Linus Scheffel
Senior Weapon Artist at Fall Damage- Claim this Profile
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Swedish Native or bilingual proficiency
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English Full professional proficiency
Topline Score
Bio
Mikael Karnell
Linus is one of the most driven and talented artists I’ve ever had the pleasure of working with. When Linus and I worked together at DICE he constantly displayed a willingness to push his work to the next level and at the same time help his peers do the same. Anyone looking for a 3D Artist of the highest caliber can’t go wrong with Linus!
Sebastian Salvo
I worked with Linus for little more than a year during production of Battlefield V. Linus is one of the most down to earth and nicest guys I have met, truly a pleasure having had him as a team member. His passion for 3D is contagious and he always has some neat new trick to share.
Mikael Karnell
Linus is one of the most driven and talented artists I’ve ever had the pleasure of working with. When Linus and I worked together at DICE he constantly displayed a willingness to push his work to the next level and at the same time help his peers do the same. Anyone looking for a 3D Artist of the highest caliber can’t go wrong with Linus!
Sebastian Salvo
I worked with Linus for little more than a year during production of Battlefield V. Linus is one of the most down to earth and nicest guys I have met, truly a pleasure having had him as a team member. His passion for 3D is contagious and he always has some neat new trick to share.
Mikael Karnell
Linus is one of the most driven and talented artists I’ve ever had the pleasure of working with. When Linus and I worked together at DICE he constantly displayed a willingness to push his work to the next level and at the same time help his peers do the same. Anyone looking for a 3D Artist of the highest caliber can’t go wrong with Linus!
Sebastian Salvo
I worked with Linus for little more than a year during production of Battlefield V. Linus is one of the most down to earth and nicest guys I have met, truly a pleasure having had him as a team member. His passion for 3D is contagious and he always has some neat new trick to share.
Mikael Karnell
Linus is one of the most driven and talented artists I’ve ever had the pleasure of working with. When Linus and I worked together at DICE he constantly displayed a willingness to push his work to the next level and at the same time help his peers do the same. Anyone looking for a 3D Artist of the highest caliber can’t go wrong with Linus!
Sebastian Salvo
I worked with Linus for little more than a year during production of Battlefield V. Linus is one of the most down to earth and nicest guys I have met, truly a pleasure having had him as a team member. His passion for 3D is contagious and he always has some neat new trick to share.
Experience
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Fall Damage
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Sweden
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Computer Games
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1 - 100 Employee
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Senior Weapon Artist
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Mar 2022 - Present
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Weapon Artist
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Sep 2020 - Mar 2022
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Linus Scheffel
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Computer Games
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Freelance Weapon Artist
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Nov 2019 - Present
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Wardog Studios
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United Kingdom
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Computer Games
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1 - 100 Employee
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Senior Weapon Artist
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Nov 2019 - Present
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CGMA | Computer Graphics Master Academy
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United States
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E-Learning Providers
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1 - 100 Employee
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Instructor
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Jan 2022 - Mar 2022
Instructor for their weapons course with focus on the pipeline for game development. Instructor for their weapons course with focus on the pipeline for game development.
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Activision
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United States
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Entertainment Providers
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700 & Above Employee
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Weapon Artist
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Nov 2019 - Aug 2020
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DICE (EA Digital Illusions CE AB)
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Sweden
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Computer Games
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300 - 400 Employee
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Weapon Artist
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Aug 2018 - Nov 2019
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Dekogon
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United States
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Entertainment Providers
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1 - 100 Employee
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Freelance 3D Artist
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Oct 2017 - Oct 2018
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Red Line Games
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Stockholm, Sweden
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Co Founder
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2015 - 2018
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Driven Arts
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Stockholm, Sweden
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Freelance 3D Artist
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May 2016 - Aug 2017
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Elgiganten AB
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Consumer Electronics
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700 & Above Employee
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Technical Support Engineer
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Aug 2015 - Jan 2017
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Education
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FutureGames
3D Graphics -
LBS Stockholm
Game Graphics -
International English School
Elementary school, English Language