Ludmila Kholodova

Game Designer at Bini Games
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Contact Information
us****@****om
(386) 825-5501
Location
Ukraine, UA
Languages
  • English Professional working proficiency
  • Russian Native or bilingual proficiency
  • Ukrainian Native or bilingual proficiency

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Bio

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Experience

    • Cyprus
    • Computer Games
    • 100 - 200 Employee
    • Game Designer
      • May 2021 - Present

    • Game Designer
      • Feb 2014 - Present

      Right now I'm working as a freelance game designer.

    • Freelance Game Designer
      • Apr 2014 - Jun 2014

      • game problem areas detection;• preparing mock-ups for to new game UI;• PRD for new game content.

    • United States
    • Software Development
    • 700 & Above Employee
    • Game Designer
      • Jan 2017 - Apr 2018

    • Game Designer
      • Dec 2015 - Sep 2016

      • game balancing; • PRD for FTUE; • PRD for achievements • PRD for monetization system analytics; • analytics metrics optimization; • adding new game content; • create tasks for new locations development; • preparing mock-ups for UI. • game balancing; • PRD for FTUE; • PRD for achievements • PRD for monetization system analytics; • analytics metrics optimization; • adding new game content; • create tasks for new locations development; • preparing mock-ups for UI.

    • Gibraltar
    • Computer Games
    • 100 - 200 Employee
    • Game Designer
      • Mar 2015 - Oct 2015

    • Computer Games
    • 1 - 100 Employee
    • Game Designer
      • Apr 2013 - Mar 2014

      • level design: mini-games, quests design, HO scenes. • level design: mini-games, quests design, HO scenes.

  • UNT Games
    • Ukraine, Donetsk
    • Game Designer
      • Aug 2011 - Sep 2013

      I worked in the UNT games as a game-designer for mobile and desktop casual games. During the my work I was paying special attention to the search and creation of interesting mini-games and quests for the female audience. Moreover, I was developing game design documents for the interactive 5D game simulator Vertigo for one of the company's customers. This was a hard and interesting task especially because of the integration interactive game parts with non interactive animation parts in 10 minutes simulation game cycle. This was a real headache but the result was amazing! Show less

    • Assistant Teacher
      • Jan 2010 - Aug 2011

      I worked as assistant teacher of computer programming in the university. I helped students to overcome difficulties in the study of programming languages and was looking for tasks which might reveal students creativity. In particular, I offer some of students to develop simple games as a task. This experiment is highly increased student motivation and helped them achieve high results in studying. I worked as assistant teacher of computer programming in the university. I helped students to overcome difficulties in the study of programming languages and was looking for tasks which might reveal students creativity. In particular, I offer some of students to develop simple games as a task. This experiment is highly increased student motivation and helped them achieve high results in studying.

    • e-Learning programmer
      • Apr 2007 - Aug 2007

      I started my carrier as a programmer for the interactive textbooks at the University research laboratory. I implemented several textbooks for the middle and high school. I started my carrier as a programmer for the interactive textbooks at the University research laboratory. I implemented several textbooks for the middle and high school.

Education

  • State University of Informatics and Artificial Intelligence
    Master of Computer Applications (MCA), Computer Science
    2004 - 2010

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