Lucia D.

Producer at Paradox Interactive
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Contact Information
Location
Stockholm, Stockholm County, Sweden, SE
Languages
  • Dutch Elementary proficiency
  • Romanian Native or bilingual proficiency
  • French Limited working proficiency
  • English Native or bilingual proficiency

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5.0

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Bart Schouten

Lucia is a true professional. Diligent, inventive and proactive, she has saved many a project from slow-downs, delays or bottlenecks. Moreover, Lucia is extremely pleasant to work with. She always brings a very supportive attitude and values the team efforts above all. Combining all traits listed above, Lucia is an excellent employee and a valuable addition to any team.

Alexander Newcombe

Lucia is fantastically multitalented. From organization to communication to production strategy, she constantly improves our project. She led the outsourcing on a recent release and ended up delivering even more assets than expected. Plus, she handled implementation normally done by designers. I look forward to seeing how Lucia will grow and take on more responsibility in her career.

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Experience

    • Sweden
    • Computer Games
    • 300 - 400 Employee
    • Producer
      • Sep 2022 - Present

      Producer on Crusader Kings III, PC and Console (Xbox Series X|S & PS5).

    • Outsourcing Artist
      • Aug 2021 - Aug 2022

      Responsible for all aspects of art outsourcing throughout the development of Crusader Kings III: Fate of Iberia. - Act as point of contact and liaison between project development team and external team - Scope, negotiate and set objectives with external partners. - Improve existing workflows and pipelines for character art - Review and provide art critiques on outsourced art on a daily basis - Create style guides, briefs and concept art for outsourcing vendors to ensure quality and consistency - Define, prioritize and maintain the art backlog and associated JIRA tasks from pre-production to release in collaboration with leads and producers Show less

    • Netherlands
    • Computer Games
    • 1 - 100 Employee
    • Publishing Producer
      • Feb 2021 - Jul 2021

      - Managing art outsourcing across multiple time-zones. - Regularly communicate and coordinate with external developers to ensure milestones are delivered on time and validate the development execution against the publisher's quality bar. - Managing art outsourcing across multiple time-zones. - Regularly communicate and coordinate with external developers to ensure milestones are delivered on time and validate the development execution against the publisher's quality bar.

    • Netherlands
    • Higher Education
    • 700 & Above Employee
    • Teaching Assistant
      • Feb 2020 - Feb 2021

      Teaching assistant for Concept Art and 3D Modeling. Teaching assistant for Concept Art and 3D Modeling.

    • Netherlands
    • Computer Games
    • 1 - 100 Employee
    • Producer
      • Sep 2019 - Feb 2020

      GameLab focuses on creating serious games for various clients in the healthcare, education or social welfare sectors. - Assisted production on a VR simulation game and an AR puzzle game. - Wore many hats, from production to concept art, 3D character art and UI/UX design. GameLab focuses on creating serious games for various clients in the healthcare, education or social welfare sectors. - Assisted production on a VR simulation game and an AR puzzle game. - Wore many hats, from production to concept art, 3D character art and UI/UX design.

Education

  • Saxion University of Applied Sciences
    Bachelor of Science - BS, Game Design and Production
    2017 - 2021

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