Luís Cesar Coimbra

Software Engineer at Riot Games
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Location
Germany, DE

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Diego Martinez

Luiz and I have worked together at Riot Games when he led the Tech discipline in Brazil, in charge of mapping opportunities in software development for improve the player journey when consuming our experiences. He never quit of overcoming the expectations in planning and delivering end-to-end solutions, many times acting as the Product Manager for certain parts of the experience development. I can safely say that he can go out-of-his box and think holistically about the solutions where Tech leverages the final results. Thank for making the different for us!

Daniel Gouw

Luis is easily one of the most trustworthy partners I've ever worked with in my carreer. Although we worked on different teams, whenever we crossed ways working together it was a pleasure to work with Luis. Resilient, focused, always in a very good humour, he was also a very good listener whenever I wanted his advice in anything, always giving good advices. It would be awesome to work together with Luis again!

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Experience

    • United States
    • Computer Games
    • 700 & Above Employee
    • Software Engineer
      • Mar 2022 - Present
    • Finland
    • Advertising Services
    • 400 - 500 Employee
    • Engineering Manager
      • Jul 2021 - Feb 2022

      • Led a team focused on integrating a new provider to the main app. • Helped to increase product knowledge across the team. • Supported team members on career progression. • Led a team developing a new tool inside the main app. • Led a team focused on integrating a new provider to the main app. • Helped to increase product knowledge across the team. • Supported team members on career progression. • Led a team developing a new tool inside the main app.

    • Canada
    • Truck Transportation
    • Software Engineer
      • Jul 2020 - Jun 2021

      • Led UI development of a internal product to manage campaigns on quick commerce. • Supported the Design System definitions for the initiative • Led UI development of a internal product to manage campaigns on quick commerce. • Supported the Design System definitions for the initiative

    • Engineering Lead
      • Jan 2019 - Jul 2020

      Accountable for Digital Products initiative in Brazil, developing website, services and giving support to partner integrations. Most used technologies: Terraform, AWS, Javascript, Node, Go, PostgreSQL. Projects Highlight (I was the tech lead and also developer):LoLesports website and CbLoL App: The Riot Brazil official home for competitive content. (EmberJS, NodeJS, html and CSS. Terraform and AWS. React Native)Joga Junto, a clash like project: an official tournament site for Brazilian players.(Ruby on Rails, React, terraform, AWS)Yordle Camp: Event to leverage good behavior in game. (Node, Typescript, Terraform, AWS, serverless functions)Redbull Hero can Promo: Partnership with Redbull to promote cans with LoL theme.(Node, Golang, AWS, serverless functions). Show less

    • Tech Lead
      • Jan 2016 - Jul 2020

    • Software Engineer
      • Nov 2013 - Jul 2020

    • Software Engineer
      • Jun 2011 - Nov 2013

      • Led the Mobile Frontend Team developing applications on top of the internal hybrid mobile platform• Developed a mobile frontend framework for Screen/Data management and Actions in javascript on top of Apache Cordova.• Developed a chrome extension to easily search for company employees that became widely used in all GFT locations (pet project)• Developed services for clients• Improved the javascript awareness in the company by supporting teams and giving workshops

    • Senior Software Developer
      • Sep 2010 - Jun 2011

    • United Kingdom
    • Graphic Design
    • Web Developer
      • Mar 2010 - Jun 2010

      • Delivered institutional websites • Delivered institutional websites

    • United Kingdom
    • Environmental Services
    • 1 - 100 Employee
    • Tech Lead
      • Mar 2009 - Jan 2010

      • Led the development team of the E-governament platform • Led the development team of the E-governament platform

    • Netherlands
    • Public Relations and Communications Services
    • 1 - 100 Employee
    • Lead Developer
      • Jul 2008 - Mar 2009

      • Led the development of an educational game "Pluck no Planeta dos Sons" • Launched the first version of the game in CD-ROM • Designed the initial architecture of the second version of the game • Supported pos-launch installations interacting directly with customers • Developed and Designed institutional websites • Led the development of an educational game "Pluck no Planeta dos Sons" • Launched the first version of the game in CD-ROM • Designed the initial architecture of the second version of the game • Supported pos-launch installations interacting directly with customers • Developed and Designed institutional websites

    • Renewables & Environment
    • Frontend Developer
      • Mar 2008 - Jun 2008

      • Developed UIs for client's websites and systems • Developed UIs for client's websites and systems

    • Brazil
    • Advertising Services
    • 1 - 100 Employee
    • Web Developer
      • Oct 2007 - Mar 2008

      • Led the development of a client's educational game "Pluck no Planeta dos Sons". • Developed real states websites (as fullstack) • Delivered clients institutional websites • Led the development of a client's educational game "Pluck no Planeta dos Sons". • Developed real states websites (as fullstack) • Delivered clients institutional websites

    • Brazil
    • Furniture and Home Furnishings Manufacturing
    • 1 - 100 Employee
    • Webmaster
      • Jul 2006 - Oct 2007

      • Developed their first website to sell online to the public (aramado.com) working closely with the Director/Investor • Developed their first website to sell online to the public (aramado.com) working closely with the Director/Investor

Education

  • Centro Universitário Senac
    Bachelor of Technology - BTech, Information Technology
  • Universidade Paulista
    Bachelor of Technology (B.Tech.), Internet
    2007 - 2008

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