Liran Egozi

Unity team lead & game economist at Spring Games, Ltd.
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Contact Information
us****@****om
(386) 825-5501
Location
Center District, Israel, IL

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Bio

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Experience

    • Israel
    • Mobile Gaming Apps
    • 1 - 100 Employee
    • Unity team lead & game economist
      • May 2020 - Present

    • Israel
    • Spectator Sports
    • 1 - 100 Employee
    • Senior Product Manager
      • Jul 2019 - May 2020

      • Head of growth and Product manager. • Gamifying platform and integrating economy mechanics. • Complete retention, monetization and ASO research and management. • Head of growth and Product manager. • Gamifying platform and integrating economy mechanics. • Complete retention, monetization and ASO research and management.

    • Israel
    • Computer Games
    • 1 - 100 Employee
    • Product Manager
      • 2013 - 2019

      Product management and development of SuperMechs, a successful cross platform turn based fighting game. • Product manager for over 4 years with proven retention and monetization results. • Handled project's life cycle, growth, A/B tests, content, features and patches. • Designed gameplay and core game mechanics. • Developed client and server game mechanics. • Designed client's UX / UI. Product management and development of SuperMechs, a successful cross platform turn based fighting game. • Product manager for over 4 years with proven retention and monetization results. • Handled project's life cycle, growth, A/B tests, content, features and patches. • Designed gameplay and core game mechanics. • Developed client and server game mechanics. • Designed client's UX / UI.

    • Israel
    • Computer Games
    • 1 - 100 Employee
    • Developer
      • 2006 - 2012

      Lead developer of BattleDawn, a browser based MMO. • Client: developed entire client and designed UX / UI. • Game design: designed gameplay and game mechanics. Lead developer of BattleDawn, a browser based MMO. • Client: developed entire client and designed UX / UI. • Game design: designed gameplay and game mechanics.

    • Statistical analysis and development
      • Oct 2001 - Oct 2004

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