Liran Egozi
Unity team lead & game economist at Spring Games, Ltd.- Claim this Profile
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Topline Score
Bio
Experience
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Spring Games, Ltd.
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Israel
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Mobile Gaming Apps
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1 - 100 Employee
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Unity team lead & game economist
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May 2020 - Present
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FANS-LEAGUE
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Israel
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Spectator Sports
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1 - 100 Employee
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Senior Product Manager
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Jul 2019 - May 2020
• Head of growth and Product manager. • Gamifying platform and integrating economy mechanics. • Complete retention, monetization and ASO research and management. • Head of growth and Product manager. • Gamifying platform and integrating economy mechanics. • Complete retention, monetization and ASO research and management.
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Tacticsoft Ltd
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Israel
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Computer Games
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1 - 100 Employee
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Product Manager
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2013 - 2019
Product management and development of SuperMechs, a successful cross platform turn based fighting game. • Product manager for over 4 years with proven retention and monetization results. • Handled project's life cycle, growth, A/B tests, content, features and patches. • Designed gameplay and core game mechanics. • Developed client and server game mechanics. • Designed client's UX / UI. Product management and development of SuperMechs, a successful cross platform turn based fighting game. • Product manager for over 4 years with proven retention and monetization results. • Handled project's life cycle, growth, A/B tests, content, features and patches. • Designed gameplay and core game mechanics. • Developed client and server game mechanics. • Designed client's UX / UI.
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Tacticsoft Ltd
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Israel
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Computer Games
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1 - 100 Employee
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Developer
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2006 - 2012
Lead developer of BattleDawn, a browser based MMO. • Client: developed entire client and designed UX / UI. • Game design: designed gameplay and game mechanics. Lead developer of BattleDawn, a browser based MMO. • Client: developed entire client and designed UX / UI. • Game design: designed gameplay and game mechanics.
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Statistical analysis and development
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Oct 2001 - Oct 2004
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