, Best Puzzles, Best Individual Puzzle Show less
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BioWare
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Canada
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Computer Games
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200 - 300 Employee
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Quality Assurance
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Apr 2012 - Aug 2015
Designed QA testing and maintenance for both base game and all expansions Updated QA testing procedures from rote replications to detailed pattern-searching Worked together with multiple departments to fix bugs quickly and properly Created, maintained, organized and improved test plans and resources referenced by teams of testers Self-organized test-creation schedules, issue verification, and build running Mastered tools and systems in order to predict an issue’s severity, trigger and difficulty in fixing Presented "Designing Games for Women" TedX Talk for internal development Show less
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NDVH
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Non-profit Organizations
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1 - 100 Employee
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Peer Advocate
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Nov 2011 - Feb 2012
Hours of position-specific training to provide structured support and resources Communicated virtually in a caring and empathetic manner via phone and chat clients Self-creating schedule to ensure a well-staffed environment Named volunteer of the month for volume, professionalism, and results Hours of position-specific training to provide structured support and resources Communicated virtually in a caring and empathetic manner via phone and chat clients Self-creating schedule to ensure a well-staffed environment Named volunteer of the month for volume, professionalism, and results
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Texas Campaign for the Environment
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United States
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Civic and Social Organizations
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1 - 100 Employee
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Community Organizer
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Jun 2009 - Feb 2010
Raised awareness and average $150/day of donations from the community Watched and encouraged local businesses and officials to comply with regulations Trained new staff, balanced funds, and tracked memberships Raised awareness and average $150/day of donations from the community Watched and encouraged local businesses and officials to comply with regulations Trained new staff, balanced funds, and tracked memberships
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The Bottom Line
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Accounting
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1 - 100 Employee
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Distribution and PR / Staff Writer
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Apr 2008 - Jun 2009
Designed additional media material to recruit volunteers, promote content, and increase distribution Promoted the new student newspaper through various PR campaigns: announcements in class, campus-wide distribution routes, off-campus drop-offs, community projects and campus emails Helped create a mission statement promoting the reasons and benefits of this new university publication Created catchy advertisement and announcement designs using photo editing software Organizing volunteer hand-out distribution schedules for staff members on a bi-weekly schedule Developed a good relationship with the printing company to ensure timely pickup times Worked with the printers and the editors to create more realistic deadlines for turning in proofs and picking up reams Optimized distribution map with sites for temporary and future permanent newspaper racks Regularly contributed investigative or instructive content to bi-weekly deadlines Arranged distribution schedules, advertisements, announcements, and meetings from a leadership role Show less
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University of California, Santa Barbara, Sociology Department
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Santa Barbara, California Area
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Sociology Grader
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Apr 2006 - Jul 2008
Corrected, handled and collated midterms and finals Created answer key independently for exam questions Trusted as an expert health resources both for students and professors Corrected, handled and collated midterms and finals Created answer key independently for exam questions Trusted as an expert health resources both for students and professors
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UC Santa Barbara
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Higher Education
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700 & Above Employee
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Health Education Specialist
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Jan 2006 - Jan 2008
Researched scientific journals to create dozens of accurate, informative, and accessible articles Hand-designed charts and accurate diagrams using photo editing software Re-wrote and organized the guideline/syllabus for the program, including the guide for submitting articles, writing articles, citing sources, responding to questions Created a system for giving personal replies to more frequently-asked questions by leveraging existing articles and Q&A's Hand-organized thousands of Q&A articles into a two-tiered subsystem, including over 130 separate topics, for easier user interface and improved site retention Combed the website for duplicate entries, broken links, typos out-of-date references and other mistakes or weaknesses Added links between existing articles, including similar articles to increase inter-site traffic and accessibility. Worked with webmasters to create tiny HTML tweaks such as including keywords, style sheet unification and a favicon (tab icon) Show less
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Education
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UC Santa Barbara
BS, Biopsychology -
University of California, Santa Barbara June 2009
B.S. Biopsychology, Health/Medical Psychology