Liz Herrera

Jr. Character TD / Rigger at Genies
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Contact Information
us****@****om
(386) 825-5501
Location
Querétaro, Mexico, MX

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Experience

    • United States
    • Technology, Information and Internet
    • 100 - 200 Employee
    • Jr. Character TD / Rigger
      • Jul 2022 - Present

      - Design, create and maintain game-ready character, wearable and prop rigs using company's tools. - Provide support to existing character and wearable rigs in production. - Work with the team to develop and integrate tools in the pipeline, and refine existing techniques and processes. - Design, create and maintain game-ready character, wearable and prop rigs using company's tools. - Provide support to existing character and wearable rigs in production. - Work with the team to develop and integrate tools in the pipeline, and refine existing techniques and processes.

  • RAPTOR STUDIOS MX
    • Querétaro Arteaga, México
    • Character Rigger
      • Feb 2020 - Present

      - Design and create corporal and facial rigs systems for advertising animation. - DANFOSS - EFESO Consulting - In Motion Fest - Design and create corporal and facial 3D rigs for an unannounced web series. - Design and create corporal and facial rigs systems for advertising animation. - DANFOSS - EFESO Consulting - In Motion Fest - Design and create corporal and facial 3D rigs for an unannounced web series.

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • 3DDMP / Environments Trainne
      • May 2022 - Jun 2022

      - Training in creating realistic Matte Painting Landscape for production. - Training in 3D projection of a 2D Matte Painting to a 3D model. - Training in 3D realistic modeling and texturing for production. -Training in LookDev Techniques using Renderman and Nuke. - Training in creating realistic Matte Painting Landscape for production. - Training in 3D projection of a 2D Matte Painting to a 3D model. - Training in 3D realistic modeling and texturing for production. -Training in LookDev Techniques using Renderman and Nuke.

    • Canada
    • Media Production
    • 1 - 100 Employee
    • Lead Editor
      • Sep 2020 - Apr 2022

    • Mexico
    • Software Development
    • 1 - 100 Employee
    • CG Generalist
      • Jun 2019 - Jun 2020

      - 3D modeling, texturing, lighting, compositing and lighting creating renders and Virtual Tours for Architectural purposes. - 3D modeling, texturing, lighting, compositing and lighting creating renders and Virtual Tours for Architectural purposes.

  • Moviendo Monos & TvUAQ
    • Querétaro y alrededores, México
    • General Artist
      • Aug 2018 - May 2019

      - Create the rig system of a bird for the Shortfilm "Arbuelo". -Create environment assets and props for the Shortfilm "Arbuelo". - Create the rig system of a bird for the Shortfilm "Arbuelo". -Create environment assets and props for the Shortfilm "Arbuelo".

    • Mexico
    • Entertainment Providers
    • 1 - 100 Employee
    • Video Editor
      • Jan 2018 - Jun 2018

Education

  • Libel Academy
    Master in Rigging for Animation and Videogames
    2021 - 2021
  • Keyframe Animation School
    Rigging for TDs
    2020 - 2020
  • Universidad Politécnica de Santa Rosa Jáuregui
    Ingeniería, Animación y Efectos Visuales
    2017 - 2020
  • St. Lawrence College
    Graphic Design and Photography
    2017 - 2018

Community

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