Luís Belerique

Character Artist at Tequila Works
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Madrid Metropolitan Area, ES
Languages
  • Portuguese Native or bilingual proficiency
  • English Native or bilingual proficiency
  • Spanish Full professional proficiency

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Bio

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5.0

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Isaac Barrón

Luis, one of the most talented environment artist I've had the pleasure to work with. He can also manage a team of artists. Trustable and with an exquisite vision, his skills go further not only in a technical way, but being a team player and adding to the whole.

Sergio Santos

Luis was a great student, fast learner and with great commitment with the tasks. He was taking the class forward with his questions, always pushing the quality a little bit further. I would be glad to work with Luis again, as his teacher or as his colleague.

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Experience

    • Spain
    • Computer Games
    • 1 - 100 Employee
    • Character Artist
      • Jan 2022 - Present

    • Environment Artist
      • Jul 2011 - Present

      At Tequila Works I work as an environment artist, having the chance to help flesh out Deadlight and RiME, working as Lead Artist from January 2015 until its completion and release. In my job I work in several different tasks, from concepting, modeling, world building, optimization, bug fixing and aiding in testing as well.

    • Lead Artist on RiME
      • Jan 2015 - May 2017

      As Lead Artist for RiME I was responsible for overseeing of the project's Art department, managing their tasks and schedules, help maintaining the visual style dictated by the Art Director and also working closely with Production and the other departments, especially Design, throughout the development of RiME. Also I supervised and provided feedback to outsourced work.

    • Freelance Instructor
      • Apr 2011 - May 2011

      I have teached an advanced course on Blender 2.5, focused on modeling, textures and rigging of 3D characters, at the "Círculo de las Artes y la Tecnología" at Segovia. I have teached an advanced course on Blender 2.5, focused on modeling, textures and rigging of 3D characters, at the "Círculo de las Artes y la Tecnología" at Segovia.

    • 3D Animation Teacher
      • Mar 2010 - Jul 2010

      I've teached 3D animation techniques, focused on character animation, with Blender at the Master of Arts in Digital Animation at ESAP Guimarães, Portugal. I've teached 3D animation techniques, focused on character animation, with Blender at the Master of Arts in Digital Animation at ESAP Guimarães, Portugal.

    • Freelance 2D / 3D Artist
      • Aug 2007 - Apr 2009

    • Blender3D Trainer
      • Oct 2006 - Apr 2009

    • Interaction Designer - 3D Modeler
      • Mar 2006 - Aug 2007

    • Planetarium Educator
      • Mar 2001 - Oct 2006

Education

  • Scott-Eaton.com Online Course
    Digital Figure Sculpting 23th edition (spring 2017 session), Artistic Anatomy and Sculpting
    2017 - 2017
  • Scott-Eaton.com Online Course
    Portraiture and Facial Anatomy 9th edition (Winter 2016 session), Artistic Anatomy
    2016 - 2016
  • Scott-Eaton.com Online Course
    Human Anatomy for Artists - 22nd edition (Autumn 2015 session), Artistic Anatomy
    2015 - 2015
  • CGWorkshop
    CGWorkshop, Becoming a Better Artist - Robert Chang
    2010 - 2010
  • CICE
    Organic Modeling (3DS Max, MudBox, ZBrush)
    2009 - 2010
  • Universidade do Porto
    Astronomy

Community

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