Leng Lor

Senior Designer/3D Artist at Innovation Works
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Contact Information
us****@****om
(386) 825-5501
Location
US

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Experience

    • Netherlands
    • Mechanical Or Industrial Engineering
    • 1 - 100 Employee
    • Senior Designer/3D Artist
      • May 2019 - Present

    • Senior Designer/3D Artist
      • Jun 2018 - Apr 2019

    • United States
    • Hospitals and Health Care
    • 2D/3D Artist
      • Nov 2013 - Jun 2018

      Created 2D and 3D art for various automotive cockpit electronics projects. Visteon Car Simulators -Responsible for working with a small team to develop two car simulators over the course of two years. • Worked with the art supervisor to develop the overall look and feel of the simulators. • Created 3D assets • Touch up and integration of stock assets • Level design • Set dress • Troubleshoot visual and performance issues Various Projects -Along with the car simulators, Along with the car simulators, I was responsible for creating art for a number of projects that used the following skills: • Vehicle cluster designs • Vehicle centerstack designs • Art integration into Unity • Partial corporate website redesign • Presentation design • CES banner design • Motion graphic animations • 3D animations

    • United States
    • Computer Games
    • 1 - 100 Employee
    • 2D/3D Artist
      • Dec 2011 - Nov 2012

      Creating 2D and 3D content for social games.YardSale: Hidden Treasures - FacebookFull-time 3D Artist – Responsible for creating seek and find environments and isometric assets.• Created 3D assets for various uses• Touched up outsourced 3D assets• Adapted to a new modeling programHouse M.D. Critical Cases - FacebookFull-time 2D Artist – Responsible for concepting and creating the isometric hospital environment as well as various seek and find scenes.• Created various 2D scenes from concept to completion• Created various 2D icons• Worked with programmers to establish a pipeline for implementing isometric assets and seek and find games• Worked with Art Director to establish a pipeline for creating seek and find scenes• Worked with Art Director to establish the game's aesthetics

    • Contract Artist
      • Apr 2011 - Nov 2011

      Creating 2D and 3D content for social games.

    • Contract 3D Arist
      • Aug 2010 - Dec 2010

      Created real-time 3D assets ranging from props to characters. Created real-time 3D assets ranging from props to characters.

Education

  • Savannah College of Art and Design
    BFA, Game Development
    2007 - 2010
  • Western Piedmont Community College
    AAS, Digital Animation
    2004 - 2007

Community

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