Lisa Garcia

Software Engineer - Android at Phunware, Inc.
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Contact Information
us****@****om
(386) 825-5501
Location
Whittier, California, United States, US

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Experience

    • Information Technology & Services
    • 1 - 100 Employee
    • Software Engineer - Android
      • Apr 2016 - Present

      • Programs in Java and Kotlin • Design and implement solutions for Android Support Issues • Participates in AGILE development processes

    • United States
    • Higher Education
    • 700 & Above Employee
    • Part-Time Lecturer, Computer Science Department
      • Jan 2015 - Dec 2017

      Fullerton • Instructor for Computer Science 301 (Programming Lab Practicum) • Topics taught range from random access binary files to inheritance and polymorphism

    • Analyst, Project Managament and Analytics
      • Mar 2015 - Apr 2016

      Ladera Ranch, CA • Manages current and prospective clients, fulfilling needs and ensuring timely implementation • Represents product at trade shows, training seminars, and collaborative sessions on location •Collaborates with clients to develop best individualized workflow use in ShowMgr.com Software • Maintains, triages, tracks, and organizes/ranks client inquiries/support tasks in Ticket Management System as well as following and testing developer resolutions

    • Entertainment Providers
    • 700 & Above Employee
    • Production Coordinator
      • Sep 2013 - 2014

      • Approved IP-related assets in video games • Collaborated with partners to develop game content and marketing assets • Coordinated asset approval via Marvel's submission software • Managed games targeted for various demographics (Early Childhood - Mature) • Ensured brand compliance through close collaboration with licensees • Edited game documents, technical documents, scripts, and game content • Projects include (but are not limited to): Uncanny X-Men: Days of Future Past… Show more • Approved IP-related assets in video games • Collaborated with partners to develop game content and marketing assets • Coordinated asset approval via Marvel's submission software • Managed games targeted for various demographics (Early Childhood - Mature) • Ensured brand compliance through close collaboration with licensees • Edited game documents, technical documents, scripts, and game content • Projects include (but are not limited to): Uncanny X-Men: Days of Future Past Mobile Game, Ultimate Spider-Man (V-Tech ), Ultimate Spider-Man (LeapFrog), Super Hero Squad Online Show less

    • United States
    • Defense and Space Manufacturing
    • 700 & Above Employee
    • Aerospace Intern
      • Jun 2013 - Aug 2013

      Redondo Beach, CA • C++ Programming • Worked with multiple software systems

    • Entertainment Providers
    • 700 & Above Employee
    • Video Games Intern
      • Aug 2012 - May 2013

      Manhattan Beach, CA • Edited scripts and game related content • Evaluated game quality • Generated reports entailing evaluation of industry related concepts (game reception, competitive analysis, etc.)

    • United States
    • Higher Education
    • 700 & Above Employee
    • Computer Science Tutor / Supplemental Instruction Leader
      • Oct 2010 - May 2013

      Computer Science Tutoring Center • Assisted students with logic and syntax errors in C++ and Java • Explained unfamiliar data structures and implementation • Lead semester workshops for Computer Science 120 (Intro to Programming), 121 (Programming Concepts) and 131 (Data Structure Concepts) in C++.

Education

  • California State University-Fullerton
    Bachelor's Degree, Computer Science
    2007 - 2013
  • Udacity
    Android Basics Nanodegree by Google
    2020 - 2021

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