Luke Poulin
Software Programmer at Moveck Solution Inc.- Claim this Profile
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English Native or bilingual proficiency
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French Native or bilingual proficiency
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Bio
Stian Sandsgaard
Contracted Luke as a Rigger for our InfoGym project. Has been a pleasure to work with. Top notch quality when it comes to Character Rigging in 3dsmax, and he was very flexible in regards to change requests. Highly recommended, delivers fast and with great quality.
Marie-Michelle Pepin
I had the pleasure to work with Luke on Skylanders Trap team at Beenox Activision. He is a great guywith a great attitude, he learns really fast and his extremely passionated about his work. Luke also put a lot of his own time rigging two personnal projects of mine. He was very meticulous in his work and always worked hard to give me a rig of great quality, always with some bonus features I wasn't expecting. I would be happy to work with Luke again
Stian Sandsgaard
Contracted Luke as a Rigger for our InfoGym project. Has been a pleasure to work with. Top notch quality when it comes to Character Rigging in 3dsmax, and he was very flexible in regards to change requests. Highly recommended, delivers fast and with great quality.
Marie-Michelle Pepin
I had the pleasure to work with Luke on Skylanders Trap team at Beenox Activision. He is a great guywith a great attitude, he learns really fast and his extremely passionated about his work. Luke also put a lot of his own time rigging two personnal projects of mine. He was very meticulous in his work and always worked hard to give me a rig of great quality, always with some bonus features I wasn't expecting. I would be happy to work with Luke again
Stian Sandsgaard
Contracted Luke as a Rigger for our InfoGym project. Has been a pleasure to work with. Top notch quality when it comes to Character Rigging in 3dsmax, and he was very flexible in regards to change requests. Highly recommended, delivers fast and with great quality.
Marie-Michelle Pepin
I had the pleasure to work with Luke on Skylanders Trap team at Beenox Activision. He is a great guywith a great attitude, he learns really fast and his extremely passionated about his work. Luke also put a lot of his own time rigging two personnal projects of mine. He was very meticulous in his work and always worked hard to give me a rig of great quality, always with some bonus features I wasn't expecting. I would be happy to work with Luke again
Stian Sandsgaard
Contracted Luke as a Rigger for our InfoGym project. Has been a pleasure to work with. Top notch quality when it comes to Character Rigging in 3dsmax, and he was very flexible in regards to change requests. Highly recommended, delivers fast and with great quality.
Marie-Michelle Pepin
I had the pleasure to work with Luke on Skylanders Trap team at Beenox Activision. He is a great guywith a great attitude, he learns really fast and his extremely passionated about his work. Luke also put a lot of his own time rigging two personnal projects of mine. He was very meticulous in his work and always worked hard to give me a rig of great quality, always with some bonus features I wasn't expecting. I would be happy to work with Luke again
Experience
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Moveck Solution Inc.
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Canada
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Software Development
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1 - 100 Employee
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Software Programmer
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Sep 2021 - Present
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Université Laval
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Canada
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Higher Education
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700 & Above Employee
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Bachelor Student
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2019 - Present
Currently studying computer programming at Université Laval. Currently studying computer programming at Université Laval.
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Moveck Solution Inc.
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Canada
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Software Development
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1 - 100 Employee
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Intern Programmer
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Jan 2021 - Apr 2021
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Frima
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Canada
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Computer Games
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100 - 200 Employee
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Rigger
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May 2018 - 2019
Create rigs in Maya and develop Maya tools with python. Create rigs in Maya and develop Maya tools with python.
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Rigger
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Jul 2015 - 2019
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Beenox
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Canada
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Computer Games
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300 - 400 Employee
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Character Rigger / Technical Animator
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Mar 2013 - Jul 2015
- Create character rigs to be used by 3D animators in 3DS Max and polish their skin.- Experience with video game development pipeline.- Develop and maintain in-house tools for 3DS Max using MaxScript for rigging automation and various tools for 3D artists and Animators alike.- Basic knowledge of Maya, particularly skinningCompleted projects: - Skylanders: Swap Force - The Amazing Spider-Man 2- Skylanders: Trap Team- Skylanders: SuperChargers- Other undisclosed projects. Show less
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Game Tester
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May 2009 - Feb 2013
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Database Specialist
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Jun 2011 - Sep 2011
- Quality control of bug reports written in English and submitted on databases by testers of Activision video games in development during the 2011 Summer season.- Interaction with testers.- Sending said reports to corresponding developers.
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Education
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Université Laval
Computer Programming -
College Bart
AEC, Video Game programming -
Collège O'Sullivan
AEC, Infographie et Animation 2D-3D