Lambert Toth

Game Designer at Primal Game Studio
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Contact Information
us****@****om
(386) 825-5501
Location
HU
Languages
  • English Professional working proficiency
  • Hungarian Native or bilingual proficiency
  • Spanish Elementary proficiency

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Bio

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Experience

    • Hungary
    • Computer Games
    • 1 - 100 Employee
    • Game Designer
      • Jun 2022 - Present

  • Nemundir Project
    • Budapest, Hungary
    • Creator and lead game designer
      • Mar 2015 - Present

      I am the leader of a small game studio. We are working on Nemundir hybrid RPG. Moreover I am the Lead Game Designer and the creator of the Lore of Nemundir. I am the leader of a small game studio. We are working on Nemundir hybrid RPG. Moreover I am the Lead Game Designer and the creator of the Lore of Nemundir.

    • Computer Games
    • 1 - 100 Employee
    • Game Designer
      • Apr 2016 - May 2022

      My tasks are: Skill design Map design System balance Terrain props setup Units technical setup Player characters technical setup Equipment technical setup Terrain props asset management Technical design of ingame map editor Technical design of CoreEngine physics editor Technical design of CoreEngine hitbox editor Technical design of CoreEngine cover editor My tasks are: Skill design Map design System balance Terrain props setup Units technical setup Player characters technical setup Equipment technical setup Terrain props asset management Technical design of ingame map editor Technical design of CoreEngine physics editor Technical design of CoreEngine hitbox editor Technical design of CoreEngine cover editor

    • Attendee, Europian student fellowship /Thanks for Games Austria/
      • Mar 2015 - Mar 2015

      The Game Development Conference was a great experience. I was participant of the game design workshop. The Game Development Conference was a great experience. I was participant of the game design workshop.

    • Story writer
      • Dec 2014 - Feb 2015

      I wrote the story and lore of an unannounced project. I wrote the story and lore of an unannounced project.

    • Hungary
    • Think Tanks
    • 1 - 100 Employee
    • Game Designer
      • Sep 2014 - Dec 2014

      I was a game designers and lore writer of a mobile action game that encourage people to learn programming by putting together artificial intelligence entities that can play instead of them. We used Unity game engine. I was a game designers and lore writer of a mobile action game that encourage people to learn programming by putting together artificial intelligence entities that can play instead of them. We used Unity game engine.

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • Graphic Designer Trainee
      • Apr 2014 - Sep 2014

  • Freelancer
    • Budapest
    • Visual Artist
      • Jan 2013 - Sep 2014

  • Delonaran Publisher
    • Szeged, Hungary
    • Lead Game Designer
      • 2007 - 2013

      I created and published "Nemundir, the Other World" tabletop roleplaying game source book, than the expanson set in 2010. I created and published "Nemundir, the Other World" tabletop roleplaying game source book, than the expanson set in 2010.

  • World War Z production
    • London, United Kingdom
    • Actor-Stunt "Zombie"
      • Oct 2012 - Nov 2012

    • Creative Consultant, Marketing designer
      • Oct 2011 - Oct 2012

      I give advises about marketing strategies and make a good image to the company. I make the facebook management, and all of the marketing design. I give advises about marketing strategies and make a good image to the company. I make the facebook management, and all of the marketing design.

    • Designer
      • 2012 - 2012

    • Actor-Stunt "Zombie"
      • Oct 2011 - Nov 2011

  • Party City
    • Budapest
    • Communication manager, Creative Designer
      • Jan 2009 - Mar 2010

      I made the big deals, with high profile customers and I designed all of the packing covers of the company's own products, mainly balloons. I handled all of the situations of TV reports, and other media presence. I made the big deals, with high profile customers and I designed all of the packing covers of the company's own products, mainly balloons. I handled all of the situations of TV reports, and other media presence.

    • Actor
      • Sep 2006 - Jun 2008

      I was an actor. I played in the Clockwork Orange, Pulp fiction and Bunbury and Hamlett. I was an actor. I played in the Clockwork Orange, Pulp fiction and Bunbury and Hamlett.

Education

  • Budapest University of Technology and Economics
    Master of Science - MS, Computational and Cognitive Neuroscience
    2019 - 2021
  • Budapest Metropolitan University of Applied Sciences
    Bachelor's degree, Game and Interactive Media Design
    2013 - 2016
  • Deak Ferenc High School
    Special english class
    1999 - 2003

Community

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