Leonid Sinyakov

Chief Technology Officer at Guli GAMES
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Contact Information
us****@****om
(386) 825-5501
Location
TR
Languages
  • Русский Native or bilingual proficiency
  • English Professional working proficiency

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LinkedIn User

I worked with Leonid for more than a year on World of Tanks Blitz game. He's brilliant software engineer with deep knowledge in various areas, who constantly provided great engineering solutions and pushed entire team to success. His erudition often inspired me to learn new things too. It was truly a pleasure to work with Leonid.

Nikita Krasikov

I worked with Leonid for more than half of a year on Asphalt Nitro project. And I can say that our cooperation was superb. Leonid proved himself as brilliant idea-creator pushing forward different R&D aspects of the project related to various game engine systems which led to success of the whole project at the end. On top of that Leonid showed himself as a very communicative and reliable person.

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Credentials

  • R Programming
    Coursera Course Certificates
    Nov, 2015
    - Nov, 2024

Experience

    • Cyprus
    • Mobile Gaming Apps
    • 1 - 100 Employee
    • Chief Technology Officer
      • Jan 2020 - Present

      Making https://play.google.com/store/apps/details?id=com.theguligames.landsofadventure&hl=en_US&gl=US Making https://play.google.com/store/apps/details?id=com.theguligames.landsofadventure&hl=en_US&gl=US

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Chief Technology Officer
      • Mar 2018 - Present

    • Computer Games
    • Chief Technology Officer
      • May 2019 - Jan 2020

      Creation of complex prototype for investment project Creation of complex prototype for investment project

    • Cyprus
    • Computer Games
    • 700 & Above Employee
    • Client Developer (C++)
      • 2014 - Apr 2016

      Participating in development of WotBlitz as client developer. Social integrations as well as development of social features like clans. Development of systems for memory management and native android crash handling. As well as communicating with third-party engineers about technical issues. Participating in development of WotBlitz as client developer. Social integrations as well as development of social features like clans. Development of systems for memory management and native android crash handling. As well as communicating with third-party engineers about technical issues.

    • France
    • Computer Games
    • 700 & Above Employee
    • Game Developer С++
      • 2013 - 2014

      Development of social features in mobile games. Developing procedural content generation systems and integration with third party libraries for texture generation(Allegorithmic) for mobile project. Development of social features in mobile games. Developing procedural content generation systems and integration with third party libraries for texture generation(Allegorithmic) for mobile project.

    • Russian Federation
    • Advertising Services
    • 1 - 100 Employee
    • Lead Software Developer
      • 2011 - 2013

      Development and technology selection for social applications and mobile applications. Development of web sites and b2b portals. Development and technology selection for social applications and mobile applications. Development of web sites and b2b portals.

Education

  • Высшая Школа Экономики
    Not finished, Business Informatics
    2008 - 2010
  • Coursera Online Courses

Community

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