Kushal Umralkar

Senior Game Designer at Sumo Digital Ltd
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Contact Information
us****@****om
(386) 825-5501
Location
Mumbai, Maharashtra, India, IN

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5.0

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Pallavi Salecha

Kushal has been a very insightful designer to work with, always challenging conventional norms; and coming up with the most creative and playful design ideas that pushes the quality experience for users while engaging with the products. His enthusiam and passion for forseeing an idea come to life was infectious, always keeping all of us on our toes, excited to execute our project and sail through difficult challenges. He has been a great team player to work with and I forsee Kushal as a capable leader who can guide and mentor people through various projects with his patience, insights and rigour for design.

Tejas Oza

Kushal has been a delight to work with. His background in architecture and his ability to push the limits of a given tool have led to some truly inspired moments in the projects we worked on together. He's a designer who's shown aptitude with both level and feature design. I shall be keeping an eye on his career with great interest because I'm certain he'll be building some amazing experiences in the near future.

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Credentials

  • Architecture License
    Council of Architecture - India
    Aug, 2019
    - Nov, 2024
  • Beginners Guide to Modeling with Maya
    Eduonix Learning Solutions Pvt Ltd
    Aug, 2018
    - Nov, 2024
  • Introduction to Game Development
    Coursera
    Aug, 2018
    - Nov, 2024
  • Bachelor Of Architecture
    University of Mumbai
    Feb, 2018
    - Nov, 2024

Experience

    • United Kingdom
    • Computer Games
    • 500 - 600 Employee
    • Senior Game Designer
      • Aug 2022 - Present

      Currently working on an exciting unannounced title handling:1. System Design (Combat) 2. Feature Design3. Character Design (Abilities and their systems)

    • Game Designer
      • Jan 2020 - Aug 2022

      Writing features and prototyping for various AAA titles of different genres.Ideation and Documentation was done for these projects spanning from 'high level' to 'specification' phases for all the various disciplines involved. A few features I have experience working with:1. Game Modes (Core and Mini Game Modes)2. Game Mechanics (Core Mechanics, Abilities) 3. Live Ops Models (Online Game Modes)4. Progression Systems5. 3C's Design6. Narrative/NPC Design 7. Interactable's Design8. Character Design Show less

    • Junior Level Designer
      • Nov 2018 - Dec 2019

      Worked on Sackboy: A Big Adventure as a Level Designer.Winner of 2 BAFTA Awards: Family and British Categories1. Created level sections for 10+ levels (Playable in the shipped game)2. Blueprinting/Scripting for Level Interactable's3. Created level sections for Multiplayer focused levels

  • Studio Klew
    • Mumbai, Maharashtra, India
    • Creative Director
      • May 2017 - Oct 2018

      Cofounded Studio Klew, with a team of 5 designers. We primarily worked on making our own Animated Series. Along with that, we also provided other services like 1. Graphic Design 2. Branding Design 3. Furniture Design 4. Spatial Design Cofounded Studio Klew, with a team of 5 designers. We primarily worked on making our own Animated Series. Along with that, we also provided other services like 1. Graphic Design 2. Branding Design 3. Furniture Design 4. Spatial Design

    • China
    • Architecture and Planning
    • 200 - 300 Employee
    • Junior Architect
      • Dec 2016 - May 2017

      Chosen to be a part of the International Design Team at ECADI for their Overseas Projects. The project was for a government hospital based in Guangzhou. Core responsibilities: 1. Learn and adapt to the Chinese healthcare bylaws. 2. Design and Iterate various options for the facade/exterior of the building. 3. Modeled and rendered multiple designs for clients presentation with a team of 5 designers (Softwares: SketchUp and Lumion) Chosen to be a part of the International Design Team at ECADI for their Overseas Projects. The project was for a government hospital based in Guangzhou. Core responsibilities: 1. Learn and adapt to the Chinese healthcare bylaws. 2. Design and Iterate various options for the facade/exterior of the building. 3. Modeled and rendered multiple designs for clients presentation with a team of 5 designers (Softwares: SketchUp and Lumion)

Education

  • Rachana Sansad's Academy of Architecture
    Bachelor of Architecture (B.Arch.), Architecture
    2012 - 2018
  • Bharathiya Vidya Bhavans Vivekananda College of Science, Humanities & Commerce
    HSC
    2011 - 2012
  • Bombay Cambridge School
    SSC
    2005 - 2010

Community

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