Lyndon Brooke
Senior Technical Artist at Team17 Digital Ltd- Claim this Profile
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Bio
Simon Dew
I worked with Lyndon at Monumental Games on the MotoGP team. Lyndon was our technical and lighting artist - responsible for creating new pipeline and production tools and also lighting our envrionments. My time working with Lyndon was very enjoyable - he has an amazing eye for detail and a very good understanding of his craft - both the code and art sides. His work was always produced on time and to a very high quality. He followed instructions well but would always pull me up on issues that I may have missed which is a great quality for a team player.
Simon Dew
I worked with Lyndon at Monumental Games on the MotoGP team. Lyndon was our technical and lighting artist - responsible for creating new pipeline and production tools and also lighting our envrionments. My time working with Lyndon was very enjoyable - he has an amazing eye for detail and a very good understanding of his craft - both the code and art sides. His work was always produced on time and to a very high quality. He followed instructions well but would always pull me up on issues that I may have missed which is a great quality for a team player.
Simon Dew
I worked with Lyndon at Monumental Games on the MotoGP team. Lyndon was our technical and lighting artist - responsible for creating new pipeline and production tools and also lighting our envrionments. My time working with Lyndon was very enjoyable - he has an amazing eye for detail and a very good understanding of his craft - both the code and art sides. His work was always produced on time and to a very high quality. He followed instructions well but would always pull me up on issues that I may have missed which is a great quality for a team player.
Simon Dew
I worked with Lyndon at Monumental Games on the MotoGP team. Lyndon was our technical and lighting artist - responsible for creating new pipeline and production tools and also lighting our envrionments. My time working with Lyndon was very enjoyable - he has an amazing eye for detail and a very good understanding of his craft - both the code and art sides. His work was always produced on time and to a very high quality. He followed instructions well but would always pull me up on issues that I may have missed which is a great quality for a team player.
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Experience
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Senior Technical Artist
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Jan 2020 - Present
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Yippee Entertainment
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Computer Games
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1 - 100 Employee
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Technical / Environment Artist
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Mar 2011 - Jan 2020
Technical art / art tools, environment art and lighting. Technical art / art tools, environment art and lighting.
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Monumental Games
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United Kingdom
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Computer Games
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1 - 100 Employee
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Technical / Environment Artist
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Nov 2008 - Dec 2010
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Swordfish Studios
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Computer Games
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1 - 100 Employee
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Technical / Environment Artist
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Sep 2006 - Oct 2008
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Lead & Technical Artist
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May 2002 - Aug 2004
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Lead Artist
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Feb 1991 - Apr 2002
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Rare Ltd
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United Kingdom
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Computer Games
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200 - 300 Employee
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Graphic Artist
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Feb 1990 - Feb 1991
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Graphic Artist
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Mar 1988 - Feb 1990
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Binary Design Ltd
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United Kingdom
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Computer Games
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Graphic Artist
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Jul 1987 - Mar 1988
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